Player Matchup

Mercury
Mercury
 
Mercury
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
RequiemXD
Mulan
Level 146
God Stats
13W - 6L
1,779 SR
Queue Stats
402W - 381L
1,484 Elo+
Party 1
Chaac
Chaac
Sharktinator
Chaac
Level 84
God Stats
0W - 1L
1,065 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Chernobog
Chernobog
StealthyStilton
Chernobog
Level 149
God Stats
7W - 3L
1,626 SR
Queue Stats
347W - 330L
1,485 Elo+
Party 1
Sylvanus
Sylvanus
YaiKai
Sylvanus
Level 125
God Stats
2W - 2L
1,541 SR
Queue Stats
137W - 122L
1,482 Elo+
Party 1
Team Averages
Level 131
1,502 SR
1,490 Elo+

VS

Team Averages
Level 94
1,574 SR
1,451 Elo+
Hercules
Hercules
DesasterInstinct
Hercules
Level 68
God Stats
1W - 0L
1,314 SR
Queue Stats
4W - 3L
1,393 Elo+
Party 2
Neith
Neith
LightninMaginty
Neith
Level 125
God Stats
5W - 4L
1,558 SR
Queue Stats
76W - 79L
1,447 Elo+
Party 3
Guan Yu
Guan Yu
OptixFPS-
Guan Yu
Level 118
God Stats
1W - 0L
1,878 SR
Queue Stats
7W - 4L
1,437 Elo+
Party 2
Discordia
Discordia
Psycho I PIE I
Discordia
Level 139
God Stats
3W - 1L
1,621 SR
Queue Stats
257W - 229L
1,477 Elo+
Party 3
Artemis
Artemis
Takumotobro
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
2 / 5 / 8
9,908
550
9,230
16,172
7,720
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
RequiemXD
Mulan
20
8 / 5 / 6
11,955
664
24,406
30,155
30,180
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 3 / 7
10,290
572
13,230
18,870
13,886
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Chernobog
StealthyStilton
Chernobog
19
3 / 5 / 11
11,699
650
26,568
18,253
9,757
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
YaiKai
Sylvanus
16
0 / 8 / 9
10,202
567
14,022
30,880
32,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 15
12,304
684
15,237
27,701
34,462
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
7 / 2 / 12
13,363
742
21,035
20,694
12,092
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
OptixFPS-
Guan Yu
19
3 / 4 / 18
11,949
664
12,475
30,937
53,855
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Psycho I PIE I
Discordia
20
5 / 4 / 15
12,305
684
28,225
14,534
7,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Takumotobro
Artemis
19
7 / 3 / 15
12,594
700
27,477
15,670
9,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
101
15
Kills
26
26
Deaths
16
41
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
5
8
1.2
W
4
3
15
3.83
W
7
2
12
6.5
W
Guan Yu
OptixFPS-
Guan Yu
3
4
18
3
W
Discordia
Psycho I PIE I
Discordia
5
4
15
3.13
L
Mulan
RequiemXD
Mulan
8
5
6
2.2
L
2
3
7
1.83
L
Chernobog
StealthyStilton
Chernobog
3
5
11
1.7
W
Artemis
Takumotobro
Artemis
7
3
15
4.83
L
Sylvanus
YaiKai
Sylvanus
0
8
9
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,456
Damage
104,449
114,330
Taken
109,536
93,869
Mitigated
117,602
49,135
Healing
57,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
9,230
2,583
2,057
3,672
16,172
7,720
0
3,450
12,722
0
19,531
W
15,237
5,326
2,434
5,999
27,701
34,462
768
4,549
21,779
0
28,390
W
21,035
9,806
2,938
9,749
20,694
12,092
3,682
2,751
17,943
0
50,524
W
Guan Yu
OptixFPS-
Guan Yu
12,475
1,659
15,335
13,161
30,937
53,855
556
3,684
27,253
72
19,740
W
Discordia
Psycho I PIE I
Discordia
28,225
106
2,264
2,256
14,534
7,503
1,005
1,865
12,669
48,893
0
L
Mulan
RequiemXD
Mulan
24,406
1,917
3,122
10,857
30,155
30,180
0
6,175
23,800
0
40,105
L
13,230
216
0
5,334
18,870
13,886
0
4,451
14,419
204
33,302
L
Chernobog
StealthyStilton
Chernobog
26,568
15,721
2,109
1,570
18,253
9,757
0
6,712
11,541
0
50,829
W
Artemis
Takumotobro
Artemis
27,477
11,493
64
2,954
15,670
9,690
1,282
1,377
14,293
0
43,147
L
Sylvanus
YaiKai
Sylvanus
14,022
1,885
10,750
9,664
30,880
32,326
0
7,509
23,371
20,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,054
Gold Earned
62,515
154
Minions Killed
187
0
Camps Cleared
0
1,502,893
Distance Traveled
1,635,641
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,908
550
17
1
0
344,018
5
W
Hercules
12,304
684
24
1
0
346,428
1
W
Neith
13,363
742
86
5
0
257,172
1
W
Guan Yu
11,949
664
15
1
0
382,511
0
W
Discordia
12,305
684
32
2
0
330,699
0
L
Mulan
11,955
664
37
2
0
299,051
2
L
Chaac
10,290
572
25
1
0
318,946
0
L
Chernobog
11,699
650
61
3
0
255,606
0
W
Artemis
12,594
700
30
2
0
318,831
5
L
Sylvanus
10,202
567
14
1
0
285,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role