Player Matchup

Ganesha
Ganesha
Arichi23
Ganesha
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 120L
1,506 Elo+
Solo
Heimdallr
Heimdallr
BabyLungs007
Heimdallr
Level 83
God Stats
1W - 0L
1,430 SR
Queue Stats
20W - 20L
1,487 Elo+
Party 1
Mulan
Mulan
MoodyMade
Mulan
Level 57
God Stats
3W - 1L
1,497 SR
Queue Stats
24W - 23L
1,438 Elo+
Party 1
Yemoja
Yemoja
Papaladibididaki
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,431 Elo+
Party 1
Arachne
Arachne
fireXfang
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 86L
1,397 Elo+
Solo
Team Averages
Level 45
1,485 SR
1,452 Elo+

VS

Team Averages
Level 55
1,504 SR
1,374 Elo+
Kuzenbo
Kuzenbo
LukeDaKid
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,176 Elo+
Solo
Yemoja
Yemoja
MassMutt
Yemoja
Level 89
God Stats
5W - 6L
1,659 SR
Queue Stats
806W - 800L
1,561 Elo+
Solo
Apollo
Apollo
NINGURSU
Apollo
Level 129
God Stats
1W - 3L
1,359 SR
Queue Stats
186W - 182L
1,424 Elo+
Solo
Ullr
Ullr
NayarBEP2
Ullr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,277 Elo+
Solo
Cthulhu
Cthulhu
ioi666
Cthulhu
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Arichi23
Ganesha
18
0 / 2 / 25
12,032
752
18,042
22,218
28,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
BabyLungs007
Heimdallr
20
7 / 1 / 17
12,153
760
34,016
21,377
13,410
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
MoodyMade
Mulan
19
6 / 3 / 15
11,521
720
19,785
19,456
18,566
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
2 / 2 / 19
10,801
675
6,368
16,475
19,665
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Arachne
fireXfang
Arachne
19
13 / 4 / 7
12,878
805
26,174
16,793
13,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
LukeDaKid
Kuzenbo
14
2 / 9 / 3
10,309
644
10,147
28,430
41,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
MassMutt
Yemoja
17
0 / 4 / 10
9,990
624
5,175
20,962
15,636
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
NINGURSU
Apollo
17
2 / 8 / 6
10,265
642
18,477
24,469
10,919
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ullr
18
2 / 5 / 7
10,469
654
20,040
20,180
10,521
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
ioi666
Cthulhu
19
5 / 2 / 7
11,495
718
19,483
20,048
18,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
44
28
Kills
11
12
Deaths
28
83
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Arichi23
Ganesha
0
2
25
6.25
W
Heimdallr
BabyLungs007
Heimdallr
7
1
17
15.5
L
Kuzenbo
LukeDaKid
Kuzenbo
2
9
3
0.39
L
Yemoja
MassMutt
Yemoja
0
4
10
1.25
W
Mulan
MoodyMade
Mulan
6
3
15
4.5
L
Apollo
NINGURSU
Apollo
2
8
6
0.63
L
Ullr
2
5
7
1.1
W
2
2
19
5.75
W
Arachne
fireXfang
Arachne
13
4
7
4.13
L
Cthulhu
ioi666
Cthulhu
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,385
Damage
73,322
96,319
Taken
114,089
94,056
Mitigated
96,266
49,541
Healing
49,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Arichi23
Ganesha
18,042
548
3,397
4,773
22,218
28,978
557
6,355
15,406
39,291
0
W
Heimdallr
BabyLungs007
Heimdallr
34,016
11,039
1,992
8,728
21,377
13,410
2,948
6,299
14,699
0
63,552
L
Kuzenbo
LukeDaKid
Kuzenbo
10,147
1,816
336
3,288
28,430
41,100
0
5,309
23,121
20,593
0
L
Yemoja
MassMutt
Yemoja
5,175
1,633
16,748
8,388
20,962
15,636
923
5,943
15,019
16,705
0
W
Mulan
MoodyMade
Mulan
19,785
1,645
2,936
6,293
19,456
18,566
1,618
6,556
12,593
0
35,462
L
Apollo
NINGURSU
Apollo
18,477
12,327
1,139
5,363
24,469
10,919
0
6,861
17,607
0
32,578
L
Ullr
20,040
9,095
609
3,902
20,180
10,521
2,569
3,293
16,887
0
40,344
W
6,368
1,824
13,506
3,560
16,475
19,665
795
7,348
8,797
13,652
0
W
Arachne
fireXfang
Arachne
26,174
16,442
893
3,463
16,793
13,437
1,970
6,474
10,019
0
43,136
L
Cthulhu
ioi666
Cthulhu
19,483
1,190
2,612
7,100
20,048
18,090
0
3,004
17,044
45,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,385
Gold Earned
52,528
192
Minions Killed
191
0
Camps Cleared
0
1,579,716
Distance Traveled
1,525,053
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,032
752
0
0
0
296,605
0
W
Heimdallr
12,153
760
77
5
0
361,349
1
L
Kuzenbo
10,309
644
5
0
0
253,188
0
L
Yemoja
9,990
624
30
2
0
276,887
3
W
Mulan
11,521
720
54
3
0
311,333
1
L
Apollo
10,265
642
35
2
0
309,761
0
L
Ullr
10,469
654
46
3
0
325,344
0
W
Yemoja
10,801
675
21
1
0
295,004
0
W
Arachne
12,878
805
40
3
0
315,425
0
L
Cthulhu
11,495
718
75
5
0
359,873
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role