Player Matchup

Hel
Hel
 
Hel
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Blurryy_Vizions
Maui
Level 96
God Stats
0W - 2L
1,390 SR
Queue Stats
126W - 146L
1,414 Elo+
Party 1
Tiamat
Tiamat
Dougzilla94
Tiamat
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 62L
1,447 Elo+
Solo
Charybdis
Charybdis
LolaX7
Charybdis
Level 160
God Stats
9W - 10L
1,581 SR
Queue Stats
779W - 840L
1,473 Elo+
Solo
Mercury
Mercury
Tyranssj4
Mercury
Level 69
God Stats
0W - 1L
1,584 SR
Queue Stats
147W - 154L
1,459 Elo+
Party 1
Team Averages
Level 111
1,511 SR
1,459 Elo+

VS

Team Averages
Level 70
1,438 SR
1,473 Elo+
Mercury
Mercury
Escacor
Mercury
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,573 Elo+
Solo
Izanami
Izanami
Fantastorm
Izanami
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,431 Elo+
Solo
Aphrodite
Aphrodite
Papa Fib
Aphrodite
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,466 Elo+
Party 2
Scylla
Scylla
SirSmokeTheDank
Scylla
Level 109
God Stats
1W - 0L
1,189 SR
Queue Stats
8W - 12L
1,396 Elo+
Party 2
Zhong Kui
Zhong Kui
WeHateSmite
Zhong Kui
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
7 / 5 / 8
12,194
717
25,865
21,477
14,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 3 / 10
12,269
722
7,345
24,696
41,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
13
0 / 6 / 6
8,941
526
6,908
14,099
11,345
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charybdis
LolaX7
Charybdis
16
2 / 3 / 7
10,576
622
8,763
7,668
4,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
Tyranssj4
Mercury
18
4 / 8 / 7
10,675
628
14,216
20,508
10,821
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Escacor
Mercury
19
8 / 5 / 9
12,388
729
21,882
14,663
5,596
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
Fantastorm
Izanami
17
2 / 5 / 11
11,005
647
13,631
14,245
5,693
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
Papa Fib
Aphrodite
18
0 / 5 / 15
10,841
638
6,436
18,438
10,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 3 / 11
12,640
744
10,341
11,492
5,060
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
WeHateSmite
Zhong Kui
20
10 / 3 / 12
14,247
838
26,422
26,845
19,485
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
83
19
Kills
25
25
Deaths
21
38
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
7
5
8
2.2
L
6
3
10
3.67
L
Tiamat
0
6
6
0.5
W
Mercury
Escacor
Mercury
8
5
9
2.5
W
Izanami
Fantastorm
Izanami
2
5
11
1.5
L
Charybdis
LolaX7
Charybdis
2
3
7
1.83
W
Aphrodite
Papa Fib
Aphrodite
0
5
15
1.5
W
5
3
11
3.5
L
Mercury
Tyranssj4
Mercury
4
8
7
0.94
W
Zhong Kui
WeHateSmite
Zhong Kui
10
3
12
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,097
Damage
78,712
88,448
Taken
85,683
82,294
Mitigated
46,141
36,035
Healing
40,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
25,865
1,038
10,836
11,836
21,477
14,098
224
9,289
12,188
60,645
0
L
7,345
989
358
2,807
24,696
41,196
75
14,311
10,385
13,920
0
L
Tiamat
6,908
531
1,011
1,789
14,099
11,345
0
7,237
6,862
13,945
0
W
Mercury
Escacor
Mercury
21,882
11,883
2,063
1,897
14,663
5,596
616
6,007
7,360
0
40,057
W
Izanami
Fantastorm
Izanami
13,631
9,444
1,288
1,948
14,245
5,693
3,573
8,115
6,130
0
40,550
L
Charybdis
LolaX7
Charybdis
8,763
2,930
640
566
7,668
4,834
384
4,471
3,197
0
18,134
W
Aphrodite
Papa Fib
Aphrodite
6,436
839
9,340
7,644
18,438
10,307
631
9,112
9,326
10,739
0
W
10,341
1,180
1,631
1,193
11,492
5,060
2,051
6,179
5,313
34,450
0
L
Mercury
Tyranssj4
Mercury
14,216
5,428
2,124
4,068
20,508
10,821
200
7,891
12,617
0
25,249
W
Zhong Kui
WeHateSmite
Zhong Kui
26,422
5,643
3,305
10,665
26,845
19,485
1,776
10,705
14,826
49,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,655
Gold Earned
61,121
152
Minions Killed
197
0
Camps Cleared
0
1,277,721
Distance Traveled
1,559,208
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,194
717
78
5
0
322,441
1
L
Maui
12,269
722
13
1
0
297,979
0
L
Tiamat
8,941
526
19
1
0
194,506
0
W
Mercury
12,388
729
23
1
0
334,907
0
W
Izanami
11,005
647
46
3
0
294,247
2
L
Charybdis
10,576
622
22
1
0
145,520
5
W
Aphrodite
10,841
638
14
1
0
319,585
0
W
Scylla
12,640
744
58
3
0
305,016
1
L
Mercury
10,675
628
20
1
0
317,275
1
W
Zhong Kui
14,247
838
56
3
0
305,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role