Player Matchup

Skadi
Skadi
Integimus
Skadi
Level 101
God Stats
8W - 7L
1,618 SR
Queue Stats
262W - 270L
1,460 Elo+
Solo
Chaac
Chaac
Monster
Chaac
Level 117
God Stats
0W - 2L
1,260 SR
Queue Stats
31W - 37L
1,504 Elo+
Solo
Tsukuyomi
Tsukuyomi
Plasmatix69
Tsukuyomi
Level 128
God Stats
2W - 2L
1,701 SR
Queue Stats
184W - 152L
1,503 Elo+
Party 1
Geb
Geb
TrashFader
Geb
Level 96
God Stats
19W - 7L
1,668 SR
Queue Stats
142W - 114L
1,518 Elo+
Party 1
Merlin
Merlin
itzkilas
Merlin
Level 124
God Stats
19W - 13L
1,512 SR
Queue Stats
140W - 155L
1,517 Elo+
Solo
Team Averages
Level 113
1,552 SR
1,500 Elo+

VS

Team Averages
Level 127
1,452 SR
1,506 Elo+
Cthulhu
Cthulhu
Acctiviti
Cthulhu
Level 119
God Stats
95W - 105L
1,488 SR
Queue Stats
324W - 336L
1,478 Elo+
Solo
Pele
Pele
ShadëtheGraey
Pele
Level 154
God Stats
10W - 9L
1,532 SR
Queue Stats
332W - 331L
1,516 Elo+
Solo
Hades
Hades
jediandy82
Hades
Level 109
God Stats
3W - 3L
1,372 SR
Queue Stats
296W - 342L
1,448 Elo+
Solo
Neith
Neith
rjjon10
Neith
Level 108
God Stats
2W - 6L
1,260 SR
Queue Stats
60W - 51L
1,531 Elo+
Solo
Discordia
Discordia
스DarkBlazer스
Discordia
Level 147
God Stats
1W - 1L
1,605 SR
Queue Stats
86W - 82L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Integimus
Skadi
7
0 / 1 / 0
4,384
487
2,118
4,086
1,227
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
Monster
Chaac
9
1 / 2 / 1
5,285
587
4,505
9,257
5,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Plasmatix69
Tsukuyomi
9
2 / 0 / 1
5,132
570
2,723
5,758
2,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 0 / 0
4,510
501
1,074
6,339
2,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
itzkilas
Merlin
8
1 / 1 / 0
4,832
537
4,027
5,828
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Acctiviti
Cthulhu
8
1 / 0 / 0
4,462
496
3,309
2,724
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 0 / 1
5,277
586
1,868
6,705
2,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hades
10
1 / 2 / 0
5,351
595
5,966
7,037
4,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
rjjon10
Neith
10
1 / 0 / 0
5,131
570
1,912
3,348
1,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
8
0 / 2 / 0
4,477
497
4,807
3,893
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
4
Kills
4
4
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Acctiviti
Cthulhu
1
0
0
1
L
Skadi
Integimus
Skadi
0
1
0
0
L
Chaac
Monster
Chaac
1
2
1
0.75
L
Tsukuyomi
Plasmatix69
Tsukuyomi
2
0
1
2.5
W
1
0
1
1.5
L
0
0
0
0
L
Merlin
itzkilas
Merlin
1
1
0
1
W
Hades
1
2
0
0.5
W
Neith
rjjon10
Neith
1
0
0
1
W
Discordia
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,447
Damage
17,862
31,268
Taken
23,707
14,177
Mitigated
10,727
10,100
Healing
10,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Acctiviti
Cthulhu
3,309
459
144
823
2,724
1,474
0
685
2,039
14,867
707
L
Skadi
Integimus
Skadi
2,118
450
0
250
4,086
1,227
0
620
3,466
0
25,013
L
Chaac
Monster
Chaac
4,505
1,532
0
3,479
9,257
5,944
345
5,757
3,500
0
34,320
L
Tsukuyomi
Plasmatix69
Tsukuyomi
2,723
1,034
0
2,290
5,758
2,102
0
1,645
4,113
0
28,125
W
1,868
356
0
4,256
6,705
2,349
0
1,554
5,151
0
38,045
L
1,074
28
1,215
1,526
6,339
2,627
0
2,416
3,923
8,434
1,674
L
Merlin
itzkilas
Merlin
4,027
858
0
1,340
5,828
2,277
0
3,618
2,210
31,676
0
W
Hades
5,966
1,828
0
3,696
7,037
4,088
0
0
7,037
36,853
0
W
Neith
rjjon10
Neith
1,912
728
0
1,474
3,348
1,287
336
332
3,016
0
40,649
W
Discordia
4,807
709
0
500
3,893
1,529
0
2,448
1,445
32,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,143
Gold Earned
24,698
242
Minions Killed
330
0
Camps Cleared
0
821,035
Distance Traveled
787,052
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,462
496
36
4
0
142,762
4
L
Skadi
4,384
487
62
7
0
109,909
2
L
Chaac
5,285
587
54
6
0
151,634
0
L
Tsukuyomi
5,132
570
58
6
0
214,173
4
W
Pele
5,277
586
84
9
0
192,872
2
L
Geb
4,510
501
17
2
0
187,096
3
L
Merlin
4,832
537
51
6
0
158,223
3
W
Hades
5,351
595
70
8
0
134,138
0
W
Neith
5,131
570
82
9
0
154,522
2
W
Discordia
4,477
497
58
6
0
162,758
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role