Player Matchup

Ravana
Ravana
Platinum IV
Desmondonette
Ravana
Platinum IV
Level 92
God Stats
3W - 1L
1,810 SR
Queue Stats
146W - 137L
1,821 MMR
Solo
Sobek
Sobek
Platinum III
EternalMiser
Sobek
Platinum III
Level 126
God Stats
7W - 14L
1,237 SR
Queue Stats
793W - 788L
1,807 MMR
Solo
Anubis
Anubis
Platinum I
JungleDiffed
Anubis
Platinum I
Level 129
God Stats
6W - 9L
1,532 SR
Queue Stats
263W - 256L
1,855 MMR
Solo
Apollo
Apollo
Diamond V
KingStampy
Apollo
Diamond V
Level 159
God Stats
2W - 1L
1,541 SR
Queue Stats
80W - 70L
1,891 MMR
Solo
Rama
Rama
Gold II
Proventing
Rama
Gold II
Level 57
God Stats
4W - 1L
1,696 SR
Queue Stats
57W - 52L
1,813 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 113
1,563 SR
1,837 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,583 SR
1,693 MMR
Ishtar
Ishtar
Platinum IV
 
Ishtar
Platinum IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum III
 
Merlin
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum V
Jerry16200
Geb
Platinum V
Level 157
God Stats
12W - 7L
1,845 SR
Queue Stats
355W - 350L
1,775 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
PapaWheelie
Sun Wukong
Gold I
Level 160
God Stats
33W - 33L
1,572 SR
Queue Stats
647W - 656L
1,810 MMR
Solo
Pele
Pele
Platinum III
RusherKarma
Pele
Platinum III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 67L
1,880 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,158
573
3,156
4,377
1,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 1 / 0
4,795
533
1,998
7,749
4,939
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
9
1 / 0 / 1
5,248
583
4,501
3,953
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apollo
KingStampy
Apollo
10
0 / 0 / 1
5,623
625
2,506
5,601
1,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 0 / 0
5,552
617
2,472
5,161
1,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
HadesNe ZhaDa Ji

VS

Bans
ThorKhepriLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
0 / 1 / 1
5,282
587
4,548
6,564
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
 
Merlin
7
0 / 0 / 0
4,332
481
1,713
2,863
830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
1 / 1 / 0
5,075
564
3,025
6,332
3,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
PapaWheelie
Sun Wukong
10
0 / 0 / 0
5,248
583
3,220
4,885
2,135
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 0
4,779
531
3,805
7,184
2,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
4
Kills
1
1
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
1
1
0.5
L
Merlin
 
Merlin
0
0
0
0
W
1
0
1
1.5
W
1
1
0
1
L
1
1
0
1
W
Anubis
1
0
1
1.5
W
Apollo
KingStampy
Apollo
0
0
1
0.5
L
Sun Wukong
PapaWheelie
Sun Wukong
0
0
0
0
W
1
0
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,633
Damage
16,311
26,841
Taken
27,828
11,622
Mitigated
10,836
13,126
Healing
9,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
4,548
3,167
0
4,242
6,564
2,141
0
542
6,022
0
43,498
L
Merlin
 
Merlin
1,713
247
0
1,000
2,863
830
0
1,287
1,576
21,003
0
W
3,156
1,220
0
436
4,377
1,588
0
384
3,993
0
34,819
W
1,998
433
1,058
2,484
7,749
4,939
0
1,527
6,222
6,927
2,400
L
3,025
564
0
1,908
6,332
3,719
0
1,928
4,404
13,921
2,023
W
Anubis
4,501
354
0
1,828
3,953
1,936
0
2,268
1,685
37,969
0
W
Apollo
KingStampy
Apollo
2,506
1,563
0
3,816
5,601
1,760
0
0
5,601
0
38,122
L
Sun Wukong
PapaWheelie
Sun Wukong
3,220
294
0
1,392
4,885
2,135
0
0
4,885
0
35,109
W
2,472
2,266
0
3,504
5,161
1,399
0
313
4,848
0
44,667
L
3,805
1,290
0
943
7,184
2,011
0
2,283
4,901
0
34,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,376
Gold Earned
24,716
323
Minions Killed
297
0
Camps Cleared
0
815,598
Distance Traveled
848,904
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,282
587
76
8
0
147,672
2
L
Merlin
4,332
481
45
5
0
129,527
2
W
Ravana
5,158
573
65
7
0
195,008
3
W
Sobek
4,795
533
13
1
0
172,988
3
L
Geb
5,075
564
31
3
0
187,399
2
W
Anubis
5,248
583
80
9
0
167,024
2
W
Apollo
5,623
625
82
9
0
140,337
1
L
Sun Wukong
5,248
583
68
8
0
175,452
4
W
Rama
5,552
617
83
9
0
140,241
3
L
Pele
4,779
531
77
9
0
208,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role