Player Matchup

Janus
Janus
Bd0tbullot
Janus
Level 155
God Stats
0W - 1L
1,409 SR
Queue Stats
76W - 68L
1,595 Elo+
Solo
Sylvanus
Sylvanus
Vexilor
Sylvanus
Level 154
God Stats
3W - 3L
1,250 SR
Queue Stats
283W - 307L
1,660 Elo+
Solo
Hercules
Hercules
killnoobs
Hercules
Level 125
God Stats
114W - 87L
1,628 SR
Queue Stats
160W - 142L
1,596 Elo+
Solo
Aphrodite
Aphrodite
ozan2005
Aphrodite
Level 124
God Stats
25W - 23L
1,564 SR
Queue Stats
170W - 147L
1,593 Elo+
Solo
Cernunnos
Cernunnos
ЖгучийГребешок
Cernunnos
Level 63
God Stats
18W - 18L
1,576 SR
Queue Stats
158W - 139L
1,593 Elo+
Solo
Team Averages
Level 124
1,486 SR
1,608 Elo+

VS

Team Averages
Level 118
1,528 SR
1,559 Elo+
Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DonCarlosss
Ra
Level 151
God Stats
2W - 3L
1,500 SR
Queue Stats
123W - 127L
1,532 Elo+
Solo
Kali
Kali
InvadeIran
Kali
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,669 Elo+
Solo
Anhur
Anhur
Sardinillabros11
Anhur
Level 68
God Stats
6W - 7L
1,640 SR
Queue Stats
212W - 218L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
3 / 2 / 0
5,942
540
3,464
7,104
2,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Vexilor
Sylvanus
9
0 / 2 / 1
5,233
476
2,757
8,603
5,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
killnoobs
Hercules
10
0 / 3 / 1
5,969
543
5,787
9,032
5,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
ozan2005
Aphrodite
9
0 / 3 / 0
5,417
492
1,549
6,894
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 1
4,956
451
5,637
5,912
1,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
2 / 1 / 1
6,899
627
5,719
6,963
4,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sobek
 
Sobek
8
0 / 0 / 5
5,589
508
3,996
10,370
7,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 4
7,123
648
3,229
4,078
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
6 / 1 / 2
6,689
608
6,091
10,941
4,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 1 / 1
5,902
537
5,054
7,346
2,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
10
10
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
1
1
2.5
W
Sobek
 
Sobek
0
0
5
2.5
L
Janus
3
2
0
1.5
W
1
0
4
3
W
6
1
2
7
W
1
1
1
1.5
L
Sylvanus
Vexilor
Sylvanus
0
2
1
0.25
L
Hercules
killnoobs
Hercules
0
3
1
0.17
L
Aphrodite
ozan2005
Aphrodite
0
3
0
0
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,194
Damage
24,089
37,545
Taken
39,698
17,688
Mitigated
20,223
15,906
Healing
21,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,719
1,629
0
4,122
6,963
4,065
0
304
6,659
53,558
0
W
Sobek
 
Sobek
3,996
397
0
4,168
10,370
7,168
0
2,193
8,177
15,269
2,571
L
Janus
3,464
295
0
1,902
7,104
2,287
0
722
6,382
39,003
0
W
3,229
236
1,088
2,573
4,078
1,773
346
1,426
2,652
64,990
0
W
6,091
2,624
0
4,681
10,941
4,710
0
1,626
9,315
0
39,987
W
5,054
2,575
0
4,529
7,346
2,507
52
1,772
5,574
0
42,654
L
Sylvanus
Vexilor
Sylvanus
2,757
1,030
870
3,137
8,603
5,508
0
2,194
6,409
19,367
5,315
L
Hercules
killnoobs
Hercules
5,787
2,483
0
3,299
9,032
5,707
0
5,465
3,567
0
45,962
L
Aphrodite
ozan2005
Aphrodite
1,549
0
161
2,709
6,894
2,701
0
3,069
3,825
37,081
0
L
5,637
2,436
0
3,828
5,912
1,485
0
1,177
4,735
0
33,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,517
Gold Earned
32,202
333
Minions Killed
402
0
Camps Cleared
0
1,016,572
Distance Traveled
1,065,009
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,899
627
111
10
0
200,552
3
W
Sobek
5,589
508
28
3
0
225,235
1
L
Janus
5,942
540
70
6
0
225,230
2
W
Ra
7,123
648
131
12
0
225,354
3
W
Kali
6,689
608
59
5
0
222,777
4
W
Anhur
5,902
537
73
7
0
191,091
5
L
Sylvanus
5,233
476
36
3
0
176,284
2
L
Hercules
5,969
543
86
8
0
208,298
5
L
Aphrodite
5,417
492
82
7
0
203,209
4
L
Cernunnos
4,956
451
59
5
0
203,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role