Player Matchup

Tyr
Tyr
BobertTheGreat
Tyr
Level 107
God Stats
11W - 6L
1,488 SR
Queue Stats
353W - 271L
1,613 Elo+
Party 2
Pele
Pele
DaRealMotion
Pele
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
147W - 136L
1,594 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
DaddCrumb
Ah Muzen Cab
Level 98
God Stats
4W - 3L
1,631 SR
Queue Stats
416W - 374L
1,598 Elo+
Party 2
Yu Huang
Yu Huang
DahRealMinime
Yu Huang
Level 107
God Stats
8W - 2L
1,713 SR
Queue Stats
224W - 181L
1,561 Elo+
Party 4
Sylvanus
Sylvanus
Romayshon56
Sylvanus
Level 48
God Stats
1W - 5L
1,342 SR
Queue Stats
106W - 104L
1,529 Elo+
Solo
Team Averages
Level 93
1,535 SR
1,579 Elo+

VS

Team Averages
Level 72
1,520 SR
1,516 Elo+
Chronos
Chronos
Ashizl
Chronos
Level 128
God Stats
3W - 3L
1,668 SR
Queue Stats
129W - 129L
1,577 Elo+
Party 1
Thanatos
Thanatos
M0000000
Thanatos
Level 69
God Stats
13W - 18L
1,440 SR
Queue Stats
95W - 96L
1,522 Elo+
Party 1
Neith
Neith
MrDisappointment
Neith
Level 33
God Stats
4W - 4L
1,698 SR
Queue Stats
78W - 75L
1,485 Elo+
Solo
Freya
Freya
SweatScoblin
Freya
Level 124
God Stats
1W - 3L
1,306 SR
Queue Stats
88W - 108L
1,489 Elo+
Party 3
Mercury
Mercury
sfnang
Mercury
Level 8
God Stats
1W - 3L
1,489 SR
Queue Stats
8W - 12L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 0
10,878
573
7,982
13,965
10,442
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
6 / 2 / 3
10,351
545
11,390
19,751
8,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
DaddCrumb
Ah Muzen Cab
17
6 / 3 / 3
11,299
595
12,631
11,578
5,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
DahRealMinime
Yu Huang
18
3 / 0 / 10
11,037
581
17,827
8,072
3,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Romayshon56
Sylvanus
14
3 / 0 / 11
10,221
538
10,751
19,240
18,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Ashizl
Chronos
16
0 / 4 / 0
9,495
500
7,152
17,254
7,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
M0000000
Thanatos
13
2 / 4 / 1
8,279
436
4,186
16,527
7,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 4 / 3
8,157
429
10,108
13,084
5,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 5 / 0
9,070
477
8,596
13,835
5,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
sfnang
Mercury
10
0 / 7 / 2
7,159
377
2,417
20,491
13,392
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
24
Kills
5
5
Deaths
24
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chronos
Ashizl
Chronos
0
4
0
0
W
6
0
0
6
W
6
2
3
3.75
W
Ah Muzen Cab
DaddCrumb
Ah Muzen Cab
6
3
3
2.5
W
Yu Huang
DahRealMinime
Yu Huang
3
0
10
8
L
Thanatos
M0000000
Thanatos
2
4
1
0.63
L
0
4
3
0.38
W
Sylvanus
Romayshon56
Sylvanus
3
0
11
8.5
L
3
5
0
0.6
L
Mercury
sfnang
Mercury
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,581
Damage
32,459
72,606
Taken
81,191
46,428
Mitigated
38,519
32,871
Healing
25,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Ashizl
Chronos
7,152
3,105
0
4,173
17,254
7,051
780
6,075
11,179
76,959
10,014
W
7,982
1,155
0
5,951
13,965
10,442
1,068
5,017
8,856
0
63,823
W
11,390
3,719
0
9,328
19,751
8,500
138
2,867
16,770
0
89,486
W
Ah Muzen Cab
DaddCrumb
Ah Muzen Cab
12,631
5,286
0
2,374
11,578
5,309
3,867
4,870
6,322
0
104,879
W
Yu Huang
DahRealMinime
Yu Huang
17,827
1,658
0
1,133
8,072
3,983
539
863
7,209
108,307
0
L
Thanatos
M0000000
Thanatos
4,186
676
0
11,431
16,527
7,044
0
6,780
9,747
0
41,069
L
10,108
3,879
0
3,594
13,084
5,840
0
5,325
7,759
0
64,443
W
Sylvanus
Romayshon56
Sylvanus
10,751
2,968
5,705
8,380
19,240
18,194
197
3,510
15,484
26,155
0
L
8,596
2,974
0
4,602
13,835
5,192
0
1,495
12,340
55,674
0
L
Mercury
sfnang
Mercury
2,417
554
0
1,624
20,491
13,392
0
8,903
11,588
0
23,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,786
Gold Earned
42,160
598
Minions Killed
467
0
Camps Cleared
0
1,878,732
Distance Traveled
1,782,048
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,495
500
153
8
0
331,148
5
W
Tyr
10,878
573
112
6
0
407,553
8
W
Pele
10,351
545
131
7
0
383,515
4
W
Ah Muzen Cab
11,299
595
150
8
0
345,926
8
W
Yu Huang
11,037
581
174
9
0
375,714
2
L
Thanatos
8,279
436
65
3
0
380,365
1
L
Neith
8,157
429
106
6
0
350,483
5
W
Sylvanus
10,221
538
31
2
0
366,024
4
L
Freya
9,070
477
115
6
0
328,824
3
L
Mercury
7,159
377
28
1
0
391,228
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role