Player Matchup

Apollo
Apollo
 
Apollo
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
ColdQ
Anhur
Level 90
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 80L
1,605 Elo+
Party 1
Serqet
Serqet
Ezrα
Serqet
Level 128
God Stats
2W - 0L
1,619 SR
Queue Stats
20W - 13L
1,639 Elo+
Party 1
Cupid
Cupid
NomadX766
Cupid
Level 107
God Stats
1W - 0L
1,782 SR
Queue Stats
6W - 3L
1,587 Elo+
Party 1
Cabrakan
Cabrakan
axeltheflame
Cabrakan
Level 160
God Stats
1W - 1L
1,411 SR
Queue Stats
14W - 20L
1,390 Elo+
Party 1
Team Averages
Level 127
1,563 SR
1,544 Elo+

VS

Team Averages
Level 117
1,523 SR
1,528 Elo+
Amaterasu
Amaterasu
Beandaddeh
Amaterasu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,514 Elo+
Party 2
Anubis
Anubis
CranSizzle
Anubis
Level 106
God Stats
5W - 3L
1,617 SR
Queue Stats
107W - 128L
1,464 Elo+
Solo
Ah Puch
Ah Puch
Josephgala
Ah Puch
Level 108
God Stats
0W - 1L
1,361 SR
Queue Stats
38W - 33L
1,532 Elo+
Party 2
Cupid
Cupid
MrCaruthers
Cupid
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,570 Elo+
Solo
He Bo
He Bo
uwutrxsh
He Bo
Level 139
God Stats
4W - 3L
1,635 SR
Queue Stats
166W - 159L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
4 / 2 / 14
11,797
737
20,857
17,403
10,105
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anhur
ColdQ
Anhur
19
4 / 7 / 13
11,905
744
13,580
21,356
26,483
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
Ezrα
Serqet
18
5 / 7 / 13
11,681
730
13,490
19,528
18,867
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cupid
NomadX766
Cupid
20
8 / 3 / 11
12,132
758
16,053
13,488
7,508
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
axeltheflame
Cabrakan
19
4 / 8 / 12
12,090
756
11,921
21,254
24,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Beandaddeh
Amaterasu
18
6 / 5 / 14
11,165
698
10,281
18,950
22,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
CranSizzle
Anubis
17
5 / 5 / 12
10,693
668
10,966
14,210
7,407
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
Josephgala
Ah Puch
20
3 / 6 / 16
12,514
782
16,643
21,754
35,600
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
5 / 5 / 16
11,100
694
20,147
19,585
10,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
uwutrxsh
He Bo
15
8 / 4 / 9
10,634
665
12,118
10,658
4,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
94
25
Kills
27
27
Deaths
25
63
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
2
14
5.5
L
Amaterasu
Beandaddeh
Amaterasu
6
5
14
2.6
W
Anhur
ColdQ
Anhur
4
7
13
1.5
L
Anubis
CranSizzle
Anubis
5
5
12
2.2
W
Serqet
Ezrα
Serqet
5
7
13
1.64
L
Ah Puch
Josephgala
Ah Puch
3
6
16
1.83
L
5
5
16
2.6
W
Cupid
NomadX766
Cupid
8
3
11
4.5
W
Cabrakan
axeltheflame
Cabrakan
4
8
12
1.25
L
He Bo
uwutrxsh
He Bo
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,901
Damage
70,155
93,029
Taken
85,157
87,207
Mitigated
80,145
31,267
Healing
30,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
20,857
13,696
1,666
8,568
17,403
10,105
2,334
9,604
7,655
0
51,136
L
Amaterasu
Beandaddeh
Amaterasu
10,281
3,639
1,953
6,073
18,950
22,480
372
1,933
16,031
0
15,714
W
Anhur
ColdQ
Anhur
13,580
4,804
1,816
3,080
21,356
26,483
254
8,300
12,689
483
22,233
L
Anubis
CranSizzle
Anubis
10,966
519
834
2,910
14,210
7,407
272
2,064
11,361
25,884
0
W
Serqet
Ezrα
Serqet
13,490
2,987
998
4,398
19,528
18,867
39
6,723
12,601
0
15,551
L
Ah Puch
Josephgala
Ah Puch
16,643
792
302
4,372
21,754
35,600
310
2,574
18,494
37,724
0
L
20,147
9,860
2,379
7,416
19,585
10,207
360
3,065
15,946
0
40,619
W
Cupid
NomadX766
Cupid
16,053
9,975
1,712
5,695
13,488
7,508
3,399
6,702
6,638
0
35,956
W
Cabrakan
axeltheflame
Cabrakan
11,921
1,360
773
2,561
21,254
24,244
67
7,483
13,536
22,193
0
L
He Bo
uwutrxsh
He Bo
12,118
605
1,635
2,165
10,658
4,451
427
2,586
8,072
16,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,605
Gold Earned
56,106
167
Minions Killed
144
0
Camps Cleared
0
1,339,708
Distance Traveled
1,259,516
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,797
737
70
4
0
302,319
0
L
Amaterasu
11,165
698
15
1
0
311,123
0
W
Anhur
11,905
744
21
1
0
246,224
1
L
Anubis
10,693
668
35
2
0
247,857
0
W
Serqet
11,681
730
13
1
0
281,440
0
L
Ah Puch
12,514
782
32
2
0
249,387
0
L
Cupid
11,100
694
47
3
0
247,009
0
W
Cupid
12,132
758
47
3
0
270,595
0
W
Cabrakan
12,090
756
16
1
0
239,130
0
L
He Bo
10,634
665
15
1
0
204,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role