Player Matchup

Zhong Kui
Zhong Kui
Br0knNewQc
Zhong Kui
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,342 Elo+
Solo
Ao Kuang
Ao Kuang
ScuF Hydra
Ao Kuang
Level 109
God Stats
1W - 1L
1,319 SR
Queue Stats
94W - 82L
1,400 Elo+
Solo
Janus
Janus
TRAIDORxSEN
Janus
Level 59
God Stats
2W - 0L
1,684 SR
Queue Stats
18W - 18L
1,779 Elo+
Solo
Nike
Nike
Viper851
Nike
Level 99
God Stats
1W - 1L
1,282 SR
Queue Stats
82W - 91L
1,321 Elo+
Solo
Hun Batz
Hun Batz
calvadian
Hun Batz
Level 127
God Stats
5W - 5L
1,188 SR
Queue Stats
186W - 189L
1,398 Elo+
Solo
Team Averages
Level 99
1,395 SR
1,448 Elo+

VS

Team Averages
Level 73
1,536 SR
1,487 Elo+
Da Ji
Da Ji
 
Da Ji
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
NSG Buckshot
Sol
Level 29
God Stats
0W - 1L
1,680 SR
Queue Stats
25W - 27L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Br0knNewQc
Zhong Kui
16
7 / 2 / 14
10,252
932
11,364
10,551
9,641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
ScuF Hydra
Ao Kuang
17
9 / 2 / 14
10,334
939
8,837
10,889
5,479
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
3 / 1 / 17
10,316
938
11,888
6,948
3,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
16
8 / 2 / 9
9,813
892
8,961
10,061
9,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hun Batz
calvadian
Hun Batz
15
1 / 7 / 12
9,321
847
9,190
14,159
6,311
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
8 / 3 / 2
9,308
846
5,472
8,722
4,249
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
 
Ao Kuang
12
1 / 5 / 7
7,313
665
3,302
8,186
3,873
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nox
 
Nox
13
0 / 11 / 8
7,313
665
3,603
13,644
6,052
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
 
King Arthur
12
1 / 2 / 10
7,255
660
6,526
11,180
10,016
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
3 / 7 / 7
7,916
720
10,807
13,881
6,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
47
28
Kills
13
14
Deaths
28
66
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
8
3
2
3
L
Ao Kuang
 
Ao Kuang
1
5
7
0.9
L
Nox
 
Nox
0
11
8
0.36
L
King Arthur
 
King Arthur
1
2
10
3
W
Zhong Kui
Br0knNewQc
Zhong Kui
7
2
14
7
L
3
7
7
0.93
W
Ao Kuang
ScuF Hydra
Ao Kuang
9
2
14
8
W
3
1
17
11.5
W
Nike
8
2
9
6.25
W
Hun Batz
calvadian
Hun Batz
1
7
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,240
Damage
29,710
52,608
Taken
55,613
34,220
Mitigated
30,476
21,685
Healing
10,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,472
618
396
1,222
8,722
4,249
0
5,576
3,015
0
13,342
L
Ao Kuang
 
Ao Kuang
3,302
1,796
33
915
8,186
3,873
0
5,496
2,568
8,003
0
L
Nox
 
Nox
3,603
652
0
0
13,644
6,052
0
9,460
4,128
6,454
0
L
King Arthur
 
King Arthur
6,526
160
759
3,589
11,180
10,016
0
5,491
5,407
0
11,485
W
Zhong Kui
Br0knNewQc
Zhong Kui
11,364
92
1,790
4,674
10,551
9,641
1,934
5,037
5,514
18,144
0
L
10,807
3,168
568
2,811
13,881
6,286
0
6,066
7,626
18,814
0
W
Ao Kuang
ScuF Hydra
Ao Kuang
8,837
2,580
1,923
4,780
10,889
5,479
2,225
2,855
8,034
12,885
0
W
11,888
874
1,184
1,922
6,948
3,233
953
2,535
4,413
38,756
0
W
Nike
8,961
935
381
1,897
10,061
9,556
586
2,936
7,125
0
16,325
W
Hun Batz
calvadian
Hun Batz
9,190
2,371
1,090
2,044
14,159
6,311
1,377
4,349
9,810
0
26,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,036
Gold Earned
39,105
133
Minions Killed
62
0
Camps Cleared
0
1,155,296
Distance Traveled
763,668
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,308
846
22
2
0
168,782
1
L
Ao Kuang
7,313
665
10
1
0
126,731
0
L
Nox
7,313
665
7
1
0
163,689
5
L
King Arthur
7,255
660
6
1
0
154,544
0
W
Zhong Kui
10,252
932
16
1
0
221,395
0
L
Sol
7,916
720
17
2
0
149,922
0
W
Ao Kuang
10,334
939
6
1
0
243,624
1
W
Janus
10,316
938
57
5
0
243,052
1
W
Nike
9,813
892
16
1
0
218,988
0
W
Hun Batz
9,321
847
38
3
0
228,237
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role