Player Matchup

Danzaburou
Danzaburou
JOKERMAT88
Danzaburou
Level 126
God Stats
5W - 7L
1,457 SR
Queue Stats
254W - 389L
1,384 Elo+
Party 1
Bacchus
Bacchus
Mikedb__91__
Bacchus
Level 88
God Stats
6W - 6L
1,226 SR
Queue Stats
133W - 269L
1,374 Elo+
Party 1
Olorun
Olorun
xander9393
Olorun
Level 98
God Stats
2W - 2L
1,579 SR
Queue Stats
110W - 178L
1,397 Elo+
Party 1
Team Averages
Level 104
1,420 SR
1,385 Elo+

VS

Team Averages
Level 109
1,574 SR
1,478 Elo+
Cernunnos
Cernunnos
DuckKurt
Cernunnos
Level 126
God Stats
5W - 2L
1,507 SR
Queue Stats
255W - 267L
1,534 Elo+
Party 2
Hercules
Hercules
SassySnippa
Hercules
Level 76
God Stats
8W - 10L
1,450 SR
Queue Stats
108W - 125L
1,451 Elo+
Party 2
Ra
Ra
badboySK
Ra
Level 126
God Stats
1W - 0L
1,763 SR
Queue Stats
13W - 14L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JOKERMAT88
Danzaburou
14
0 / 2 / 2
9,917
583
13,326
15,167
10,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Mikedb__91__
Bacchus
14
1 / 2 / 1
10,789
635
8,994
17,009
24,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Olorun
xander9393
Olorun
14
1 / 5 / 1
9,747
573
16,372
17,304
8,811
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DuckKurt
Cernunnos
17
6 / 1 / 3
11,604
683
23,997
17,169
9,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
SassySnippa
Hercules
15
2 / 1 / 7
10,470
616
9,444
14,976
15,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

16
1 / 0 / 6
10,377
610
7,757
10,677
5,394
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
2
Kills
9
9
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DuckKurt
Cernunnos
6
1
3
7.5
L
Danzaburou
JOKERMAT88
Danzaburou
0
2
2
0.5
L
Bacchus
Mikedb__91__
Bacchus
1
2
1
0.75
W
Hercules
SassySnippa
Hercules
2
1
7
5.5
W
1
0
6
4
L
Olorun
xander9393
Olorun
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,692
Damage
41,198
49,480
Taken
42,822
44,613
Mitigated
30,343
19,872
Healing
19,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DuckKurt
Cernunnos
23,997
11,198
0
5,831
17,169
9,367
1,532
9,299
7,383
0
63,280
L
Danzaburou
JOKERMAT88
Danzaburou
13,326
2,912
0
6,744
15,167
10,940
0
1,756
13,065
0
50,135
L
Bacchus
Mikedb__91__
Bacchus
8,994
325
0
4,875
17,009
24,862
0
3,866
12,902
23,575
0
W
Hercules
SassySnippa
Hercules
9,444
2,535
0
4,062
14,976
15,582
538
9,430
5,150
0
16,532
W
7,757
351
4,389
5,645
10,677
5,394
622
6,826
3,546
47,908
0
L
Olorun
xander9393
Olorun
16,372
6,968
1,096
7,157
17,304
8,811
330
2,517
14,403
46,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,453
Gold Earned
32,451
176
Minions Killed
191
7
Camps Cleared
7
854,838
Distance Traveled
922,586
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,604
683
94
6
4
292,892
3
L
Danzaburou
9,917
583
65
4
5
275,438
5
L
Bacchus
10,789
635
34
2
1
310,168
1
W
Hercules
10,470
616
17
1
1
315,896
3
W
Ra
10,377
610
80
5
2
313,798
5
L
Olorun
9,747
573
77
5
1
269,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role