Player Matchup

Ymir
Ymir
Anssuz
Ymir
Level 127
God Stats
7W - 10L
1,411 SR
Queue Stats
330W - 379L
1,452 Elo+
Party 1
Mercury
Mercury
CTX-Nachofmd
Mercury
Level 82
God Stats
3W - 8L
1,157 SR
Queue Stats
78W - 96L
1,341 Elo+
Solo
Kukulkan
Kukulkan
EncraDamOlbc
Kukulkan
Level 108
God Stats
5W - 7L
1,389 SR
Queue Stats
203W - 236L
1,413 Elo+
Solo
Ullr
Ullr
NandoGamesPC
Ullr
Level 157
God Stats
1W - 0L
1,579 SR
Queue Stats
5W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
YisusDNazaretDF
King Arthur
Level 122
God Stats
4W - 8L
1,247 SR
Queue Stats
259W - 325L
1,432 Elo+
Party 1
Team Averages
Level 119
1,356 SR
1,428 Elo+

VS

Team Averages
Level 124
1,490 SR
1,471 Elo+
Terra
Terra
 
Terra
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DanejaKun
Neith
Level 134
God Stats
12W - 11L
1,499 SR
Queue Stats
400W - 385L
1,499 Elo+
Solo
Chaac
Chaac
MEGADU
Chaac
Level 100
God Stats
3W - 3L
1,706 SR
Queue Stats
104W - 120L
1,458 Elo+
Solo
Da Ji
Da Ji
MonoLeo4Dead
Da Ji
Level 120
God Stats
7W - 5L
1,394 SR
Queue Stats
72W - 69L
1,390 Elo+
Solo
Nu Wa
Nu Wa
xLutos
Nu Wa
Level 125
God Stats
3W - 8L
1,353 SR
Queue Stats
587W - 666L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Anssuz
Ymir
13
2 / 0 / 9
8,930
447
5,348
16,032
15,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
CTX-Nachofmd
Mercury
16
3 / 2 / 6
9,542
477
12,738
15,944
7,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
EncraDamOlbc
Kukulkan
16
6 / 3 / 4
10,241
512
16,248
13,256
6,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 2 / 3
10,093
505
14,654
15,098
7,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
YisusDNazaretDF
King Arthur
18
4 / 0 / 3
11,116
556
18,743
19,610
20,738
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
0 / 1 / 3
8,300
415
9,621
20,318
20,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Neith
DanejaKun
Neith
13
0 / 6 / 0
8,215
411
7,101
14,981
6,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
MEGADU
Chaac
15
2 / 3 / 0
9,074
454
9,843
27,359
18,723
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 6 / 3
9,187
459
10,640
19,641
10,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
xLutos
Nu Wa
15
1 / 4 / 5
9,002
450
14,665
12,641
5,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
20
Kills
7
7
Deaths
20
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
1
3
1.5
W
Ymir
Anssuz
Ymir
2
0
9
6.5
W
Mercury
CTX-Nachofmd
Mercury
3
2
6
3
L
Neith
DanejaKun
Neith
0
6
0
0
W
Kukulkan
EncraDamOlbc
Kukulkan
6
3
4
2.67
L
Chaac
MEGADU
Chaac
2
3
0
0.67
L
4
6
3
0.92
W
5
2
3
3.25
W
King Arthur
YisusDNazaretDF
King Arthur
4
0
3
5.5
L
Nu Wa
xLutos
Nu Wa
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,731
Damage
51,870
79,940
Taken
94,940
57,397
Mitigated
61,258
14,320
Healing
28,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
9,621
1,140
4,199
5,764
20,318
20,949
0
6,187
14,131
30,567
0
W
Ymir
Anssuz
Ymir
5,348
1,636
0
4,243
16,032
15,542
0
5,940
10,092
20,026
0
W
Mercury
CTX-Nachofmd
Mercury
12,738
6,182
0
685
15,944
7,149
0
4,415
11,529
0
80,786
L
Neith
DanejaKun
Neith
7,101
2,388
0
3,898
14,981
6,057
2,055
649
14,332
0
67,131
W
Kukulkan
EncraDamOlbc
Kukulkan
16,248
1,498
610
2,741
13,256
6,361
324
7,048
6,208
99,549
0
L
Chaac
MEGADU
Chaac
9,843
1,815
0
8,490
27,359
18,723
165
3,591
23,768
0
62,046
L
10,640
1,886
0
5,565
19,641
10,152
0
6,017
13,624
0
67,351
W
14,654
7,074
0
2,521
15,098
7,607
1,914
3,346
11,752
0
79,879
W
King Arthur
YisusDNazaretDF
King Arthur
18,743
3,492
0
3,520
19,610
20,738
276
3,537
16,073
43
94,243
L
Nu Wa
xLutos
Nu Wa
14,665
4,525
0
500
12,641
5,377
770
5,195
7,446
80,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,922
Gold Earned
43,778
591
Minions Killed
454
0
Camps Cleared
0
1,917,671
Distance Traveled
1,679,216
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,300
415
39
2
0
404,392
4
W
Ymir
8,930
447
23
1
0
365,727
4
W
Mercury
9,542
477
116
6
0
472,447
3
L
Neith
8,215
411
95
5
0
312,040
3
W
Kukulkan
10,241
512
171
9
0
351,431
1
L
Chaac
9,074
454
96
5
0
295,021
0
L
Da Ji
9,187
459
99
5
0
358,635
3
W
Ullr
10,093
505
123
6
0
344,267
1
W
King Arthur
11,116
556
158
8
0
383,799
4
L
Nu Wa
9,002
450
125
6
0
309,128
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role