Player Matchup

Geb
Geb
Apôllô
Geb
Level 99
God Stats
1W - 0L
1,298 SR
Queue Stats
21W - 12L
1,595 Elo+
Party 1
Pele
Pele
GuezMer
Pele
Level 145
God Stats
3W - 3L
1,334 SR
Queue Stats
88W - 93L
1,538 Elo+
Party 3
Jing Wei
Jing Wei
TRBeatshunter
Jing Wei
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Atlas
Atlas
puluxo
Atlas
Level 102
God Stats
4W - 1L
1,717 SR
Queue Stats
70W - 78L
1,499 Elo+
Party 3
Thor
Thor
zanzaX
Thor
Level 152
God Stats
1W - 1L
1,282 SR
Queue Stats
25W - 16L
1,621 Elo+
Party 1
Team Averages
Level 124
1,426 SR
1,551 Elo+

VS

Team Averages
Level 129
1,500 SR
1,537 Elo+
Geb
Geb
Bedinem
Geb
Level 147
God Stats
6W - 1L
1,657 SR
Queue Stats
210W - 204L
1,508 Elo+
Party 2
Nox
Nox
Chudo_tvorozhek
Nox
Level 106
God Stats
9W - 12L
1,300 SR
Queue Stats
653W - 662L
1,517 Elo+
Solo
Bastet
Bastet
DarkDemolation_
Bastet
Level 127
God Stats
14W - 3L
1,703 SR
Queue Stats
96W - 86L
1,625 Elo+
Party 2
Thor
Thor
MR_T-BERETTA
Thor
Level 159
God Stats
4W - 10L
1,339 SR
Queue Stats
259W - 249L
1,504 Elo+
Party 2
Anhur
Anhur
itsmevihko
Anhur
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 57L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 13
10,512
751
7,216
19,191
16,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pele
GuezMer
Pele
18
4 / 3 / 13
10,606
758
12,945
16,677
8,535
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
TRBeatshunter
Jing Wei
19
7 / 3 / 10
11,364
812
18,484
16,555
9,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
puluxo
Atlas
18
3 / 2 / 13
11,109
794
12,943
16,291
22,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
zanzaX
Thor
18
4 / 2 / 11
10,312
737
19,084
11,449
6,440
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
17
2 / 3 / 8
9,830
702
9,511
19,719
24,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 5 / 1
8,140
581
6,867
10,344
6,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 3 / 5
9,321
666
14,552
14,239
8,137
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 3 / 3
9,332
667
7,656
16,647
15,873
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anhur
14
1 / 6 / 7
8,434
602
12,590
16,574
8,735
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
36
20
Kills
12
13
Deaths
20
60
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
3
13
2.83
L
Geb
2
3
8
2
L
3
5
1
0.7
L
2
3
5
1.5
W
Pele
GuezMer
Pele
4
3
13
3.5
L
4
3
3
1.83
W
Jing Wei
TRBeatshunter
Jing Wei
7
3
10
4
L
Anhur
1
6
7
0.75
W
Atlas
puluxo
Atlas
3
2
13
4.75
W
Thor
zanzaX
Thor
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,672
Damage
51,176
80,163
Taken
77,523
63,186
Mitigated
63,155
27,570
Healing
18,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,216
594
1,321
3,973
19,191
16,514
455
3,016
16,175
14,956
0
L
Geb
9,511
109
1,647
4,251
19,719
24,320
0
4,345
15,374
17,009
0
L
6,867
306
1,207
300
10,344
6,090
0
3,295
7,049
19,965
0
L
14,552
2,671
1,590
2,773
14,239
8,137
0
3,860
10,379
0
27,891
W
Pele
GuezMer
Pele
12,945
2,417
1,858
4,721
16,677
8,535
1,874
1,730
14,947
0
34,044
L
7,656
1,168
901
1,972
16,647
15,873
0
4,966
11,681
0
16,610
W
Jing Wei
TRBeatshunter
Jing Wei
18,484
13,172
2,081
4,944
16,555
9,550
3,451
5,034
11,521
0
40,720
L
Anhur
12,590
5,519
1,701
2,143
16,574
8,735
0
3,721
12,853
0
21,100
W
Atlas
puluxo
Atlas
12,943
3,714
937
3,924
16,291
22,147
598
4,865
11,426
23,677
0
W
Thor
zanzaX
Thor
19,084
1,271
1,682
2,129
11,449
6,440
1,855
1,733
9,716
28
33,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,903
Gold Earned
45,057
179
Minions Killed
108
0
Camps Cleared
0
1,359,581
Distance Traveled
1,256,156
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,512
751
15
1
0
298,524
1
L
Geb
9,830
702
6
0
0
285,527
1
L
Nox
8,140
581
20
1
0
207,326
0
L
Bastet
9,321
666
39
3
0
304,531
2
W
Pele
10,606
758
39
3
0
296,893
0
L
Thor
9,332
667
12
1
0
220,672
0
W
Jing Wei
11,364
812
70
5
0
257,865
0
L
Anhur
8,434
602
31
2
0
238,100
1
W
Atlas
11,109
794
27
2
0
231,278
0
W
Thor
10,312
737
28
2
0
275,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role