Player Matchup

Anhur
Anhur
 
Anhur
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Cardedan37
Olorun
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 17L
1,118 Elo+
Solo
Maui
Maui
LeeRogers
Maui
Level 160
God Stats
25W - 27L
1,470 SR
Queue Stats
981W - 1,009L
1,404 Elo+
Solo
Osiris
Osiris
Moisty_Pus
Osiris
Level 59
God Stats
24W - 21L
1,527 SR
Queue Stats
59W - 55L
1,410 Elo+
Solo
Thor
Thor
TooCold2Touch
Thor
Level 160
God Stats
30W - 32L
1,429 SR
Queue Stats
721W - 822L
1,330 Elo+
Solo
Team Averages
Level 123
1,485 SR
1,352 Elo+

VS

Team Averages
Level 64
1,538 SR
1,522 Elo+
Hou Yi
Hou Yi
ARESRED_95
Hou Yi
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 43L
1,444 Elo+
Solo
Nu Wa
Nu Wa
JacktheHack234
Nu Wa
Level 29
God Stats
4W - 3L
1,504 SR
Queue Stats
63W - 78L
1,484 Elo+
Party 1
Sylvanus
Sylvanus
SargentMeat
Sylvanus
Level 85
God Stats
6W - 4L
1,551 SR
Queue Stats
67W - 58L
1,499 Elo+
Party 1
Medusa
Medusa
TimFluffin
Medusa
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
56W - 36L
1,598 Elo+
Party 1
Aphrodite
Aphrodite
spacecowboy42000
Aphrodite
Level 94
God Stats
28W - 17L
1,634 SR
Queue Stats
288W - 285L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 2 / 0
5,760
443
2,722
6,864
2,275
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Cardedan37
Olorun
12
0 / 2 / 0
6,717
517
1,912
7,736
3,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Maui
10
0 / 1 / 0
6,722
517
5,044
9,008
8,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
Moisty_Pus
Osiris
10
0 / 5 / 1
6,442
496
3,342
10,410
5,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 3 / 0
6,407
493
2,182
12,328
5,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ARESRED_95
Hou Yi
11
2 / 0 / 0
6,200
477
2,880
6,347
2,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 0 / 4
6,504
500
4,643
3,863
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
SargentMeat
Sylvanus
12
2 / 1 / 4
7,467
574
6,230
7,180
4,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
TimFluffin
Medusa
14
8 / 0 / 2
8,416
647
13,170
9,699
3,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
11
1 / 0 / 3
6,785
522
2,279
4,519
3,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
13
13
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
0
0
W
Hou Yi
ARESRED_95
Hou Yi
2
0
0
2
L
Olorun
Cardedan37
Olorun
0
2
0
0
W
0
0
4
2
L
Maui
0
1
0
0
L
Osiris
Moisty_Pus
Osiris
0
5
1
0.1
W
Sylvanus
SargentMeat
Sylvanus
2
1
4
4
W
Medusa
TimFluffin
Medusa
8
0
2
9
L
1
3
0
0.33
W
Aphrodite
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,202
Damage
29,202
46,346
Taken
31,608
25,207
Mitigated
15,486
13,758
Healing
12,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,722
1,147
0
2,068
6,864
2,275
0
1,001
5,863
0
33,977
W
Hou Yi
ARESRED_95
Hou Yi
2,880
1,254
0
1,280
6,347
2,069
0
1,507
4,840
0
30,412
L
Olorun
Cardedan37
Olorun
1,912
611
98
1,895
7,736
3,938
1,020
3,153
4,583
52,193
5,743
W
4,643
1,343
0
581
3,863
1,509
0
1,785
2,078
37,781
0
L
Maui
5,044
291
0
2,412
9,008
8,414
46
2,695
6,313
23,682
11,718
L
Osiris
Moisty_Pus
Osiris
3,342
1,480
0
2,686
10,410
5,508
0
4,310
6,100
0
35,128
W
Sylvanus
SargentMeat
Sylvanus
6,230
2,220
707
3,419
7,180
4,945
452
356
6,824
35,365
8,880
W
Medusa
TimFluffin
Medusa
13,170
7,608
0
1,247
9,699
3,533
445
501
9,198
0
75,040
L
2,182
486
0
4,599
12,328
5,072
0
982
11,346
0
42,415
W
Aphrodite
2,279
571
2,902
2,750
4,519
3,430
27
1,327
3,192
27,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,048
Gold Earned
35,372
390
Minions Killed
347
0
Camps Cleared
0
1,161,740
Distance Traveled
1,164,869
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,760
443
71
5
0
226,295
1
W
Hou Yi
6,200
477
40
3
0
228,726
5
L
Olorun
6,717
517
103
8
0
200,298
1
W
Nu Wa
6,504
500
62
5
0
217,877
0
L
Maui
6,722
517
64
5
0
255,761
1
L
Osiris
6,442
496
76
6
0
255,417
8
W
Sylvanus
7,467
574
74
6
0
216,233
3
W
Medusa
8,416
647
116
9
0
256,461
4
L
Thor
6,407
493
76
6
0
223,969
3
W
Aphrodite
6,785
522
55
4
0
245,572
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role