Player Matchup

Neith
Neith
Electrya
Neith
Level 112
God Stats
88W - 50L
1,560 SR
Queue Stats
92W - 57L
1,582 Elo+
Party 1
King Arthur
King Arthur
Tenakiel
King Arthur
Level 121
God Stats
8W - 7L
1,479 SR
Queue Stats
45W - 46L
1,473 Elo+
Party 1
Scylla
Scylla
Xhelys
Scylla
Level 105
God Stats
1W - 7L
1,444 SR
Queue Stats
18W - 31L
1,375 Elo+
Party 1
Team Averages
Level 113
1,494 SR
1,477 Elo+

VS

Team Averages
Level 108
1,636 SR
1,728 Elo+
King Arthur
King Arthur
Demhardo
King Arthur
Level 16
God Stats
9W - 5L
1,582 SR
Queue Stats
9W - 5L
1,724 Elo+
Party 2
The Morrigan
The Morrigan
MorriganOnIyFans
The Morrigan
Level 149
God Stats
8W - 4L
1,632 SR
Queue Stats
208W - 119L
1,712 Elo+
Party 2
Scylla
Scylla
ScyIIaOnlyFans
Scylla
Level 160
God Stats
75W - 29L
1,695 SR
Queue Stats
504W - 248L
1,746 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Electrya
Neith
14
3 / 8 / 3
10,774
673
6,659
15,801
7,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Tenakiel
King Arthur
15
1 / 3 / 5
10,175
636
10,395
21,605
23,893
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Scylla
Xhelys
Scylla
14
1 / 5 / 5
10,126
633
8,315
11,393
4,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Demhardo
King Arthur
15
1 / 3 / 10
10,376
649
7,170
16,523
18,048
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
MorriganOnIyFans
The Morrigan
18
7 / 3 / 8
12,598
787
14,181
11,097
6,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
8 / 2 / 8
11,662
729
21,883
10,586
4,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
5
Kills
16
16
Deaths
8
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Demhardo
King Arthur
1
3
10
2
L
Neith
Electrya
Neith
3
8
3
0.56
W
The Morrigan
MorriganOnIyFans
The Morrigan
7
3
8
3.67
W
8
2
8
6
L
King Arthur
Tenakiel
King Arthur
1
3
5
1.17
L
Scylla
Xhelys
Scylla
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,369
Damage
43,234
48,799
Taken
38,206
36,139
Mitigated
29,400
4,526
Healing
3,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Demhardo
King Arthur
7,170
551
0
250
16,523
18,048
0
4,179
12,344
0
21,033
L
Neith
Electrya
Neith
6,659
3,245
0
1,195
15,801
7,690
1,339
12,653
2,736
0
36,518
W
The Morrigan
MorriganOnIyFans
The Morrigan
14,181
2,279
0
1,727
11,097
6,499
920
2,225
8,307
69,233
4,052
W
21,883
2,789
0
1,071
10,586
4,853
1,176
2,180
8,133
39,278
0
L
King Arthur
Tenakiel
King Arthur
10,395
214
567
1,226
21,605
23,893
0
12,146
9,083
0
36,133
L
Scylla
Xhelys
Scylla
8,315
66
0
1,538
11,393
4,556
465
10,063
1,074
29,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,075
Gold Earned
34,636
147
Minions Killed
198
3
Camps Cleared
10
809,380
Distance Traveled
818,170
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,376
649
19
1
0
290,804
0
L
Neith
10,774
673
66
4
0
229,240
3
W
The Morrigan
12,598
787
149
9
9
243,529
1
W
Scylla
11,662
729
30
2
1
283,837
4
L
King Arthur
10,175
636
37
2
1
330,748
2
L
Scylla
10,126
633
44
3
2
249,392
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role