Player Matchup

Hachiman
Hachiman
MarKE69
Hachiman
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 85L
1,539 Elo+
Solo
Izanami
Izanami
Obscene-Reality
Izanami
Level 159
God Stats
6W - 1L
1,947 SR
Queue Stats
336W - 363L
1,451 Elo+
Party 2
Yemoja
Yemoja
RosettKilla
Yemoja
Level 157
God Stats
4W - 8L
1,358 SR
Queue Stats
881W - 810L
1,542 Elo+
Party 3
Neith
Neith
Titchieee
Neith
Level 159
God Stats
5W - 2L
1,605 SR
Queue Stats
367W - 405L
1,455 Elo+
Party 2
Ishtar
Ishtar
jemsbee
Ishtar
Level 160
God Stats
3W - 6L
1,255 SR
Queue Stats
765W - 617L
1,524 Elo+
Party 3
Team Averages
Level 149
1,533 SR
1,502 Elo+

VS

Team Averages
Level 121
1,677 SR
1,558 Elo+
Yemoja
Yemoja
Azymuth
Yemoja
Level 143
God Stats
5W - 6L
1,468 SR
Queue Stats
101W - 100L
1,516 Elo+
Party 1
Athena
Athena
Papagaluu
Athena
Level 143
God Stats
1W - 1L
1,928 SR
Queue Stats
109W - 97L
1,581 Elo+
Solo
Chernobog
Chernobog
TwigDaddy
Chernobog
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,662 Elo+
Solo
Nox
Nox
Zabici
Nox
Level 148
God Stats
2W - 2L
1,502 SR
Queue Stats
101W - 101L
1,519 Elo+
Party 1
Fenrir
Fenrir
sailen325
Fenrir
Level 102
God Stats
5W - 1L
1,986 SR
Queue Stats
279W - 298L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MarKE69
Hachiman
20
3 / 4 / 8
11,978
665
30,129
21,408
11,117
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 6 / 10
12,047
669
31,035
22,815
11,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
19
0 / 2 / 11
10,976
610
7,086
15,609
17,799
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Titchieee
Neith
19
4 / 3 / 7
12,264
681
27,475
21,300
11,200
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
jemsbee
Ishtar
19
4 / 5 / 8
11,783
655
26,565
14,525
7,224
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Azymuth
Yemoja
18
1 / 1 / 17
10,053
559
4,123
22,943
32,280
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
Papagaluu
Athena
18
2 / 3 / 16
11,757
653
11,871
36,047
57,488
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
TwigDaddy
Chernobog
18
2 / 3 / 14
10,877
604
22,835
24,990
15,145
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nox
Zabici
Nox
18
6 / 3 / 13
10,854
603
19,722
20,920
14,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
sailen325
Fenrir
18
9 / 4 / 4
10,897
605
22,508
29,264
29,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
84
14
Kills
20
20
Deaths
14
44
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Azymuth
Yemoja
1
1
17
9.5
W
Hachiman
MarKE69
Hachiman
3
4
8
1.75
W
3
6
10
1.33
L
Athena
Papagaluu
Athena
2
3
16
3.33
W
Yemoja
0
2
11
2.75
W
Neith
Titchieee
Neith
4
3
7
2.5
L
Chernobog
TwigDaddy
Chernobog
2
3
14
3
L
Nox
Zabici
Nox
6
3
13
4.17
W
Ishtar
jemsbee
Ishtar
4
5
8
1.6
L
Fenrir
sailen325
Fenrir
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,290
Damage
81,059
95,657
Taken
134,164
58,720
Mitigated
148,595
49,748
Healing
75,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Azymuth
Yemoja
4,123
1,953
29,723
7,436
22,943
32,280
84
824
21,881
9,364
0
W
Hachiman
MarKE69
Hachiman
30,129
14,301
452
5,315
21,408
11,117
2,134
9,174
12,040
0
53,646
W
31,035
12,372
1,784
6,163
22,815
11,380
2,575
7,527
14,976
0
61,575
L
Athena
Papagaluu
Athena
11,871
2,100
8,047
8,953
36,047
57,488
15
2,149
33,022
24,627
0
W
Yemoja
7,086
3,545
17,136
5,925
15,609
17,799
476
5,178
10,286
8,458
0
W
Neith
Titchieee
Neith
27,475
8,100
2,531
7,840
21,300
11,200
1,832
7,252
13,539
0
47,884
L
Chernobog
TwigDaddy
Chernobog
22,835
7,818
2,193
4,194
24,990
15,145
564
546
24,254
0
56,754
L
Nox
Zabici
Nox
19,722
1,248
6,017
1,773
20,920
14,504
280
274
20,590
35,103
0
W
Ishtar
jemsbee
Ishtar
26,565
11,489
1,248
1,354
14,525
7,224
1,102
6,585
7,754
0
45,053
L
Fenrir
sailen325
Fenrir
22,508
3,425
2,827
4,701
29,264
29,178
0
1,383
27,331
0
27,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,048
Gold Earned
54,438
196
Minions Killed
149
0
Camps Cleared
0
1,408,879
Distance Traveled
1,593,560
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,053
559
13
1
0
287,865
1
W
Hachiman
11,978
665
51
3
0
283,344
0
W
Izanami
12,047
669
53
3
0
250,767
0
L
Athena
11,757
653
21
1
0
367,199
1
W
Yemoja
10,976
610
7
0
0
287,492
0
W
Neith
12,264
681
47
3
0
301,245
2
L
Chernobog
10,877
604
67
4
0
311,981
0
L
Nox
10,854
603
34
2
0
295,018
3
W
Ishtar
11,783
655
38
2
0
286,031
2
L
Fenrir
10,897
605
14
1
0
331,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role