Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ClaudioBear
Izanami
Level 109
God Stats
6W - 10L
1,595 SR
Queue Stats
185W - 193L
1,455 Elo+
Solo
Achilles
Achilles
CorrexBerg
Achilles
Level 141
God Stats
1W - 3L
1,500 SR
Queue Stats
179W - 181L
1,502 Elo+
Solo
Bacchus
Bacchus
Juanchiin
Bacchus
Level 154
God Stats
6W - 5L
1,766 SR
Queue Stats
246W - 241L
1,582 Elo+
Solo
Set
Set
arthurmf1232
Set
Level 107
God Stats
2W - 3L
1,683 SR
Queue Stats
267W - 254L
1,545 Elo+
Solo
Team Averages
Level 134
1,609 SR
1,517 Elo+

VS

Team Averages
Level 141
1,559 SR
1,503 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Chroms
Cerberus
Level 83
God Stats
5W - 3L
1,467 SR
Queue Stats
158W - 177L
1,428 Elo+
Solo
Bastet
Bastet
LeoTheBerserk
Bastet
Level 145
God Stats
23W - 19L
1,691 SR
Queue Stats
341W - 287L
1,580 Elo+
Solo
Hou Yi
Hou Yi
ShuKrute
Hou Yi
Level 159
God Stats
13W - 6L
1,639 SR
Queue Stats
263W - 240L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
0 / 2 / 0
5,400
540
2,829
5,258
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
ClaudioBear
Izanami
9
1 / 3 / 0
4,851
485
3,246
7,799
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
CorrexBerg
Achilles
9
0 / 1 / 0
4,832
483
3,649
9,508
8,005
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bacchus
Juanchiin
Bacchus
8
0 / 1 / 1
5,072
507
2,702
8,044
6,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
0 / 2 / 0
4,935
494
3,222
9,018
3,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 0 / 3
6,619
662
8,568
6,966
2,532
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
 
Zhong Kui
10
0 / 0 / 1
5,935
594
3,876
6,545
4,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Chroms
Cerberus
9
0 / 1 / 3
5,536
554
3,970
6,750
3,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
6 / 0 / 0
6,828
683
4,158
6,860
2,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hou Yi
ShuKrute
Hou Yi
10
2 / 0 / 2
5,503
550
6,818
5,326
2,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
9
9
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
2
0
0
W
Neith
 
Neith
1
0
3
2.5
W
Zhong Kui
 
Zhong Kui
0
0
1
0.5
W
Cerberus
Chroms
Cerberus
0
1
3
1.5
L
Izanami
ClaudioBear
Izanami
1
3
0
0.33
L
Achilles
CorrexBerg
Achilles
0
1
0
0
L
Bacchus
Juanchiin
Bacchus
0
1
1
0.5
W
6
0
0
6
W
Hou Yi
ShuKrute
Hou Yi
2
0
2
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,648
Damage
27,390
39,627
Taken
32,447
22,458
Mitigated
15,354
11,639
Healing
12,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
2,829
615
0
1,369
5,258
1,952
0
2,326
2,932
41,603
0
W
Neith
 
Neith
8,568
3,940
0
2,900
6,966
2,532
914
285
6,681
0
50,346
W
Zhong Kui
 
Zhong Kui
3,876
586
0
3,398
6,545
4,797
0
2,518
4,027
43,104
0
W
Cerberus
Chroms
Cerberus
3,970
298
134
2,739
6,750
3,406
0
1,350
5,400
16,280
4,932
L
Izanami
ClaudioBear
Izanami
3,246
2,469
0
3,536
7,799
2,440
0
1,973
5,826
0
33,665
L
Achilles
CorrexBerg
Achilles
3,649
775
0
3,079
9,508
8,005
0
0
9,508
0
27,293
L
Bacchus
Juanchiin
Bacchus
2,702
337
0
2,178
8,044
6,714
0
1,680
6,364
18,088
0
W
4,158
1,014
0
1,614
6,860
2,368
0
406
6,454
0
42,821
W
Hou Yi
ShuKrute
Hou Yi
6,818
3,555
0
1,315
5,326
2,251
0
972
4,354
0
41,548
L
3,222
1,216
0
1,477
9,018
3,347
0
1,201
7,817
0
32,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,090
Gold Earned
30,421
277
Minions Killed
374
0
Camps Cleared
0
948,686
Distance Traveled
978,491
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,400
540
86
9
0
179,545
4
W
Neith
6,619
662
87
9
0
181,873
4
W
Zhong Kui
5,935
594
85
9
0
188,720
5
W
Cerberus
5,536
554
67
7
0
199,873
3
L
Izanami
4,851
485
60
6
0
155,952
4
L
Achilles
4,832
483
40
4
0
198,286
4
L
Bacchus
5,072
507
20
2
0
201,006
4
W
Bastet
6,828
683
77
8
0
229,997
4
W
Hou Yi
5,503
550
58
6
0
178,028
3
L
Set
4,935
494
71
7
0
213,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role