Player Matchup

Awilix
Awilix
FLAWLESSxDENOX
Awilix
Level 59
God Stats
39W - 63L
1,339 SR
Queue Stats
140W - 207L
1,202 Elo+
Party 1
Chaac
Chaac
bandosen
Chaac
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,393 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jugoboricua123
Morgan Le Fay
Level 28
God Stats
24W - 31L
1,396 SR
Queue Stats
84W - 137L
1,228 Elo+
Party 1
Team Averages
Level 56
1,412 SR
1,274 Elo+

VS

Team Averages
Level 55
1,357 SR
1,254 Elo+
Fenrir
Fenrir
ElNightshard
Fenrir
Level 79
God Stats
7W - 6L
1,415 SR
Queue Stats
351W - 578L
1,224 Elo+
Party 2
Hera
Hera
Kalikins4244
Hera
Level 58
God Stats
13W - 15L
1,408 SR
Queue Stats
108W - 148L
1,300 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Newb6203
Morgan Le Fay
Level 28
God Stats
5W - 12L
1,248 SR
Queue Stats
122W - 178L
1,239 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 11
14,974
713
14,921
32,679
12,217
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
bandosen
Chaac
18
2 / 4 / 9
13,768
656
10,402
30,273
33,372
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Morgan Le Fay
jugoboricua123
Morgan Le Fay
19
10 / 7 / 5
15,442
735
24,843
23,175
10,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
9 / 11 / 5
16,744
797
22,916
38,387
39,499
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
0 / 3 / 4
11,315
539
4,304
3,961
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Newb6203
Morgan Le Fay
20
6 / 5 / 5
15,313
729
29,329
21,092
9,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
29
18
Kills
15
16
Deaths
19
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
9
11
5
1.05
W
6
5
11
2.3
L
0
3
4
0.67
L
Morgan Le Fay
Newb6203
Morgan Le Fay
6
5
5
1.7
W
Chaac
bandosen
Chaac
2
4
9
1.63
W
Morgan Le Fay
jugoboricua123
Morgan Le Fay
10
7
5
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,166
Damage
56,549
86,127
Taken
63,440
55,989
Mitigated
50,632
22,996
Healing
14,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
22,916
5,706
266
8,122
38,387
39,499
0
13,701
24,686
896
68,668
W
14,921
9,399
0
1,081
32,679
12,217
1,577
14,889
16,886
0
33,368
L
4,304
1,449
0
280
3,961
1,355
12
2,950
1,011
13,964
0
L
Morgan Le Fay
Newb6203
Morgan Le Fay
29,329
3,039
582
5,253
21,092
9,778
947
9,573
11,519
97,595
0
W
Chaac
bandosen
Chaac
10,402
2,996
1,150
13,712
30,273
33,372
102
11,566
18,707
0
50,127
W
Morgan Le Fay
jugoboricua123
Morgan Le Fay
24,843
3,206
1,107
5,946
23,175
10,400
1,596
8,752
14,423
59,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,184
Gold Earned
43,372
181
Minions Killed
190
7
Camps Cleared
7
1,080,931
Distance Traveled
813,718
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
16,744
797
50
2
3
353,654
3
W
Awilix
14,974
713
25
1
1
390,387
1
L
Hera
11,315
539
16
1
0
123,892
1
L
Morgan Le Fay
15,313
729
124
6
4
336,172
5
W
Chaac
13,768
656
70
3
4
360,194
4
W
Morgan Le Fay
15,442
735
86
4
2
330,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role