Player Matchup

Ullr
Ullr
 
Ullr
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Maharetth
Terra
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
Maxstorm4054
Thor
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 38L
1,412 Elo+
Solo
Chiron
Chiron
XpertChief
Chiron
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,327 Elo+
Party 1
Camazotz
Camazotz
biglind
Camazotz
Level 109
God Stats
5W - 5L
1,588 SR
Queue Stats
538W - 542L
1,488 Elo+
Solo
Team Averages
Level 115
1,518 SR
1,445 Elo+

VS

Team Averages
Level 136
1,432 SR
1,512 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BloodAres19
Chang'e
Level 152
God Stats
2W - 4L
1,395 SR
Queue Stats
250W - 265L
1,513 Elo+
Solo
Neith
Neith
KURTBO SLICE
Neith
Level 127
God Stats
5W - 3L
1,459 SR
Queue Stats
190W - 190L
1,496 Elo+
Solo
Raijin
Raijin
KingKonen3
Raijin
Level 100
God Stats
2W - 3L
1,305 SR
Queue Stats
111W - 103L
1,530 Elo+
Solo
Sun Wukong
Sun Wukong
skrtskrrrt
Sun Wukong
Level 155
God Stats
15W - 11L
1,501 SR
Queue Stats
1,007W - 999L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
7 / 6 / 7
13,056
768
18,674
19,999
10,885
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
Maharetth
Terra
16
1 / 7 / 10
9,952
585
7,194
25,469
31,933
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
4 / 9 / 5
11,054
650
19,169
22,286
11,929
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
XpertChief
Chiron
17
2 / 8 / 7
10,210
601
16,900
21,217
11,110
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
biglind
Camazotz
17
2 / 7 / 11
10,788
635
11,485
23,600
13,352
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
15 / 4 / 15
14,058
827
23,516
19,912
13,666
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chang'e
BloodAres19
Chang'e
20
8 / 3 / 19
12,583
740
14,569
22,938
23,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 3 / 22
12,831
755
27,216
15,565
7,332
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
KingKonen3
Raijin
18
2 / 4 / 19
11,616
683
24,699
17,951
6,672
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
skrtskrrrt
Sun Wukong
17
3 / 2 / 18
10,942
644
11,392
19,540
18,410
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
129
16
Kills
36
37
Deaths
16
40
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
7
6
7
1.75
W
Hun Batz
 
Hun Batz
15
4
15
5.63
W
Chang'e
BloodAres19
Chang'e
8
3
19
5.83
W
8
3
22
6.33
W
Raijin
KingKonen3
Raijin
2
4
19
2.88
L
Terra
Maharetth
Terra
1
7
10
0.86
L
4
9
5
0.72
L
Chiron
XpertChief
Chiron
2
8
7
0.69
L
Camazotz
biglind
Camazotz
2
7
11
1.07
W
Sun Wukong
skrtskrrrt
Sun Wukong
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,422
Damage
101,392
112,571
Taken
95,906
79,209
Mitigated
69,564
34,776
Healing
47,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
18,674
4,570
829
2,991
19,999
10,885
978
5,535
14,464
0
49,805
W
Hun Batz
 
Hun Batz
23,516
4,081
1,232
1,168
19,912
13,666
764
1,293
18,619
0
36,557
W
Chang'e
BloodAres19
Chang'e
14,569
1,576
17,143
11,427
22,938
23,484
1,386
1,965
20,973
27,726
0
W
27,216
8,819
970
5,078
15,565
7,332
1,858
1,193
14,372
0
55,392
W
Raijin
KingKonen3
Raijin
24,699
1,108
1,736
2,613
17,951
6,672
1,682
1,289
16,662
50,880
0
L
Terra
Maharetth
Terra
7,194
932
7,659
5,602
25,469
31,933
0
9,347
16,122
12,619
0
L
19,169
3,501
1,281
1,162
22,286
11,929
0
7,188
15,098
0
29,869
L
Chiron
XpertChief
Chiron
16,900
6,834
1,549
4,023
21,217
11,110
0
8,525
12,692
0
31,994
L
Camazotz
biglind
Camazotz
11,485
1,148
2,192
7,488
23,600
13,352
681
8,773
14,827
0
22,394
W
Sun Wukong
skrtskrrrt
Sun Wukong
11,392
1,711
2,209
4,183
19,540
18,410
3,050
1,454
17,710
100
17,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,060
Gold Earned
62,030
153
Minions Killed
178
0
Camps Cleared
0
1,312,993
Distance Traveled
1,413,346
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
13,056
768
68
4
0
297,940
1
W
Hun Batz
14,058
827
23
1
0
284,609
0
W
Chang'e
12,583
740
28
2
0
320,992
1
W
Neith
12,831
755
62
4
0
303,720
0
W
Raijin
11,616
683
51
3
0
290,816
2
L
Terra
9,952
585
6
0
0
275,412
0
L
Thor
11,054
650
28
2
0
236,281
0
L
Chiron
10,210
601
33
2
0
234,871
1
L
Camazotz
10,788
635
18
1
0
268,489
0
W
Sun Wukong
10,942
644
14
1
0
213,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role