Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
 
Loki
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Azymuth
Morgan Le Fay
Level 143
God Stats
2W - 2L
1,868 SR
Queue Stats
101W - 100L
1,504 Elo+
Party 1
Mercury
Mercury
Orodruinn
Mercury
Level 119
God Stats
6W - 10L
1,468 SR
Queue Stats
409W - 409L
1,524 Elo+
Party 2
Cernunnos
Cernunnos
Zabici
Cernunnos
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 101L
1,507 Elo+
Party 1
Team Averages
Level 122
1,567 SR
1,507 Elo+

VS

Team Averages
Level 123
1,543 SR
1,499 Elo+
Fenrir
Fenrir
JI0JL
Fenrir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 76L
1,478 Elo+
Party 3
Nu Wa
Nu Wa
Maggot07
Nu Wa
Level 100
God Stats
3W - 0L
1,500 SR
Queue Stats
154W - 152L
1,529 Elo+
Party 4
Ne Zha
Ne Zha
PuRe x ReAperr
Ne Zha
Level 103
God Stats
2W - 1L
1,508 SR
Queue Stats
79W - 75L
1,511 Elo+
Solo
Cernunnos
Cernunnos
emiledesad
Cernunnos
Level 125
God Stats
5W - 0L
1,863 SR
Queue Stats
307W - 320L
1,494 Elo+
Party 4
Poseidon
Poseidon
Мрачновато
Poseidon
Level 157
God Stats
3W - 6L
1,342 SR
Queue Stats
359W - 358L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
5 / 8 / 5
10,524
658
11,359
18,463
7,850
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
 
Loki
17
3 / 6 / 9
10,212
638
7,703
20,666
18,717
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
Azymuth
Morgan Le Fay
17
1 / 6 / 8
9,786
612
14,373
18,856
8,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Orodruinn
Mercury
18
6 / 8 / 3
10,701
669
10,761
16,155
6,623
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
Zabici
Cernunnos
18
3 / 8 / 7
10,575
661
11,509
19,414
8,578
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JI0JL
Fenrir
18
5 / 5 / 21
11,302
706
11,856
21,200
28,060
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nu Wa
Maggot07
Nu Wa
20
9 / 3 / 21
12,872
805
19,484
11,340
6,465
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
8 / 5 / 19
11,951
747
18,830
16,086
11,082
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cernunnos
emiledesad
Cernunnos
20
7 / 3 / 23
13,037
815
18,534
16,433
10,915
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mystical Earring

Mystical Earring

+15
Mp 5

19
7 / 3 / 18
12,005
750
20,519
14,479
7,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
138
18
Kills
36
36
Deaths
19
32
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
5
8
5
0.94
L
Loki
 
Loki
3
6
9
1.25
L
Morgan Le Fay
Azymuth
Morgan Le Fay
1
6
8
0.83
W
Fenrir
JI0JL
Fenrir
5
5
21
3.1
W
Nu Wa
Maggot07
Nu Wa
9
3
21
6.5
L
Mercury
Orodruinn
Mercury
6
8
3
0.94
W
8
5
19
3.5
L
Cernunnos
Zabici
Cernunnos
3
8
7
0.81
W
Cernunnos
emiledesad
Cernunnos
7
3
23
6.17
W
7
3
18
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,705
Damage
89,223
93,554
Taken
79,538
50,287
Mitigated
64,391
21,532
Healing
26,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
11,359
2,639
2,707
2,398
18,463
7,850
0
7,781
10,592
0
27,884
L
Loki
 
Loki
7,703
722
2,046
3,400
20,666
18,717
0
6,474
13,824
0
22,266
L
Morgan Le Fay
Azymuth
Morgan Le Fay
14,373
585
1,812
4,151
18,856
8,519
0
10,014
8,741
38,083
0
W
Fenrir
JI0JL
Fenrir
11,856
1,976
556
3,506
21,200
28,060
866
3,654
17,546
0
13,368
W
Nu Wa
Maggot07
Nu Wa
19,484
4,285
289
705
11,340
6,465
3,087
1,562
9,778
43,716
0
L
Mercury
Orodruinn
Mercury
10,761
3,243
1,150
856
16,155
6,623
0
6,816
8,984
0
24,986
W
18,830
2,516
2,034
4,257
16,086
11,082
1,032
2,853
13,233
0
26,491
L
Cernunnos
Zabici
Cernunnos
11,509
3,238
975
2,037
19,414
8,578
0
8,918
10,199
0
41,413
W
Cernunnos
emiledesad
Cernunnos
18,534
8,015
2,014
4,968
16,433
10,915
2,519
2,717
13,716
0
37,029
W
20,519
1,395
1,582
6,556
14,479
7,869
2,338
3,587
10,892
54,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,798
Gold Earned
61,167
181
Minions Killed
181
0
Camps Cleared
0
1,262,178
Distance Traveled
1,483,342
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,524
658
33
2
0
235,945
0
L
Loki
10,212
638
15
1
0
284,155
1
L
Morgan Le Fay
9,786
612
50
3
0
268,483
2
W
Fenrir
11,302
706
2
0
0
298,302
0
W
Nu Wa
12,872
805
53
3
0
276,093
0
L
Mercury
10,701
669
24
2
0
259,507
1
W
Ne Zha
11,951
747
13
1
0
305,505
0
L
Cernunnos
10,575
661
59
4
0
214,088
0
W
Cernunnos
13,037
815
47
3
0
288,206
0
W
Poseidon
12,005
750
66
4
0
315,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role