Player Matchup

Chang'e
Chang'e
CallantCody
Chang'e
Level 150
God Stats
9W - 6L
1,547 SR
Queue Stats
272W - 292L
1,457 Elo+
Solo
Cupid
Cupid
E-Evahn
Cupid
Level 126
God Stats
5W - 6L
1,532 SR
Queue Stats
87W - 102L
1,419 Elo+
Solo
Ravana
Ravana
Gryph3n
Ravana
Level 126
God Stats
11W - 8L
1,627 SR
Queue Stats
238W - 220L
1,537 Elo+
Solo
Bakasura
Bakasura
TheBibleeRiblee
Bakasura
Level 152
God Stats
6W - 9L
1,417 SR
Queue Stats
55W - 70L
1,416 Elo+
Solo
Atlas
Atlas
l2EDl2Ulvl
Atlas
Level 114
God Stats
19W - 9L
1,598 SR
Queue Stats
517W - 500L
1,393 Elo+
Solo
Team Averages
Level 134
1,544 SR
1,444 Elo+

VS

Team Averages
Level 68
1,435 SR
1,411 Elo+
Izanami
Izanami
Clawless4K
Izanami
Level 16
God Stats
1W - 3L
1,370 SR
Queue Stats
3W - 6L
1,324 Elo+
Party 1
Tyr
Tyr
Harper_Baryum
Tyr
Level 87
God Stats
3W - 2L
1,541 SR
Queue Stats
15W - 13L
1,419 Elo+
Party 1
Ymir
Ymir
MetoEscobar
Ymir
Level 68
God Stats
0W - 1L
1,476 SR
Queue Stats
29W - 38L
1,317 Elo+
Party 1
Agni
Agni
Slaughterson
Agni
Level 149
God Stats
3W - 8L
1,477 SR
Queue Stats
509W - 524L
1,520 Elo+
Solo
Bakasura
Bakasura
bferbvevbz
Bakasura
Level 19
God Stats
1W - 1L
1,312 SR
Queue Stats
31W - 21L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CallantCody
Chang'e
13
0 / 0 / 4
7,782
519
4,723
6,988
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cupid
E-Evahn
Cupid
15
0 / 0 / 3
8,693
580
3,669
8,707
3,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ravana
Gryph3n
Ravana
15
6 / 0 / 6
9,862
657
11,881
5,013
2,903
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
14
7 / 0 / 4
8,747
583
10,926
13,808
5,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
11
3 / 1 / 6
6,962
464
5,545
11,254
8,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Clawless4K
Izanami
13
0 / 2 / 0
7,367
491
4,514
8,991
2,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 4 / 0
7,186
479
3,390
14,709
10,515
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
0 / 4 / 1
6,401
427
2,890
11,232
10,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 2 / 0
6,870
458
7,032
5,250
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
bferbvevbz
Bakasura
12
0 / 4 / 0
6,922
461
2,330
14,297
6,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
16
Kills
1
1
Deaths
16
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CallantCody
Chang'e
0
0
4
2
L
Izanami
Clawless4K
Izanami
0
2
0
0
W
Cupid
E-Evahn
Cupid
0
0
3
1.5
W
Ravana
Gryph3n
Ravana
6
0
6
9
L
0
4
0
0
L
0
4
1
0.13
L
1
2
0
0.5
W
Bakasura
7
0
4
9
L
Bakasura
bferbvevbz
Bakasura
0
4
0
0
W
Atlas
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,744
Damage
20,156
45,770
Taken
54,479
24,358
Mitigated
31,812
22,189
Healing
9,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CallantCody
Chang'e
4,723
259
1,454
5,767
6,988
3,003
0
3,906
3,082
53,778
0
L
Izanami
Clawless4K
Izanami
4,514
2,211
0
2,922
8,991
2,989
0
950
7,918
0
66,923
W
Cupid
E-Evahn
Cupid
3,669
1,573
1,688
6,252
8,707
3,592
1,147
357
8,350
0
73,115
W
Ravana
Gryph3n
Ravana
11,881
3,773
0
2,710
5,013
2,903
135
339
4,664
0
74,698
L
3,390
442
0
2,337
14,709
10,515
0
366
13,293
0
43,748
L
2,890
214
0
1,410
11,232
10,310
0
4,463
6,108
22,649
0
L
7,032
694
0
275
5,250
1,977
0
1,881
3,019
48,997
0
W
Bakasura
10,926
7,259
0
2,879
13,808
5,987
963
3,431
10,084
0
50,705
L
Bakasura
bferbvevbz
Bakasura
2,330
1,673
0
2,961
14,297
6,021
38
2,608
11,276
0
39,136
W
Atlas
5,545
2,405
393
1,046
11,254
8,873
36
2,883
8,371
25,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,046
Gold Earned
34,746
498
Minions Killed
424
0
Camps Cleared
0
1,454,344
Distance Traveled
1,487,813
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,782
519
104
7
0
277,198
3
L
Izanami
7,367
491
135
9
0
274,285
1
W
Cupid
8,693
580
137
9
0
296,785
6
W
Ravana
9,862
657
135
9
0
269,390
2
L
Tyr
7,186
479
86
6
0
313,914
3
L
Ymir
6,401
427
20
1
0
270,521
2
L
Agni
6,870
458
86
6
0
275,362
1
W
Bakasura
8,747
583
95
6
0
331,640
0
L
Bakasura
6,922
461
97
6
0
353,731
0
W
Atlas
6,962
464
27
2
0
279,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role