Player Matchup

Artemis
Artemis
 
Artemis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
AZBigLawtMAN
Fenrir
Level 122
God Stats
1W - 5L
1,050 SR
Queue Stats
190W - 250L
1,392 Elo+
Solo
Nu Wa
Nu Wa
Berzaxee
Nu Wa
Level 44
God Stats
1W - 2L
1,710 SR
Queue Stats
58W - 89L
1,285 Elo+
Solo
Maui
Maui
Chubby Nuggz
Maui
Level 89
God Stats
4W - 3L
1,647 SR
Queue Stats
199W - 199L
1,474 Elo+
Party 2
Hercules
Hercules
Gonzofam314
Hercules
Level 29
God Stats
1W - 3L
1,349 SR
Queue Stats
25W - 49L
1,320 Elo+
Party 2
Team Averages
Level 86
1,451 SR
1,394 Elo+

VS

Team Averages
Level 118
1,632 SR
1,532 Elo+
Khepri
Khepri
 
Khepri
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
AllSeer
Fenrir
Level 160
God Stats
9W - 4L
1,625 SR
Queue Stats
692W - 280L
1,656 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CUFAXS
Ah Muzen Cab
Level 144
God Stats
3W - 2L
1,519 SR
Queue Stats
101W - 103L
1,460 Elo+
Solo
Freya
Freya
ChristinaLoveXD
Freya
Level 29
God Stats
9W - 0L
1,820 SR
Queue Stats
187W - 71L
1,664 Elo+
Party 1
Mercury
Mercury
TAT3R19
Mercury
Level 158
God Stats
2W - 1L
1,697 SR
Queue Stats
380W - 419L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
0 / 7 / 0
4,586
382
3,410
9,326
2,333
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
11
2 / 0 / 1
6,166
514
4,879
9,026
3,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Berzaxee
Nu Wa
9
0 / 4 / 0
5,231
436
3,479
8,650
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 0
5,832
486
2,867
8,272
5,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Gonzofam314
Hercules
10
1 / 2 / 0
5,593
466
2,785
10,688
7,876
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
1 / 0 / 7
6,362
530
1,786
4,279
2,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
AllSeer
Fenrir
12
8 / 1 / 1
7,470
623
10,604
12,637
5,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ah Muzen Cab
CUFAXS
Ah Muzen Cab
12
2 / 1 / 3
6,778
565
5,710
4,572
1,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
2 / 1 / 0
7,040
587
8,256
10,252
4,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mercury
TAT3R19
Mercury
11
2 / 1 / 2
6,334
528
4,005
9,106
3,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
4
Kills
15
15
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
7
0
0
W
Khepri
 
Khepri
1
0
7
4.5
L
Fenrir
2
0
1
2.5
W
Fenrir
AllSeer
Fenrir
8
1
1
8.5
L
Nu Wa
Berzaxee
Nu Wa
0
4
0
0
W
Ah Muzen Cab
CUFAXS
Ah Muzen Cab
2
1
3
3.5
W
2
1
0
2
L
1
2
0
0.5
L
Hercules
Gonzofam314
Hercules
1
2
0
0.5
W
Mercury
TAT3R19
Mercury
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,420
Damage
30,361
45,962
Taken
40,846
21,439
Mitigated
16,716
9,722
Healing
20,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,410
1,659
0
851
9,326
2,333
0
573
8,753
0
19,417
W
Khepri
 
Khepri
1,786
405
0
1,726
4,279
2,490
0
408
3,871
17,377
0
L
Fenrir
4,879
1,933
0
2,649
9,026
3,595
0
1,671
7,355
0
40,723
W
Fenrir
AllSeer
Fenrir
10,604
6,332
0
9,190
12,637
5,317
0
2,265
10,372
0
48,926
L
Nu Wa
Berzaxee
Nu Wa
3,479
719
0
660
8,650
2,517
0
857
7,793
32,601
0
W
Ah Muzen Cab
CUFAXS
Ah Muzen Cab
5,710
2,537
0
1,119
4,572
1,759
462
1,571
3,001
0
56,605
W
8,256
2,516
0
7,543
10,252
4,069
720
658
9,594
52,474
0
L
2,867
1,096
0
1,845
8,272
5,118
0
776
7,496
21,123
1,153
L
Hercules
Gonzofam314
Hercules
2,785
1,463
0
3,717
10,688
7,876
0
6,165
4,523
0
21,330
W
Mercury
TAT3R19
Mercury
4,005
2,184
0
625
9,106
3,081
0
1,051
8,055
0
45,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,408
Gold Earned
33,984
237
Minions Killed
368
0
Camps Cleared
0
1,108,857
Distance Traveled
1,206,415
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,586
382
37
3
0
199,649
3
W
Khepri
6,362
530
36
3
0
228,967
2
L
Fenrir
6,166
514
72
6
0
265,851
5
W
Fenrir
7,470
623
79
7
0
236,321
0
L
Nu Wa
5,231
436
56
5
0
209,696
1
W
Ah Muzen Cab
6,778
565
106
9
0
242,663
2
W
Freya
7,040
587
77
6
0
210,313
0
L
Maui
5,832
486
41
3
0
229,523
1
L
Hercules
5,593
466
31
3
0
204,138
1
W
Mercury
6,334
528
70
6
0
288,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role