Player Matchup

Maui
Maui
 
Maui
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AnhellSama
Skadi
Level 160
God Stats
2W - 1L
1,732 SR
Queue Stats
330W - 331L
1,639 Elo+
Solo
Tiamat
Tiamat
PawbloPacatso
Tiamat
Level 155
God Stats
19W - 14L
1,763 SR
Queue Stats
487W - 445L
1,567 Elo+
Solo
Tyr
Tyr
RagingMeta
Tyr
Level 160
God Stats
12W - 11L
1,499 SR
Queue Stats
115W - 96L
1,530 Elo+
Solo
Serqet
Serqet
Resh40x
Serqet
Level 143
God Stats
8W - 5L
1,789 SR
Queue Stats
58W - 49L
1,595 Elo+
Solo
Team Averages
Level 154
1,657 SR
1,566 Elo+

VS

Team Averages
Level 98
1,674 SR
1,612 Elo+
Izanami
Izanami
Ariz2tel
Izanami
Level 26
God Stats
4W - 2L
1,719 SR
Queue Stats
20W - 17L
1,574 Elo+
Party 1
Neith
Neith
BoostedChild
Neith
Level 82
God Stats
4W - 3L
1,662 SR
Queue Stats
17W - 19L
1,610 Elo+
Party 1
Vulcan
Vulcan
DivineJudis
Vulcan
Level 134
God Stats
6W - 2L
1,743 SR
Queue Stats
65W - 71L
1,619 Elo+
Party 1
Ganesha
Ganesha
HOMIEDG
Ganesha
Level 103
God Stats
1W - 1L
1,753 SR
Queue Stats
17W - 15L
1,624 Elo+
Party 1
Mulan
Mulan
maybeDaka
Mulan
Level 145
God Stats
3W - 5L
1,496 SR
Queue Stats
23W - 23L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
18
2 / 1 / 11
10,759
717
13,413
25,348
24,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Skadi
19
6 / 1 / 4
11,790
786
17,331
11,092
4,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 2 / 11
11,440
763
10,881
11,303
9,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
4 / 1 / 9
11,317
754
14,232
16,305
17,261
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Serqet
Resh40x
Serqet
19
6 / 2 / 11
11,714
781
20,662
15,898
10,302
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ariz2tel
Izanami
16
2 / 4 / 1
9,830
655
6,291
10,193
4,760
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
3 / 4 / 3
10,201
680
13,639
18,465
9,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
17
0 / 2 / 4
9,815
654
16,184
9,910
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
HOMIEDG
Ganesha
16
0 / 3 / 7
10,325
688
6,544
25,052
20,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
maybeDaka
Mulan
15
1 / 8 / 0
9,306
620
13,047
25,034
19,466
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
21
Kills
6
7
Deaths
21
46
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
2
1
11
7.5
W
Skadi
6
1
4
8
L
Izanami
Ariz2tel
Izanami
2
4
1
0.63
L
3
4
3
1.13
L
Vulcan
0
2
4
1
L
Ganesha
HOMIEDG
Ganesha
0
3
7
1.17
W
3
2
11
4.25
W
4
1
9
8.5
W
Serqet
Resh40x
Serqet
6
2
11
5.75
L
Mulan
maybeDaka
Mulan
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,519
Damage
55,705
79,946
Taken
88,654
66,635
Mitigated
58,677
23,048
Healing
16,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
13,413
2,269
0
9,464
25,348
24,951
113
6,390
18,958
30,855
0
W
Skadi
17,331
6,702
0
3,086
11,092
4,826
4,213
4,700
6,392
0
71,649
L
Izanami
Ariz2tel
Izanami
6,291
2,754
0
594
10,193
4,760
466
3,359
6,456
0
37,448
L
13,639
5,756
136
3,789
18,465
9,006
597
6,802
10,545
0
40,705
L
Vulcan
16,184
7,531
0
1,496
9,910
4,691
0
1,525
7,861
51,421
0
L
Ganesha
HOMIEDG
Ganesha
6,544
944
59
8,083
25,052
20,754
0
5,295
18,674
13,057
0
W
10,881
812
0
2,934
11,303
9,295
724
2,972
8,331
52,081
0
W
14,232
1,711
0
5,731
16,305
17,261
561
5,393
10,912
243
44,357
W
Serqet
Resh40x
Serqet
20,662
5,053
0
1,833
15,898
10,302
2,109
3,273
12,625
48
48,728
L
Mulan
maybeDaka
Mulan
13,047
2,486
0
2,623
25,034
19,466
92
5,762
17,677
0
31,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,020
Gold Earned
49,477
338
Minions Killed
260
0
Camps Cleared
0
1,588,118
Distance Traveled
1,438,980
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,759
717
48
3
0
276,841
4
W
Skadi
11,790
786
100
7
0
298,219
2
L
Izanami
9,830
655
72
5
0
276,706
3
L
Neith
10,201
680
67
4
0
261,492
3
L
Vulcan
9,815
654
83
6
0
307,228
6
L
Ganesha
10,325
688
3
0
0
305,684
0
W
Tiamat
11,440
763
79
5
0
339,431
3
W
Tyr
11,317
754
54
4
0
342,234
0
W
Serqet
11,714
781
57
4
0
331,393
3
L
Mulan
9,306
620
35
2
0
287,870
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role