Player Matchup

Hera
Hera
Arcepheus
Hera
Level 109
God Stats
21W - 14L
1,804 SR
Queue Stats
40W - 35L
1,607 Elo+
Solo
King Arthur
King Arthur
Bodoe4493
King Arthur
Level 62
God Stats
2W - 5L
1,195 SR
Queue Stats
76W - 103L
1,376 Elo+
Solo
Medusa
Medusa
GalaxyDeadShot
Medusa
Level 106
God Stats
2W - 4L
1,275 SR
Queue Stats
299W - 276L
1,500 Elo+
Solo
Mercury
Mercury
Myztari
Mercury
Level 87
God Stats
10W - 8L
1,767 SR
Queue Stats
560W - 544L
1,559 Elo+
Solo
Bellona
Bellona
Posiedonpercy1
Bellona
Level 109
God Stats
4W - 1L
1,654 SR
Queue Stats
219W - 182L
1,499 Elo+
Solo
Team Averages
Level 95
1,539 SR
1,508 Elo+

VS

Team Averages
Level 90
1,527 SR
1,485 Elo+
Hachiman
Hachiman
AOD_Christopher
Hachiman
Level 89
God Stats
3W - 4L
1,783 SR
Queue Stats
272W - 257L
1,483 Elo+
Solo
Thor
Thor
Despi12
Thor
Level 105
God Stats
1W - 0L
1,698 SR
Queue Stats
59W - 45L
1,544 Elo+
Solo
Bellona
Bellona
Dude I Shoot
Bellona
Level 127
God Stats
2W - 5L
1,399 SR
Queue Stats
122W - 114L
1,556 Elo+
Solo
Janus
Janus
EDWINURIELO43
Janus
Level 79
God Stats
4W - 3L
1,369 SR
Queue Stats
111W - 132L
1,384 Elo+
Solo
Zhong Kui
Zhong Kui
Monkey__Wingz
Zhong Kui
Level 51
God Stats
13W - 20L
1,383 SR
Queue Stats
199W - 197L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
9
1 / 0 / 1
4,780
531
2,386
3,090
924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Bodoe4493
King Arthur
4
0 / 2 / 0
3,564
396
1,020
3,273
1,548
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 2 / 0
4,483
498
1,569
6,321
1,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Myztari
Mercury
10
2 / 0 / 2
5,579
620
2,041
5,104
1,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

9
1 / 2 / 0
5,590
621
8,104
11,118
10,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
1 / 0 / 3
5,781
642
5,208
5,479
1,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Despi12
Thor
9
2 / 1 / 1
5,379
598
2,350
6,984
2,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Bellona
Dude I Shoot
Bellona
10
0 / 1 / 1
5,721
636
7,512
10,437
9,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 2 / 0
4,650
517
1,473
4,004
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
Monkey__Wingz
Zhong Kui
9
3 / 0 / 1
5,591
621
2,640
3,650
3,717
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
4
Kills
6
6
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hachiman
1
0
3
2.5
L
Hera
1
0
1
1.5
L
King Arthur
Bodoe4493
King Arthur
0
2
0
0
W
Thor
Despi12
Thor
2
1
1
2.5
W
Bellona
Dude I Shoot
Bellona
0
1
1
0.5
W
0
2
0
0
L
0
2
0
0
W
Zhong Kui
Monkey__Wingz
Zhong Kui
3
0
1
3.5
L
Mercury
Myztari
Mercury
2
0
2
3
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,120
Damage
19,183
28,906
Taken
30,554
16,648
Mitigated
18,636
7,704
Healing
13,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
5,208
3,070
0
2,122
5,479
1,717
492
0
5,479
0
40,509
L
Hera
2,386
438
0
500
3,090
924
0
1,422
1,668
25,029
0
L
King Arthur
Bodoe4493
King Arthur
1,020
285
0
250
3,273
1,548
0
1,065
2,208
0
6,457
W
Thor
Despi12
Thor
2,350
336
0
2,814
6,984
2,534
0
306
6,678
0
30,812
W
Bellona
Dude I Shoot
Bellona
7,512
3,781
0
5,601
10,437
9,276
0
0
10,437
0
45,432
W
1,473
0
0
632
4,004
1,392
0
1,760
2,244
25,239
0
L
1,569
682
0
1,816
6,321
1,777
0
961
5,360
0
24,468
W
Zhong Kui
Monkey__Wingz
Zhong Kui
2,640
652
533
1,492
3,650
3,717
162
320
3,330
20,292
1,623
L
Mercury
Myztari
Mercury
2,041
547
0
470
5,104
1,602
0
432
4,672
0
34,523
L
8,104
4,823
0
4,668
11,118
10,797
0
151
10,967
0
44,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,996
Gold Earned
27,122
259
Minions Killed
293
0
Camps Cleared
0
810,779
Distance Traveled
890,169
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,781
642
66
7
0
167,689
0
L
Hera
4,780
531
56
6
0
177,695
2
L
King Arthur
3,564
396
15
2
0
86,571
0
W
Thor
5,379
598
56
6
0
192,140
1
W
Bellona
5,721
636
88
10
0
178,503
1
W
Janus
4,650
517
45
5
0
173,726
0
L
Medusa
4,483
498
40
4
0
168,721
2
W
Zhong Kui
5,591
621
38
4
0
178,111
1
L
Mercury
5,579
620
68
8
0
202,465
0
L
Bellona
5,590
621
80
9
0
175,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role