Player Matchup

Poseidon
Poseidon
Diamond IV
AmezonPrime
Poseidon
Diamond IV
Level 160
God Stats
24W - 14L
1,688 SR
Queue Stats
540W - 534L
2,225 MMR
Solo
Ne Zha
Ne Zha
Diamond V
MrCrossBow
Ne Zha
Diamond V
Level 159
God Stats
3W - 5L
1,550 SR
Queue Stats
123W - 113L
2,038 MMR
Party 2
Khepri
Khepri
Diamond III
Paincy
Khepri
Diamond III
Level 160
God Stats
33W - 17L
1,744 SR
Queue Stats
772W - 799L
2,202 MMR
Solo
Janus
Janus
Diamond III
SavageDora
Janus
Diamond III
Level 153
God Stats
23W - 38L
1,506 SR
Queue Stats
361W - 347L
2,235 MMR
Party 2
Danzaburou
Danzaburou
Diamond III
vufifi
Danzaburou
Diamond III
Level 157
God Stats
47W - 35L
2,014 SR
Queue Stats
186W - 158L
2,148 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 158
1,701 SR
2,170 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 151
1,611 SR
2,052 MMR
Thor
Thor
Diamond I
 
Thor
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Diamond IV
Deoxyt
Tyr
Diamond IV
Level 149
God Stats
9W - 9L
1,713 SR
Queue Stats
388W - 384L
2,105 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
Diffoetheduke
Hou Yi
Diamond IV
Level 127
God Stats
12W - 13L
1,574 SR
Queue Stats
271W - 283L
2,080 MMR
Solo
Athena
Athena
Diamond IV
MMRMONSTER
Athena
Diamond IV
Level 160
God Stats
38W - 29L
1,665 SR
Queue Stats
95W - 86L
2,132 MMR
Solo
The Morrigan
The Morrigan
Diamond I
Txekio
The Morrigan
Diamond I
Level 160
God Stats
14W - 19L
1,604 SR
Queue Stats
368W - 353L
2,443 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AmezonPrime
Poseidon
19
2 / 8 / 3
12,983
519
14,092
18,708
8,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
MrCrossBow
Ne Zha
17
1 / 10 / 5
10,980
439
10,464
25,773
14,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Paincy
Khepri
17
0 / 4 / 9
11,117
445
11,041
28,051
42,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Janus
18
5 / 9 / 1
11,837
473
14,513
18,932
9,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
vufifi
Danzaburou
20
9 / 4 / 2
14,496
580
17,652
24,915
13,939
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
ThanatosShivaAh Muzen Cab

VS

Bans
LancelotVulcanHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
12 / 2 / 13
16,609
664
26,433
22,979
12,016
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Tyr
Deoxyt
Tyr
20
5 / 2 / 16
14,686
587
21,127
29,042
33,840
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
6 / 4 / 4
15,930
637
20,092
26,236
12,040
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
MMRMONSTER
Athena
16
1 / 4 / 15
11,692
468
6,216
33,686
40,049
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Morrigan
Txekio
The Morrigan
19
11 / 5 / 6
14,306
572
20,105
10,632
5,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
89
17
Kills
35
35
Deaths
17
20
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
12
2
13
9.25
L
Poseidon
AmezonPrime
Poseidon
2
8
3
0.44
W
Tyr
Deoxyt
Tyr
5
2
16
6.5
W
6
4
4
2
W
Athena
MMRMONSTER
Athena
1
4
15
2.13
L
Ne Zha
MrCrossBow
Ne Zha
1
10
5
0.35
L
Khepri
Paincy
Khepri
0
4
9
1.13
L
Janus
5
9
1
0.61
W
The Morrigan
Txekio
The Morrigan
11
5
6
2.8
L
Danzaburou
vufifi
Danzaburou
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,762
Damage
93,973
116,379
Taken
122,575
89,074
Mitigated
103,051
18,238
Healing
39,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
26,433
7,064
0
6,645
22,979
12,016
2,992
5,894
16,961
0
151,580
L
Poseidon
AmezonPrime
Poseidon
14,092
2,076
0
3,153
18,708
8,603
150
805
17,903
95,580
0
W
Tyr
Deoxyt
Tyr
21,127
870
0
10,946
29,042
33,840
466
11,746
16,766
0
95,246
W
20,092
14,910
0
14,532
26,236
12,040
9,975
6,733
19,448
0
167,239
W
Athena
MMRMONSTER
Athena
6,216
1,689
925
3,617
33,686
40,049
735
13,464
20,079
32,871
0
L
Ne Zha
MrCrossBow
Ne Zha
10,464
3,790
0
2,074
25,773
14,127
0
4,261
21,512
33
92,656
L
Khepri
Paincy
Khepri
11,041
1,451
0
2,434
28,051
42,681
0
7,703
20,348
33,954
2,272
L
Janus
14,513
1,918
0
530
18,932
9,724
0
5,399
13,533
99,605
0
W
The Morrigan
Txekio
The Morrigan
20,105
4,416
0
2,939
10,632
5,106
2,034
4,624
5,606
100,252
5,577
L
Danzaburou
vufifi
Danzaburou
17,652
8,497
0
10,047
24,915
13,939
600
3,105
21,810
21
133,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,413
Gold Earned
73,223
714
Minions Killed
689
0
Camps Cleared
0
2,406,186
Distance Traveled
2,398,394
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
16,609
664
174
7
0
511,710
2
L
Poseidon
12,983
519
172
7
0
447,699
5
W
Tyr
14,686
587
144
6
0
550,497
3
W
Hou Yi
15,930
637
197
8
0
397,641
5
W
Athena
11,692
468
41
2
0
500,829
9
L
Ne Zha
10,980
439
130
5
0
506,744
7
L
Khepri
11,117
445
39
2
0
531,878
5
L
Janus
11,837
473
164
7
0
447,713
5
W
The Morrigan
14,306
572
133
5
0
437,717
2
L
Danzaburou
14,496
580
209
8
0
472,152
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role