Player Matchup

Gilgamesh
Gilgamesh
Eskimofraust
Gilgamesh
Level 104
God Stats
0W - 5L
1,055 SR
Queue Stats
236W - 227L
1,506 Elo+
Party 2
Ymir
Ymir
LethalBalloon
Ymir
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
1,556 Elo+
Party 1
Lancelot
Lancelot
Steamyboi
Lancelot
Level 116
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 29L
1,576 Elo+
Party 1
Poseidon
Poseidon
TheFurizzlyBear
Poseidon
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,591 Elo+
Party 1
King Arthur
King Arthur
dukeyboots
King Arthur
Level 120
God Stats
8W - 17L
1,330 SR
Queue Stats
559W - 576L
1,566 Elo+
Party 2
Team Averages
Level 121
1,377 SR
1,559 Elo+

VS

Team Averages
Level 82
1,525 SR
1,547 Elo+
Apollo
Apollo
Balkenkreuz
Apollo
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 129L
1,584 Elo+
Party 3
Hera
Hera
J-Songz22
Hera
Level 158
God Stats
3W - 0L
1,751 SR
Queue Stats
142W - 147L
1,495 Elo+
Solo
Kukulkan
Kukulkan
TanishaLux
Kukulkan
Level 27
God Stats
3W - 0L
1,724 SR
Queue Stats
93W - 53L
1,614 Elo+
Party 3
Ares
Ares
iamsocialyakward
Ares
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 104L
1,523 Elo+
Solo
Da Ji
Da Ji
sr_paulotto
Da Ji
Level 145
God Stats
1W - 3L
1,151 SR
Queue Stats
75W - 79L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Eskimofraust
Gilgamesh
14
2 / 6 / 10
9,083
757
8,120
17,294
12,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 5 / 9
9,361
780
11,703
18,497
20,597
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Steamyboi
Lancelot
15
3 / 5 / 9
8,713
726
9,018
14,570
14,696
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
16
4 / 6 / 4
9,817
818
11,613
10,468
4,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
dukeyboots
King Arthur
14
0 / 4 / 10
8,014
668
3,897
22,629
15,917
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
8 / 2 / 11
10,280
857
17,297
9,070
4,713
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hera
18
3 / 3 / 19
10,287
857
14,854
9,128
5,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
TanishaLux
Kukulkan
18
3 / 1 / 16
10,313
859
16,117
9,177
5,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 5 / 11
9,698
808
9,220
17,173
21,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
7 / 4 / 9
10,009
834
11,139
10,536
7,174
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
91
12
Kills
25
26
Deaths
15
42
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Apollo
8
2
11
6.75
L
Gilgamesh
Eskimofraust
Gilgamesh
2
6
10
1.17
W
Hera
3
3
19
4.17
L
3
5
9
1.5
L
Lancelot
Steamyboi
Lancelot
3
5
9
1.5
W
Kukulkan
TanishaLux
Kukulkan
3
1
16
11
L
Poseidon
4
6
4
1
L
King Arthur
dukeyboots
King Arthur
0
4
10
1.25
W
4
5
11
1.9
W
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,351
Damage
68,627
83,458
Taken
55,084
68,177
Mitigated
43,825
22,999
Healing
14,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
17,297
10,364
1,841
2,157
9,070
4,713
4,274
2,740
6,330
0
30,077
L
Gilgamesh
Eskimofraust
Gilgamesh
8,120
2,418
1,432
2,533
17,294
12,180
1,800
6,902
10,392
0
18,230
W
Hera
14,854
4,052
318
961
9,128
5,296
1,709
4,707
4,421
34,744
0
L
11,703
1,992
3,096
3,707
18,497
20,597
120
10,221
8,276
20,217
0
L
Lancelot
Steamyboi
Lancelot
9,018
1,653
1,059
1,478
14,570
14,696
0
6,472
8,098
227
20,088
W
Kukulkan
TanishaLux
Kukulkan
16,117
901
1,801
2,168
9,177
5,091
680
5,054
4,123
41,411
0
L
Poseidon
11,613
1,072
1,384
1,028
10,468
4,787
650
6,260
4,208
31,725
0
L
King Arthur
dukeyboots
King Arthur
3,897
503
458
6,824
22,629
15,917
300
10,336
12,293
0
11,844
W
9,220
713
556
2,577
17,173
21,551
272
7,714
9,459
11,254
0
W
11,139
2,475
883
903
10,536
7,174
1,916
3,303
7,233
0
16,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,988
Gold Earned
50,587
109
Minions Killed
132
0
Camps Cleared
0
1,079,710
Distance Traveled
1,078,585
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,280
857
30
3
0
249,518
0
L
Gilgamesh
9,083
757
18
2
0
195,000
0
W
Hera
10,287
857
29
2
0
177,757
2
L
Ymir
9,361
780
15
1
0
191,096
5
L
Lancelot
8,713
726
19
2
0
263,768
0
W
Kukulkan
10,313
859
57
5
0
229,755
0
L
Poseidon
9,817
818
44
4
0
210,111
0
L
King Arthur
8,014
668
13
1
0
219,735
0
W
Ares
9,698
808
4
0
0
202,995
2
W
Da Ji
10,009
834
12
1
0
218,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role