Player Matchup

Medusa
Medusa
 
Medusa
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Orodruinn
Sobek
Level 119
God Stats
3W - 3L
1,653 SR
Queue Stats
409W - 409L
1,524 Elo+
Party 2
Hachiman
Hachiman
Phildore
Hachiman
Level 104
God Stats
3W - 2L
1,274 SR
Queue Stats
96W - 70L
1,544 Elo+
Party 3
Agni
Agni
PuRe x ReAperr
Agni
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 75L
1,511 Elo+
Solo
Terra
Terra
Zariel90
Terra
Level 89
God Stats
5W - 0L
2,050 SR
Queue Stats
84W - 69L
1,537 Elo+
Party 3
Team Averages
Level 96
1,595 SR
1,523 Elo+

VS

Team Averages
Level 139
1,458 SR
1,534 Elo+
Vulcan
Vulcan
BIOTJenova
Vulcan
Level 136
God Stats
3W - 5L
1,314 SR
Queue Stats
188W - 194L
1,538 Elo+
Party 1
Apollo
Apollo
Benningtonship
Apollo
Level 127
God Stats
1W - 3L
1,302 SR
Queue Stats
61W - 41L
1,583 Elo+
Solo
Hades
Hades
BiotAdadoum
Hades
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 124L
1,501 Elo+
Party 1
Izanami
Izanami
Florent1616
Izanami
Level 137
God Stats
1W - 2L
1,726 SR
Queue Stats
281W - 283L
1,535 Elo+
Solo
Sylvanus
Sylvanus
АkeLLa
Sylvanus
Level 149
God Stats
0W - 1L
1,448 SR
Queue Stats
72W - 77L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
9 / 9 / 25
14,256
713
29,882
29,482
17,086
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
Orodruinn
Sobek
20
7 / 6 / 31
14,386
719
14,939
39,338
74,511
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hachiman
Phildore
Hachiman
20
14 / 6 / 21
15,259
763
33,609
23,970
13,290
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
10 / 8 / 19
14,636
732
26,621
24,637
13,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
Zariel90
Terra
20
7 / 4 / 35
14,448
722
21,555
35,862
44,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BIOTJenova
Vulcan
20
10 / 8 / 13
15,078
754
40,388
17,915
9,839
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
7 / 10 / 21
14,883
744
25,741
29,333
16,060
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 11 / 16
14,293
715
19,560
34,390
46,533
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Florent1616
Izanami
20
6 / 6 / 24
15,633
782
25,462
23,880
12,276
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
АkeLLa
Sylvanus
17
3 / 12 / 14
12,246
612
11,965
32,888
45,851
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
121
47
Kills
33
33
Deaths
47
131
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
9
25
2.39
L
Vulcan
BIOTJenova
Vulcan
10
8
13
2.06
L
7
10
21
1.75
L
7
11
16
1.36
L
Izanami
Florent1616
Izanami
6
6
24
3
W
Sobek
Orodruinn
Sobek
7
6
31
3.75
W
Hachiman
Phildore
Hachiman
14
6
21
4.08
W
10
8
19
2.44
W
Terra
Zariel90
Terra
7
4
35
6.13
L
Sylvanus
АkeLLa
Sylvanus
3
12
14
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,606
Damage
123,116
153,289
Taken
138,406
162,935
Mitigated
130,559
61,771
Healing
40,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
29,882
14,734
2,196
4,283
29,482
17,086
4,605
16,155
13,327
0
47,861
L
Vulcan
BIOTJenova
Vulcan
40,388
13,653
2,739
1,161
17,915
9,839
889
8,013
9,902
62,112
0
L
25,741
17,031
791
7,961
29,333
16,060
4,398
13,230
16,103
37
45,659
L
19,560
573
3,469
8,531
34,390
46,533
366
14,826
19,564
32,504
0
L
Izanami
Florent1616
Izanami
25,462
10,644
2,261
5,342
23,880
12,276
2,750
12,416
11,464
0
67,863
W
Sobek
Orodruinn
Sobek
14,939
1,130
2,788
8,860
39,338
74,511
921
13,826
25,512
36,016
0
W
Hachiman
Phildore
Hachiman
33,609
17,235
2,315
2,291
23,970
13,290
3,137
13,212
10,758
0
64,644
W
26,621
1,487
3,383
2,205
24,637
13,683
2,349
13,118
11,519
65,531
0
W
Terra
Zariel90
Terra
21,555
1,332
18,944
14,506
35,862
44,365
1,667
15,639
20,223
41,919
0
L
Sylvanus
АkeLLa
Sylvanus
11,965
1,387
4,376
3,487
32,888
45,851
0
14,630
18,258
15,130
52

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,985
Gold Earned
72,133
235
Minions Killed
188
0
Camps Cleared
0
1,725,429
Distance Traveled
1,515,578
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,256
713
40
2
0
294,282
0
L
Vulcan
15,078
754
44
2
0
343,741
0
L
Apollo
14,883
744
41
2
0
297,812
0
L
Hades
14,293
715
24
1
0
310,609
0
L
Izanami
15,633
782
76
4
0
324,173
3
W
Sobek
14,386
719
38
2
0
348,628
0
W
Hachiman
15,259
763
56
3
0
334,522
0
W
Agni
14,636
732
72
4
0
349,906
0
W
Terra
14,448
722
29
1
0
398,091
1
L
Sylvanus
12,246
612
3
0
0
239,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role