Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
 
Discordia
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
JasNotTheGenre
Olorun
Level 128
God Stats
1W - 2L
1,664 SR
Queue Stats
162W - 152L
1,511 Elo+
Party 1
Agni
Agni
Vornia
Agni
Level 105
God Stats
2W - 1L
1,762 SR
Queue Stats
34W - 26L
1,559 Elo+
Party 1
Team Averages
Level 97
1,585 SR
1,514 Elo+

VS

Team Averages
Level 142
1,477 SR
1,509 Elo+
Charybdis
Charybdis
AlbinoRhin0
Charybdis
Level 104
God Stats
1W - 0L
1,704 SR
Queue Stats
15W - 9L
1,515 Elo+
Solo
Merlin
Merlin
BouRN3nALLStaR
Merlin
Level 156
God Stats
42W - 33L
1,538 SR
Queue Stats
1,262W - 1,307L
1,486 Elo+
Party 3
Xbalanque
Xbalanque
ST0MPINMUDH0LES
Xbalanque
Level 146
God Stats
10W - 5L
1,600 SR
Queue Stats
441W - 436L
1,517 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Three21Shoot
Tsukuyomi
Level 153
God Stats
1W - 0L
1,058 SR
Queue Stats
115W - 135L
1,503 Elo+
Solo
Olorun
Olorun
VS SNIPER GOD
Olorun
Level 149
God Stats
3W - 1L
1,483 SR
Queue Stats
170W - 166L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
7 / 5 / 7
11,205
862
10,943
14,282
5,448
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
 
Discordia
18
5 / 5 / 9
10,297
792
18,096
12,712
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
 
Yu Huang
14
0 / 6 / 5
8,446
650
7,519
13,304
4,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 5 / 14
10,414
801
9,408
19,448
9,156
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
Vornia
Agni
16
5 / 6 / 7
10,110
778
13,214
14,045
5,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AlbinoRhin0
Charybdis
19
8 / 4 / 8
11,173
859
11,314
14,953
6,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 1 / 6
10,816
832
6,215
8,528
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
ST0MPINMUDH0LES
Xbalanque
18
10 / 5 / 13
11,862
912
26,393
15,264
7,031
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Three21Shoot
Tsukuyomi
16
6 / 8 / 10
10,458
804
15,625
18,192
8,878
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
1 / 4 / 13
10,680
822
7,565
16,757
14,177
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
77
22
Kills
27
27
Deaths
22
42
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
7
5
7
2.1
L
Discordia
 
Discordia
5
5
9
1.9
L
Yu Huang
 
Yu Huang
0
6
5
0.42
W
Charybdis
AlbinoRhin0
Charybdis
8
4
8
3
W
2
1
6
5
L
5
5
14
2.4
W
Xbalanque
ST0MPINMUDH0LES
Xbalanque
10
5
13
3.3
W
Tsukuyomi
Three21Shoot
Tsukuyomi
6
8
10
1.38
W
1
4
13
1.88
L
Agni
Vornia
Agni
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,180
Damage
67,112
73,791
Taken
73,694
29,571
Mitigated
41,067
26,690
Healing
27,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
10,943
5,152
1,053
2,865
14,282
5,448
1,573
2,468
11,752
0
31,145
L
Discordia
 
Discordia
18,096
194
1,438
1,661
12,712
5,070
313
3,055
9,535
31,672
0
L
Yu Huang
 
Yu Huang
7,519
337
714
1,075
13,304
4,855
66
1,302
11,914
20,933
0
W
Charybdis
AlbinoRhin0
Charybdis
11,314
4,864
661
3,054
14,953
6,972
2,192
11,452
3,501
0
27,297
W
6,215
0
1,635
2,351
8,528
4,009
897
4,343
4,185
27,694
0
L
9,408
4,634
6,833
9,235
19,448
9,156
0
3,721
15,507
21,947
0
W
Xbalanque
ST0MPINMUDH0LES
Xbalanque
26,393
4,257
1,371
2,316
15,264
7,031
3,440
10,299
4,965
0
40,222
W
Tsukuyomi
Three21Shoot
Tsukuyomi
15,625
3,090
1,381
3,200
18,192
8,878
404
11,375
6,817
0
23,369
W
7,565
2,179
5,010
6,410
16,757
14,177
2,247
10,768
5,989
20,637
0
L
Agni
Vornia
Agni
13,214
274
881
935
14,045
5,042
0
2,604
11,303
17,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,472
Gold Earned
54,989
140
Minions Killed
150
0
Camps Cleared
0
1,134,434
Distance Traveled
1,191,247
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,205
862
38
3
0
242,984
0
L
Discordia
10,297
792
20
2
0
234,315
0
L
Yu Huang
8,446
650
37
3
0
223,442
0
W
Charybdis
11,173
859
35
3
0
226,821
0
W
Merlin
10,816
832
42
3
0
247,159
0
L
Olorun
10,414
801
27
2
0
232,978
4
W
Xbalanque
11,862
912
32
2
0
245,827
0
W
Tsukuyomi
10,458
804
7
1
0
236,673
0
W
Olorun
10,680
822
34
3
0
234,767
3
L
Agni
10,110
778
18
1
0
200,715
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role