Player Matchup

Tiamat
Tiamat
Arazafas
Tiamat
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 31L
1,335 Elo+
Solo
Ganesha
Ganesha
Assasin_209
Ganesha
Level 67
God Stats
4W - 0L
1,500 SR
Queue Stats
14W - 20L
1,303 Elo+
Party 1
Ishtar
Ishtar
poophead27
Ishtar
Level 82
God Stats
6W - 12L
1,500 SR
Queue Stats
14W - 19L
1,324 Elo+
Party 1
Team Averages
Level 98
1,500 SR
1,321 Elo+

VS

Team Averages
Level 111
1,488 SR
1,427 Elo+
Ares
Ares
kRONICLE72
Ares
Level 68
God Stats
1W - 1L
1,696 SR
Queue Stats
25W - 32L
1,420 Elo+
Solo
Nox
Nox
sbmega1
Nox
Level 159
God Stats
161W - 316L
1,371 SR
Queue Stats
543W - 900L
1,401 Elo+
Solo
Hun Batz
Hun Batz
temp-405432
Hun Batz
Level 107
God Stats
1W - 1L
1,397 SR
Queue Stats
15W - 18L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Arazafas
Tiamat
14
0 / 8 / 4
10,321
607
9,837
17,348
9,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ganesha
Assasin_209
Ganesha
16
0 / 2 / 8
10,946
644
8,453
15,636
16,820
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ishtar
poophead27
Ishtar
17
8 / 3 / 0
12,863
757
15,631
11,904
5,573
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 7
11,277
663
11,202
21,219
17,922
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nox
15
4 / 2 / 8
12,025
707
5,625
13,635
9,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
temp-405432
Hun Batz
17
5 / 2 / 8
11,654
686
19,254
16,248
7,822
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
8
Kills
13
13
Deaths
8
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Arazafas
Tiamat
0
8
4
0.25
W
Ganesha
Assasin_209
Ganesha
0
2
8
2
L
4
4
7
1.88
W
Ishtar
poophead27
Ishtar
8
3
0
2.67
L
Nox
4
2
8
4
L
Hun Batz
temp-405432
Hun Batz
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,921
Damage
36,081
44,888
Taken
51,102
31,907
Mitigated
34,888
8,294
Healing
8,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Arazafas
Tiamat
9,837
745
0
1,572
17,348
9,514
470
5,721
11,627
32,762
0
W
Ganesha
Assasin_209
Ganesha
8,453
504
716
2,773
15,636
16,820
567
7,978
7,658
28,042
0
L
11,202
1,071
457
2,972
21,219
17,922
334
7,820
13,399
29,751
0
W
Ishtar
poophead27
Ishtar
15,631
9,311
636
2,597
11,904
5,573
1,687
3,807
8,097
0
43,049
L
Nox
5,625
146
0
3,746
13,635
9,144
403
7,021
6,614
27,849
0
L
Hun Batz
temp-405432
Hun Batz
19,254
4,101
0
1,239
16,248
7,822
767
5,018
11,230
0
76,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,130
Gold Earned
34,956
144
Minions Killed
173
3
Camps Cleared
10
843,613
Distance Traveled
869,327
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,321
607
63
4
0
279,335
4
W
Ganesha
10,946
644
4
0
0
305,454
0
L
Ares
11,277
663
20
1
1
300,380
0
W
Ishtar
12,863
757
77
5
3
258,824
0
L
Nox
12,025
707
42
2
1
262,557
0
L
Hun Batz
11,654
686
111
7
8
306,390
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role