Player Matchup

Discordia
Discordia
 
Discordia
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Pokepinho
Ne Zha
Level 104
God Stats
2W - 1L
1,548 SR
Queue Stats
59W - 71L
1,450 Elo+
Party 2
Tyr
Tyr
SamlsOp
Tyr
Level 8
God Stats
3W - 5L
1,555 SR
Queue Stats
23W - 29L
1,445 Elo+
Party 2
Team Averages
Level 88
1,534 SR
1,465 Elo+

VS

Team Averages
Level 23
1,105 SR
1,101 Elo+
Baron Samedi
Baron Samedi
Hisuhclaib
Baron Samedi
Level 23
God Stats
0W - 4L
1,111 SR
Queue Stats
0W - 8L
1,101 Elo+
Party 1
Yemoja
Yemoja
TheSecretJas
Yemoja
Level 15
God Stats
0W - 8L
1,017 SR
Queue Stats
0W - 8L
1,101 Elo+
Party 1
Izanami
Izanami
xTheShadowBlood
Izanami
Level 32
God Stats
0W - 5L
1,187 SR
Queue Stats
0W - 8L
1,101 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
2 / 1 / 10
8,801
733
13,190
6,146
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
Pokepinho
Ne Zha
14
6 / 0 / 6
9,394
783
16,043
13,492
8,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
13
4 / 1 / 8
8,741
728
3,923
11,106
9,952
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hisuhclaib
Baron Samedi
11
0 / 6 / 1
7,097
591
5,248
12,932
5,370
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
12
1 / 1 / 0
8,148
679
4,836
10,697
10,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 5 / 1
7,554
630
6,594
14,459
4,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
12
Kills
2
2
Deaths
12
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
1
10
7
L
Baron Samedi
Hisuhclaib
Baron Samedi
0
6
1
0.08
W
Ne Zha
Pokepinho
Ne Zha
6
0
6
9
W
Tyr
4
1
8
8
L
Yemoja
1
1
0
1
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,156
Damage
16,678
30,744
Taken
38,088
20,723
Mitigated
20,223
10,219
Healing
10,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,190
1,554
0
1,520
6,146
2,499
527
2,514
3,632
44,391
0
L
Baron Samedi
Hisuhclaib
Baron Samedi
5,248
190
527
1,654
12,932
5,370
0
5,790
7,142
20,252
0
W
Ne Zha
Pokepinho
Ne Zha
16,043
3,122
0
5,739
13,492
8,272
1,429
4,798
8,694
0
49,833
W
Tyr
3,923
786
0
2,960
11,106
9,952
357
3,889
7,217
0
10,860
L
Yemoja
4,836
1,382
1,960
4,399
10,697
10,595
0
3,372
7,325
14,722
0
L
6,594
4,106
0
2,119
14,459
4,258
0
4,117
10,342
0
26,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,936
Gold Earned
22,799
132
Minions Killed
92
9
Camps Cleared
1
727,202
Distance Traveled
586,304
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,801
733
70
6
4
231,424
1
L
Baron Samedi
7,097
591
31
3
0
191,896
4
W
Ne Zha
9,394
783
57
5
3
259,936
4
W
Tyr
8,741
728
5
0
2
235,842
2
L
Yemoja
8,148
679
15
1
0
191,843
3
L
Izanami
7,554
630
46
4
1
202,565
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role