Player Matchup

Amaterasu
Amaterasu
EnricoDoritos
Amaterasu
Level 115
God Stats
3W - 0L
1,955 SR
Queue Stats
74W - 47L
1,678 Elo+
Party 2
Bakasura
Bakasura
Sangzor
Bakasura
Level 152
God Stats
12W - 4L
1,747 SR
Queue Stats
46W - 25L
1,718 Elo+
Party 2
Neith
Neith
bushkpe
Neith
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
295W - 291L
1,424 Elo+
Solo
Zhong Kui
Zhong Kui
sjoenes
Zhong Kui
Level 154
God Stats
4W - 4L
1,591 SR
Queue Stats
133W - 96L
1,585 Elo+
Party 2
Discordia
Discordia
unBockable
Discordia
Level 158
God Stats
1W - 0L
1,855 SR
Queue Stats
107W - 54L
1,706 Elo+
Party 2
Team Averages
Level 140
1,729 SR
1,622 Elo+

VS

Team Averages
Level 81
1,600 SR
1,531 Elo+
Ravana
Ravana
 
Ravana
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Blueshadowz
Scylla
Level 123
God Stats
4W - 4L
1,504 SR
Queue Stats
186W - 161L
1,610 Elo+
Solo
Anhur
Anhur
HarryBalsack
Anhur
Level 14
God Stats
2W - 1L
1,889 SR
Queue Stats
14W - 8L
1,605 Elo+
Party 1
Ne Zha
Ne Zha
NicoLovesMe
Ne Zha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,429 Elo+
Party 1
Khepri
Khepri
flo27xx
Khepri
Level 125
God Stats
98W - 68L
1,608 SR
Queue Stats
785W - 825L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
EnricoDoritos
Amaterasu
19
5 / 1 / 14
12,670
792
10,779
25,642
22,217
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
Sangzor
Bakasura
19
6 / 0 / 9
11,650
728
11,398
16,848
15,396
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
bushkpe
Neith
16
0 / 5 / 8
10,584
662
7,873
13,811
5,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
sjoenes
Zhong Kui
20
5 / 0 / 14
12,171
761
18,623
9,633
7,749
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
unBockable
Discordia
20
5 / 0 / 13
12,179
761
19,155
10,135
3,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
0 / 5 / 5
9,500
594
9,912
18,998
17,086
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
19
2 / 2 / 2
11,467
717
13,131
6,608
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 5 / 2
10,482
655
12,018
17,699
7,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
15
3 / 6 / 2
9,779
611
15,660
19,631
10,602
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Khepri
flo27xx
Khepri
16
0 / 3 / 4
9,721
608
4,744
16,773
17,620
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
21
21
Kills
6
6
Deaths
21
58
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
5
5
0.5
L
Scylla
2
2
2
1.5
W
Amaterasu
EnricoDoritos
Amaterasu
5
1
14
12
L
1
5
2
0.4
L
Ne Zha
3
6
2
0.67
W
Bakasura
Sangzor
Bakasura
6
0
9
10.5
W
Neith
bushkpe
Neith
0
5
8
0.8
L
Khepri
flo27xx
Khepri
0
3
4
0.67
W
Zhong Kui
sjoenes
Zhong Kui
5
0
14
12
W
Discordia
unBockable
Discordia
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,828
Damage
55,465
76,069
Taken
79,709
55,293
Mitigated
55,896
25,632
Healing
14,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
9,912
2,118
0
4,973
18,998
17,086
0
8,602
9,020
124
26,683
L
Scylla
13,131
1,129
0
1,880
6,608
2,892
0
2,770
3,544
69,980
0
W
Amaterasu
EnricoDoritos
Amaterasu
10,779
3,240
2,570
8,390
25,642
22,217
1,237
6,559
19,083
1,687
31,065
L
12,018
6,786
0
3,222
17,699
7,696
0
10,149
7,009
0
52,728
L
Ne Zha
15,660
3,814
0
2,286
19,631
10,602
0
10,839
8,481
0
30,287
W
Bakasura
Sangzor
Bakasura
11,398
8,468
0
5,220
16,848
15,396
3,094
4,100
12,748
0
21,299
W
Neith
bushkpe
Neith
7,873
1,903
0
2,048
13,811
5,954
1,031
1,951
11,860
0
26,705
L
Khepri
flo27xx
Khepri
4,744
582
872
1,271
16,773
17,620
0
6,652
9,049
20,158
0
W
Zhong Kui
sjoenes
Zhong Kui
18,623
2,825
0
5,188
9,633
7,749
3,907
3,347
6,286
63,880
0
W
Discordia
unBockable
Discordia
19,155
2,074
96
2,120
10,135
3,977
2,226
2,042
8,093
59,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,254
Gold Earned
50,949
334
Minions Killed
316
0
Camps Cleared
0
1,759,610
Distance Traveled
1,532,294
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,500
594
42
3
0
311,606
1
L
Scylla
11,467
717
126
8
0
336,239
4
W
Amaterasu
12,670
792
35
2
0
390,340
3
L
Anhur
10,482
655
100
6
0
264,157
4
L
Ne Zha
9,779
611
21
1
0
307,548
0
W
Bakasura
11,650
728
49
3
0
400,177
0
W
Neith
10,584
662
51
3
0
288,246
1
L
Khepri
9,721
608
27
2
0
312,744
7
W
Zhong Kui
12,171
761
115
7
0
319,762
2
W
Discordia
12,179
761
84
5
0
361,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role