Player Matchup

He Bo
He Bo
DaBigMek
He Bo
Level 132
God Stats
2W - 0L
1,733 SR
Queue Stats
170W - 135L
1,601 Elo+
Party 1
Cthulhu
Cthulhu
KrysKestrel
Cthulhu
Level 63
God Stats
1W - 0L
1,623 SR
Queue Stats
73W - 93L
1,489 Elo+
Party 1
Anhur
Anhur
TheHeroKARMA
Anhur
Level 149
God Stats
5W - 6L
1,477 SR
Queue Stats
117W - 59L
1,730 Elo+
Party 1
Team Averages
Level 115
1,611 SR
1,606 Elo+

VS

Team Averages
Level 66
1,454 SR
1,552 Elo+
Maui
Maui
 
Maui
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
McSqueezies
Freya
Level 67
God Stats
14W - 36L
1,362 SR
Queue Stats
222W - 469L
1,403 Elo+
Solo
Chaac
Chaac
vhlvv
Chaac
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,754 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DaBigMek
He Bo
12
3 / 1 / 15
7,872
875
8,462
6,065
2,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
KrysKestrel
Cthulhu
12
3 / 0 / 14
8,335
926
5,644
8,778
7,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
14 / 0 / 3
9,413
1,046
16,783
4,448
1,984
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
0 / 5 / 1
6,297
700
2,543
12,647
7,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 10 / 0
6,400
711
3,577
12,888
4,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
vhlvv
Chaac
9
0 / 5 / 1
5,876
653
5,723
10,155
8,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
3
20
Kills
1
1
Deaths
20
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
5
1
0.1
W
He Bo
DaBigMek
He Bo
3
1
15
10.5
W
Cthulhu
KrysKestrel
Cthulhu
3
0
14
10
L
1
10
0
0.1
W
14
0
3
15.5
L
Chaac
vhlvv
Chaac
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,889
Damage
11,843
19,291
Taken
35,690
11,452
Mitigated
20,327
4,664
Healing
4,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,543
466
0
1,530
12,647
7,071
0
4,651
7,996
12,443
0
W
He Bo
DaBigMek
He Bo
8,462
849
0
1,269
6,065
2,353
787
2,007
3,746
24,851
0
W
Cthulhu
KrysKestrel
Cthulhu
5,644
808
0
1,050
8,778
7,115
230
2,504
6,175
17,238
0
L
3,577
1,274
0
1,120
12,888
4,506
0
5,616
7,272
11,105
1,536
W
16,783
11,115
0
2,345
4,448
1,984
1,745
1,252
3,072
0
38,104
L
Chaac
vhlvv
Chaac
5,723
866
0
1,605
10,155
8,750
0
4,254
5,901
0
14,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,620
Gold Earned
18,573
104
Minions Killed
51
6
Camps Cleared
3
559,616
Distance Traveled
446,208
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,297
700
17
2
0
153,353
1
W
He Bo
7,872
875
32
4
3
190,635
3
W
Cthulhu
8,335
926
19
2
0
199,064
1
L
Freya
6,400
711
18
2
3
125,160
0
W
Anhur
9,413
1,046
53
6
3
169,917
2
L
Chaac
5,876
653
16
2
0
167,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role