Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Bullet-Man93
Fenrir
Level 88
God Stats
2W - 3L
1,635 SR
Queue Stats
145W - 172L
1,449 Elo+
Party 2
Chang'e
Chang'e
CaseraBlanca
Chang'e
Level 129
God Stats
39W - 46L
1,509 SR
Queue Stats
864W - 1,005L
1,456 Elo+
Party 2
Neith
Neith
Lilyrella
Neith
Level 100
God Stats
1W - 3L
1,384 SR
Queue Stats
18W - 21L
1,444 Elo+
Party 2
Sylvanus
Sylvanus
estrellaxs
Sylvanus
Level 122
God Stats
4W - 7L
1,324 SR
Queue Stats
126W - 160L
1,422 Elo+
Party 2
Team Averages
Level 120
1,471 SR
1,454 Elo+

VS

Team Averages
Level 85
1,496 SR
1,516 Elo+
Janus
Janus
KokkeliVekkulit
Janus
Level 28
God Stats
5W - 7L
1,458 SR
Queue Stats
81W - 54L
1,581 Elo+
Party 1
Atlas
Atlas
Kurmas90
Atlas
Level 126
God Stats
20W - 17L
1,508 SR
Queue Stats
65W - 59L
1,506 Elo+
Party 1
Kukulkan
Kukulkan
Mia_KALI_fa
Kukulkan
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
61W - 41L
1,590 Elo+
Party 1
Kali
Kali
Miguelamiguelona
Kali
Level 126
God Stats
2W - 1L
1,514 SR
Queue Stats
110W - 113L
1,416 Elo+
Party 3
Chernobog
Chernobog
soyyoelktevamata
Chernobog
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
1 / 1 / 0
10,195
537
4,608
14,194
10,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
13
0 / 5 / 2
7,964
419
7,628
16,064
7,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
CaseraBlanca
Chang'e
15
1 / 3 / 0
8,329
438
7,696
16,281
6,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Lilyrella
Neith
15
0 / 1 / 0
8,600
453
8,802
15,028
6,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
estrellaxs
Sylvanus
12
0 / 3 / 1
7,739
407
6,307
18,450
18,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 1
10,788
568
12,633
10,152
4,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
Kurmas90
Atlas
13
0 / 0 / 8
8,586
452
11,106
12,713
11,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Mia_KALI_fa
Kukulkan
17
2 / 1 / 2
10,548
555
8,792
8,447
3,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 0 / 2
9,141
481
6,629
13,887
6,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chernobog
16
4 / 0 / 3
10,013
527
12,668
12,421
4,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
13
13
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
1
0
1
L
Fenrir
0
5
2
0.2
L
Chang'e
CaseraBlanca
Chang'e
1
3
0
0.33
W
6
1
1
6.5
W
Atlas
Kurmas90
Atlas
0
0
8
4
L
Neith
Lilyrella
Neith
0
1
0
0
W
Kukulkan
Mia_KALI_fa
Kukulkan
2
1
2
3
W
1
0
2
2
L
Sylvanus
estrellaxs
Sylvanus
0
3
1
0.17
W
Chernobog
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,041
Damage
51,828
80,017
Taken
57,620
49,567
Mitigated
30,692
26,440
Healing
14,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,608
1,187
0
4,103
14,194
10,527
0
7,633
6,521
90,481
0
L
Fenrir
7,628
791
0
1,558
16,064
7,407
0
3,981
11,961
0
74,291
L
Chang'e
CaseraBlanca
Chang'e
7,696
403
836
4,322
16,281
6,383
0
7,750
8,175
76,523
0
W
12,633
1,112
0
1,828
10,152
4,029
36
3,813
6,339
93,273
0
W
Atlas
Kurmas90
Atlas
11,106
4,821
789
2,215
12,713
11,402
0
5,523
6,690
27,014
1,398
L
Neith
Lilyrella
Neith
8,802
1,944
0
7,971
15,028
6,364
348
4,179
10,783
0
85,084
W
Kukulkan
Mia_KALI_fa
Kukulkan
8,792
919
0
2,778
8,447
3,964
646
4,023
4,424
99,450
0
W
6,629
3,499
0
3,292
13,887
6,325
92
2,933
10,954
0
77,819
L
Sylvanus
estrellaxs
Sylvanus
6,307
2,136
1,453
6,197
18,450
18,886
132
7,759
10,543
28,127
0
W
Chernobog
12,668
6,598
0
3,807
12,421
4,972
280
2,319
10,102
0
85,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,827
Gold Earned
49,076
562
Minions Killed
642
0
Camps Cleared
0
1,741,905
Distance Traveled
1,922,666
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,195
537
176
9
0
317,944
4
L
Fenrir
7,964
419
100
5
0
420,835
0
L
Chang'e
8,329
438
108
6
0
366,261
4
W
Janus
10,788
568
167
9
0
387,262
6
W
Atlas
8,586
452
42
2
0
391,924
8
L
Neith
8,600
453
140
7
0
329,535
5
W
Kukulkan
10,548
555
198
10
0
355,815
2
W
Kali
9,141
481
110
6
0
445,568
6
L
Sylvanus
7,739
407
38
2
0
307,330
0
W
Chernobog
10,013
527
125
7
0
342,097
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role