Player Matchup

Hades
Hades
 
Hades
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Ballsdeeplb
Guan Yu
Level 62
God Stats
0W - 2L
1,666 SR
Queue Stats
68W - 62L
1,591 Elo+
Solo
Sobek
Sobek
antidramatic
Sobek
Level 127
God Stats
2W - 5L
1,376 SR
Queue Stats
423W - 426L
1,526 Elo+
Solo
Bellona
Bellona
asdffghj
Bellona
Level 87
God Stats
6W - 10L
1,518 SR
Queue Stats
183W - 177L
1,511 Elo+
Solo
Cupid
Cupid
finechina123
Cupid
Level 53
God Stats
2W - 1L
1,645 SR
Queue Stats
87W - 102L
1,404 Elo+
Solo
Team Averages
Level 90
1,541 SR
1,506 Elo+

VS

Team Averages
Level 112
1,464 SR
1,476 Elo+
Thor
Thor
 
Thor
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
TheCrazyFuzz
Anubis
Level 120
God Stats
15W - 9L
1,571 SR
Queue Stats
313W - 330L
1,437 Elo+
Party 1
Cernunnos
Cernunnos
lifeisunlimted
Cernunnos
Level 93
God Stats
5W - 5L
1,539 SR
Queue Stats
393W - 381L
1,458 Elo+
Party 1
Zhong Kui
Zhong Kui
sleighr
Zhong Kui
Level 89
God Stats
1W - 0L
1,209 SR
Queue Stats
109W - 102L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
0 / 1 / 1
6,828
427
5,745
10,475
4,360
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Guan Yu
Ballsdeeplb
Guan Yu
13
3 / 1 / 0
7,300
456
6,363
12,650
6,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 5 / 3
6,504
407
5,706
16,646
9,678
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
asdffghj
Bellona
13
3 / 3 / 3
8,225
514
8,805
17,781
17,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 5 / 1
7,301
456
5,363
10,499
3,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
3 / 2 / 3
8,321
520
7,831
11,215
4,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
 
Ymir
12
1 / 0 / 7
8,249
516
8,047
14,834
14,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
14
2 / 1 / 3
8,329
521
10,104
9,318
5,571
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
lifeisunlimted
Cernunnos
14
7 / 2 / 2
9,177
574
13,265
14,511
5,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
sleighr
Zhong Kui
14
2 / 3 / 3
8,272
517
8,277
8,934
7,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
8
Kills
15
15
Deaths
8
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
1
1
0.5
W
Thor
 
Thor
3
2
3
2.25
W
Ymir
 
Ymir
1
0
7
4.5
L
Guan Yu
Ballsdeeplb
Guan Yu
3
1
0
3
W
Anubis
2
1
3
3.5
L
1
5
3
0.5
L
Bellona
asdffghj
Bellona
3
3
3
1.5
L
1
5
1
0.3
W
Cernunnos
lifeisunlimted
Cernunnos
7
2
2
4
W
Zhong Kui
sleighr
Zhong Kui
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,982
Damage
47,524
68,051
Taken
58,812
41,706
Mitigated
37,436
23,121
Healing
22,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,745
1,107
355
5,005
10,475
4,360
0
4,607
5,868
63,481
0
W
Thor
 
Thor
7,831
1,942
0
2,955
11,215
4,982
795
511
10,704
0
53,797
W
Ymir
 
Ymir
8,047
2,320
0
4,284
14,834
14,405
150
2,977
11,105
36,307
1,765
L
Guan Yu
Ballsdeeplb
Guan Yu
6,363
1,850
413
5,060
12,650
6,411
0
3,012
9,638
0
51,631
W
Anubis
10,104
1,471
0
6,314
9,318
5,571
1,129
6,029
3,289
75,278
0
L
5,706
929
0
3,617
16,646
9,678
0
7,370
9,276
20,926
0
L
Bellona
asdffghj
Bellona
8,805
3,968
97
5,968
17,781
17,860
774
9,833
7,948
0
54,219
L
5,363
2,878
93
2,513
10,499
3,397
0
1,358
9,141
0
49,268
W
Cernunnos
lifeisunlimted
Cernunnos
13,265
7,686
0
6,590
14,511
5,442
1,692
1,863
12,648
0
68,492
W
Zhong Kui
sleighr
Zhong Kui
8,277
397
0
2,404
8,934
7,036
1,746
71
8,863
53,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,158
Gold Earned
42,348
402
Minions Killed
439
0
Camps Cleared
0
1,390,766
Distance Traveled
1,415,352
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,828
427
119
7
0
228,226
0
W
Thor
8,321
520
83
5
0
296,983
1
W
Ymir
8,249
516
43
3
0
287,958
5
L
Guan Yu
7,300
456
88
6
0
358,758
4
W
Anubis
8,329
521
126
8
0
276,691
7
L
Sobek
6,504
407
33
2
0
278,789
3
L
Bellona
8,225
514
89
6
0
268,175
1
L
Cupid
7,301
456
73
5
0
256,818
2
W
Cernunnos
9,177
574
104
7
0
274,251
3
W
Zhong Kui
8,272
517
83
5
0
279,469
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role