Player Matchup

Hera
Hera
EmergingmeteorX
Hera
Level 85
God Stats
0W - 2L
1,319 SR
Queue Stats
19W - 17L
1,621 Elo+
Solo
Bellona
Bellona
HALO MASTA15
Bellona
Level 38
God Stats
0W - 5L
1,500 SR
Queue Stats
93W - 133L
1,283 Elo+
Solo
Kuzenbo
Kuzenbo
JumperDunk
Kuzenbo
Level 145
God Stats
50W - 59L
1,452 SR
Queue Stats
343W - 427L
1,439 Elo+
Solo
Team Averages
Level 89
1,424 SR
1,448 Elo+

VS

Team Averages
Level 159
1,436 SR
1,404 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kennys_Shadow
Ah Muzen Cab
Level 160
God Stats
28W - 13L
1,451 SR
Queue Stats
244W - 344L
1,331 Elo+
Party 1
Hel
Hel
oG_K-Dog1225
Hel
Level 157
God Stats
1W - 3L
1,358 SR
Queue Stats
150W - 194L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
8,968
598
8,930
9,709
3,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
HALO MASTA15
Bellona
12
2 / 2 / 0
8,808
587
9,537
16,936
13,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
JumperDunk
Kuzenbo
13
0 / 2 / 1
8,554
570
6,770
19,014
25,730
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
5 / 1 / 2
10,281
685
16,899
10,025
9,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
Kennys_Shadow
Ah Muzen Cab
15
1 / 1 / 3
9,397
626
11,072
11,373
5,411
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 1 / 5
9,535
636
9,842
12,336
8,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
7
7
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
1
2
6
L
1
3
2
0.67
L
Bellona
HALO MASTA15
Bellona
2
2
0
1
L
Kuzenbo
JumperDunk
Kuzenbo
0
2
1
0.25
W
Ah Muzen Cab
Kennys_Shadow
Ah Muzen Cab
1
1
3
2.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,237
Damage
37,813
45,659
Taken
33,734
43,260
Mitigated
23,114
9,501
Healing
19,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
16,899
697
130
2,787
10,025
9,471
37
3,936
6,089
45,721
0
L
8,930
3,088
0
2,766
9,709
3,855
0
6,091
3,303
36,275
0
L
Bellona
HALO MASTA15
Bellona
9,537
2,786
0
1,269
16,936
13,675
0
10,009
6,337
0
24,159
L
Kuzenbo
JumperDunk
Kuzenbo
6,770
2,965
547
4,919
19,014
25,730
0
9,836
8,682
27,209
0
W
Ah Muzen Cab
Kennys_Shadow
Ah Muzen Cab
11,072
3,012
0
1,630
11,373
5,411
714
6,183
5,190
0
40,236
W
9,842
1,031
6,416
8,530
12,336
8,232
0
6,012
6,324
31,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,330
Gold Earned
29,213
165
Minions Killed
198
5
Camps Cleared
7
771,966
Distance Traveled
772,500
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,281
685
66
4
5
264,724
0
L
Hera
8,968
598
66
4
4
244,137
8
L
Bellona
8,808
587
55
4
0
259,310
0
L
Kuzenbo
8,554
570
44
3
1
268,519
1
W
Ah Muzen Cab
9,397
626
72
5
0
240,909
0
W
Hel
9,535
636
60
4
2
266,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role