Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
AdamTwoZero--
Da Ji
Level 103
God Stats
24W - 28L
1,391 SR
Queue Stats
205W - 328L
1,254 Elo+
Party 1
Bacchus
Bacchus
Akizuki_Ashido
Bacchus
Level 61
God Stats
2W - 6L
1,248 SR
Queue Stats
30W - 73L
1,215 Elo+
Party 1
King Arthur
King Arthur
OnlyTrueSlayer
King Arthur
Level 123
God Stats
1W - 3L
1,503 SR
Queue Stats
191W - 223L
1,380 Elo+
Solo
Anubis
Anubis
Tetyus77
Anubis
Level 60
God Stats
52W - 45L
1,503 SR
Queue Stats
115W - 141L
1,354 Elo+
Solo
Team Averages
Level 98
1,429 SR
1,341 Elo+

VS

Team Averages
Level 105
1,437 SR
1,337 Elo+
Arachne
Arachne
SayruS12
Arachne
Level 74
God Stats
23W - 15L
1,586 SR
Queue Stats
86W - 75L
1,419 Elo+
Solo
Nox
Nox
chukizieza
Nox
Level 108
God Stats
13W - 12L
1,380 SR
Queue Stats
377W - 493L
1,351 Elo+
Solo
Medusa
Medusa
dBadgie
Medusa
Level 82
God Stats
2W - 0L
1,466 SR
Queue Stats
3W - 8L
1,154 Elo+
Solo
Scylla
Scylla
immune_bassist7
Scylla
Level 133
God Stats
49W - 53L
1,491 SR
Queue Stats
1,840W - 1,957L
1,351 Elo+
Solo
Shiva
Shiva
stevenmcfly87
Shiva
Level 129
God Stats
2W - 3L
1,264 SR
Queue Stats
430W - 464L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
0 / 4 / 1
6,377
456
7,061
12,343
4,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 3 / 1
7,044
503
5,152
9,194
3,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 1
5,829
416
1,713
4,996
5,346
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

King Arthur
OnlyTrueSlayer
King Arthur
12
1 / 4 / 1
7,131
509
6,243
14,931
8,151
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anubis
Tetyus77
Anubis
11
2 / 5 / 0
6,520
466
5,658
9,854
4,960
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
SayruS12
Arachne
14
9 / 1 / 3
8,619
616
11,018
15,157
4,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 3 / 8
7,414
530
3,531
5,782
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
dBadgie
Medusa
12
2 / 2 / 1
6,798
486
2,001
6,682
2,059
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
0 / 0 / 4
6,780
484
4,568
7,286
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 1 / 1
8,691
621
9,677
11,700
6,462
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
7
Kills
17
17
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
4
1
0.13
L
4
3
1
1.5
L
0
1
1
0.5
L
King Arthur
OnlyTrueSlayer
King Arthur
1
4
1
0.38
W
Arachne
SayruS12
Arachne
9
1
3
10.5
L
Anubis
Tetyus77
Anubis
2
5
0
0.4
W
2
3
8
2
W
Medusa
dBadgie
Medusa
2
2
1
1.25
W
0
0
4
2
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,827
Damage
30,795
51,318
Taken
46,607
26,629
Mitigated
16,715
13,207
Healing
12,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,061
3,063
133
4,937
12,343
4,539
256
3,652
8,691
0
57,932
L
5,152
1,490
0
0
9,194
3,633
0
1,235
7,959
0
47,179
L
1,713
75
83
536
4,996
5,346
0
1,489
3,507
22,754
0
L
King Arthur
OnlyTrueSlayer
King Arthur
6,243
244
0
3,985
14,931
8,151
0
0
14,931
0
47,277
W
Arachne
SayruS12
Arachne
11,018
8,439
0
3,805
15,157
4,223
2,139
3,704
11,453
0
54,189
L
Anubis
Tetyus77
Anubis
5,658
779
0
3,533
9,854
4,960
62
1,675
8,179
49,675
0
W
3,531
233
0
735
5,782
1,759
633
1,954
3,828
36,504
0
W
Medusa
dBadgie
Medusa
2,001
520
0
785
6,682
2,059
2,905
1,039
5,643
0
44,802
W
4,568
328
0
1,330
7,286
2,212
0
674
6,612
46,274
721
W
9,677
1,903
2
5,509
11,700
6,462
312
0
11,700
0
60,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,901
Gold Earned
38,302
372
Minions Killed
411
0
Camps Cleared
0
1,181,277
Distance Traveled
1,339,012
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,377
456
89
6
0
207,374
1
L
Da Ji
7,044
503
80
6
0
253,820
3
L
Bacchus
5,829
416
40
3
0
274,649
4
L
King Arthur
7,131
509
83
6
0
243,380
0
W
Arachne
8,619
616
93
7
0
318,651
0
L
Anubis
6,520
466
80
6
0
202,054
2
W
Nox
7,414
530
69
5
0
254,816
0
W
Medusa
6,798
486
55
4
0
253,894
5
W
Scylla
6,780
484
85
6
0
243,887
4
W
Shiva
8,691
621
109
8
0
267,764
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role