Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
AshAsia
Chang'e
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 127L
1,468 Elo+
Party 1
King Arthur
King Arthur
HuskyJ
King Arthur
Level 116
God Stats
21W - 27L
1,484 SR
Queue Stats
266W - 269L
1,504 Elo+
Party 1
Team Averages
Level 102
1,495 SR
1,491 Elo+

VS

Team Averages
Level 74
1,529 SR
1,711 Elo+
Scylla
Scylla
Eddron
Scylla
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 4L
1,810 Elo+
Party 2
Shiva
Shiva
SumusDeus
Shiva
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 6L
1,810 Elo+
Party 2
Fenrir
Fenrir
sergiortega26
Fenrir
Level 113
God Stats
9W - 10L
1,586 SR
Queue Stats
86W - 97L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
0 / 2 / 1
7,109
646
10,164
8,898
3,932
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
AshAsia
Chang'e
10
1 / 3 / 0
6,837
622
8,308
9,588
3,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
HuskyJ
King Arthur
10
0 / 2 / 1
6,773
616
8,373
14,357
11,019
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Eddron
Scylla
13
2 / 0 / 3
8,171
743
14,534
7,993
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
SumusDeus
Shiva
11
0 / 1 / 2
7,831
712
5,607
13,763
10,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
5 / 0 / 2
9,223
838
8,623
15,714
17,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
1
Kills
7
7
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
2
1
0.25
L
Chang'e
AshAsia
Chang'e
1
3
0
0.33
W
Scylla
Eddron
Scylla
2
0
3
3.5
L
King Arthur
HuskyJ
King Arthur
0
2
1
0.25
W
Shiva
SumusDeus
Shiva
0
1
2
1
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,845
Damage
28,764
32,843
Taken
37,470
18,599
Mitigated
31,301
6,442
Healing
10,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
10,164
6,526
0
1,138
8,898
3,932
0
3,899
4,999
0
28,936
L
Chang'e
AshAsia
Chang'e
8,308
813
1,917
2,623
9,588
3,648
0
5,891
3,697
21,070
0
W
Scylla
Eddron
Scylla
14,534
1,525
0
957
7,993
3,334
75
813
7,114
47,570
0
L
King Arthur
HuskyJ
King Arthur
8,373
858
0
764
14,357
11,019
0
5,007
9,350
0
21,241
W
Shiva
SumusDeus
Shiva
5,607
2,140
1,414
3,052
13,763
10,911
0
4,241
9,070
0
17,371
W
8,623
969
0
5,104
15,714
17,056
574
3,041
12,317
0
16,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,719
Gold Earned
25,225
115
Minions Killed
124
4
Camps Cleared
6
665,030
Distance Traveled
678,978
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,109
646
54
5
3
207,476
0
L
Chang'e
6,837
622
35
3
1
217,707
1
W
Scylla
8,171
743
79
7
3
214,568
5
L
King Arthur
6,773
616
26
2
0
239,847
0
W
Shiva
7,831
712
30
3
2
229,111
0
W
Fenrir
9,223
838
15
1
1
235,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role