Player Matchup

Ymir
Ymir
King Kolbe5197
Ymir
Level 18
God Stats
22W - 4L
1,670 SR
Queue Stats
23W - 4L
1,650 Elo+
Party 1
Zhong Kui
Zhong Kui
QuentinSMith12
Zhong Kui
Level 123
God Stats
3W - 1L
1,510 SR
Queue Stats
195W - 92L
1,650 Elo+
Party 1
Bellona
Bellona
aHORDofPENGUINS
Bellona
Level 144
God Stats
1W - 0L
1,484 SR
Queue Stats
126W - 59L
1,742 Elo+
Party 1
Team Averages
Level 95
1,555 SR
1,680 Elo+

VS

Team Averages
Level 119
1,553 SR
1,462 Elo+
Maui
Maui
Gifted_Hooligan
Maui
Level 117
God Stats
5W - 5L
1,553 SR
Queue Stats
546W - 610L
1,356 Elo+
Party 2
Bellona
Bellona
LVL-99pikachu
Bellona
Level 145
God Stats
2W - 1L
1,749 SR
Queue Stats
209W - 263L
1,418 Elo+
Solo
Anubis
Anubis
kittenkatwithpup
Anubis
Level 96
God Stats
2W - 5L
1,356 SR
Queue Stats
70W - 46L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 9
10,284
735
5,271
11,656
12,452
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
QuentinSMith12
Zhong Kui
16
9 / 1 / 3
10,960
783
20,088
14,608
10,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 2 / 7
10,018
716
9,045
14,840
15,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 5
8,200
586
5,516
14,892
16,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
12
0 / 6 / 5
8,265
590
7,521
13,599
15,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

15
5 / 2 / 0
10,276
734
11,402
11,172
7,149
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
12
Kills
5
5
Deaths
12
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
W
1
2
9
2.75
L
Bellona
0
6
5
0.42
W
Zhong Kui
QuentinSMith12
Zhong Kui
9
1
3
10.5
W
2
2
7
2.75
L
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,404
Damage
24,439
41,104
Taken
39,663
38,323
Mitigated
39,175
17,121
Healing
8,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,516
1,410
585
2,117
14,892
16,594
0
10,435
4,457
18,640
0
W
5,271
1,560
0
2,356
11,656
12,452
0
6,758
4,610
16,753
0
L
Bellona
7,521
2,288
0
1,223
13,599
15,432
0
7,561
6,038
0
20,913
W
Zhong Kui
QuentinSMith12
Zhong Kui
20,088
2,667
0
9,314
14,608
10,310
1,244
5,611
8,641
59,596
0
W
9,045
2,376
2,137
3,314
14,840
15,561
369
4,842
9,730
0
31,666
L
11,402
788
0
4,095
11,172
7,149
0
7,542
3,630
38,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,262
Gold Earned
26,741
174
Minions Killed
132
8
Camps Cleared
4
735,420
Distance Traveled
699,173
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,200
586
29
2
2
240,050
4
W
Ymir
10,284
735
15
1
1
216,611
0
L
Bellona
8,265
590
29
2
0
233,071
3
W
Zhong Kui
10,960
783
123
9
5
241,282
3
W
Bellona
10,018
716
36
3
2
277,527
5
L
Anubis
10,276
734
74
5
2
226,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role