Player Matchup

Bakasura
Bakasura
MysticYeet
Bakasura
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 93L
1,375 Elo+
Solo
Guan Yu
Guan Yu
coach171copain
Guan Yu
Level 46
God Stats
1W - 3L
1,311 SR
Queue Stats
71W - 109L
1,412 Elo+
Party 1
Jing Wei
Jing Wei
copine-rythmee
Jing Wei
Level 46
God Stats
8W - 9L
1,503 SR
Queue Stats
71W - 107L
1,413 Elo+
Party 1
Team Averages
Level 59
1,438 SR
1,400 Elo+

VS

Team Averages
Level 95
1,550 SR
1,518 Elo+
Terra
Terra
 
Terra
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
bibo1150
Merlin
Level 80
God Stats
74W - 98L
1,447 SR
Queue Stats
143W - 195L
1,366 Elo+
Solo
Cernunnos
Cernunnos
kjo2449
Cernunnos
Level 88
God Stats
7W - 1L
1,703 SR
Queue Stats
107W - 58L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MysticYeet
Bakasura
13
1 / 4 / 1
8,431
649
6,216
15,279
10,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 2 / 2
8,498
654
11,009
19,915
17,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
12
1 / 5 / 1
7,924
610
8,636
15,430
5,874
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
1 / 1 / 10
9,146
704
10,397
14,944
19,563
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Merlin
bibo1150
Merlin
14
4 / 1 / 6
9,459
728
11,417
8,287
3,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
kjo2449
Cernunnos
15
6 / 0 / 5
9,925
763
22,071
12,635
6,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
11
11
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
1
10
6
L
Bakasura
MysticYeet
Bakasura
1
4
1
0.38
W
Merlin
bibo1150
Merlin
4
1
6
7
L
0
2
2
0.5
L
Jing Wei
1
5
1
0.3
W
Cernunnos
kjo2449
Cernunnos
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,861
Damage
43,885
50,624
Taken
35,866
34,197
Mitigated
29,704
12,094
Healing
18,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
10,397
1,454
3,007
7,027
14,944
19,563
136
22
14,301
23,574
0
L
Bakasura
MysticYeet
Bakasura
6,216
3,621
0
3,182
15,279
10,763
0
6,923
8,356
0
24,948
W
Merlin
bibo1150
Merlin
11,417
609
0
2,104
8,287
3,489
1,058
99
7,973
35,047
0
L
11,009
1,261
1,378
4,540
19,915
17,560
0
8,055
11,860
0
26,064
L
Jing Wei
8,636
6,082
648
2,346
15,430
5,874
0
7,336
8,094
0
29,150
W
Cernunnos
kjo2449
Cernunnos
22,071
12,424
0
6,595
12,635
6,652
1,735
179
12,377
0
64,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,853
Gold Earned
28,530
137
Minions Killed
161
5
Camps Cleared
7
795,620
Distance Traveled
759,858
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,146
704
29
2
1
278,173
4
L
Bakasura
8,431
649
65
5
4
281,712
1
W
Merlin
9,459
728
43
3
2
247,447
1
L
Guan Yu
8,498
654
32
2
0
269,079
0
L
Jing Wei
7,924
610
40
3
1
244,829
5
W
Cernunnos
9,925
763
89
7
4
234,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role