Player Matchup

Neith
Neith
 
Neith
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Avertere
Cthulhu
Level 31
God Stats
7W - 5L
1,407 SR
Queue Stats
15W - 10L
1,301 Elo+
Party 1
Ne Zha
Ne Zha
Craizinz-
Ne Zha
Level 46
God Stats
2W - 1L
1,418 SR
Queue Stats
19W - 15L
1,265 Elo+
Party 1
Bellona
Bellona
FiosProdigy
Bellona
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,300 Elo+
Party 1
Freya
Freya
Shenkai1988
Freya
Level 86
God Stats
1W - 1L
1,286 SR
Queue Stats
280W - 290L
1,240 Elo+
Solo
Team Averages
Level 51
1,422 SR
1,321 Elo+

VS

Team Averages
Level 72
1,391 SR
1,290 Elo+
Maui
Maui
Ajota710
Maui
Level 68
God Stats
0W - 5L
1,125 SR
Queue Stats
215W - 228L
1,251 Elo+
Solo
Merlin
Merlin
GANDALF87
Merlin
Level 69
God Stats
8W - 9L
1,508 SR
Queue Stats
285W - 325L
1,278 Elo+
Solo
Osiris
Osiris
Leonix Orion885
Osiris
Level 79
God Stats
7W - 9L
1,401 SR
Queue Stats
297W - 341L
1,334 Elo+
Solo
Awilix
Awilix
cesarjuegon
Awilix
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 68L
1,287 Elo+
Solo
Cernunnos
Cernunnos
citriclabel
Cernunnos
Level 85
God Stats
4W - 8L
1,423 SR
Queue Stats
18W - 32L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
2 / 1 / 0
3,987
665
2,124
3,711
1,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Avertere
Cthulhu
6
0 / 0 / 0
3,691
615
1,459
4,571
2,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
Craizinz-
Ne Zha
7
3 / 0 / 0
4,480
747
1,484
4,099
1,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bellona
FiosProdigy
Bellona
8
1 / 0 / 0
4,192
699
2,181
4,067
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 0 / 4
3,966
661
1,947
3,116
1,145
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
6
1 / 0 / 0
3,988
665
1,302
4,137
2,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
GANDALF87
Merlin
1
0 / 0 / 0
1,245
208
0
0
0
7
0 / 1 / 0
4,079
680
1,815
4,475
2,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
5
0 / 4 / 0
3,462
577
2,903
4,972
1,678
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
citriclabel
Cernunnos
5
0 / 1 / 0
3,489
582
2,112
3,613
1,073
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
6
Kills
1
1
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
0
2
L
Maui
1
0
0
1
W
Cthulhu
Avertere
Cthulhu
0
0
0
0
W
Ne Zha
Craizinz-
Ne Zha
3
0
0
3
W
Bellona
FiosProdigy
Bellona
1
0
0
1
L
Merlin
GANDALF87
Merlin
0
0
0
0
L
0
1
0
0
W
0
0
4
2
L
Awilix
0
4
0
0
L
Cernunnos
citriclabel
Cernunnos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,195
Damage
8,132
19,564
Taken
17,197
8,051
Mitigated
7,524
7,149
Healing
5,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,124
1,187
0
990
3,711
1,324
216
775
2,936
0
18,261
L
Maui
1,302
426
0
1,442
4,137
2,117
0
1,195
2,942
10,202
0
W
Cthulhu
Avertere
Cthulhu
1,459
438
0
1,081
4,571
2,108
0
428
4,143
13,187
0
W
Ne Zha
Craizinz-
Ne Zha
1,484
248
0
1,603
4,099
1,293
23
0
4,099
0
19,775
W
Bellona
FiosProdigy
Bellona
2,181
780
0
2,472
4,067
2,181
0
0
4,067
0
18,741
L
Merlin
GANDALF87
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
1,815
874
0
2,644
4,475
2,656
0
0
4,475
0
18,762
W
1,947
800
158
845
3,116
1,145
883
99
3,017
11,669
0
L
Awilix
2,903
1,651
0
0
4,972
1,678
0
1,535
3,437
0
12,109
L
Cernunnos
citriclabel
Cernunnos
2,112
1,396
127
1,215
3,613
1,073
0
676
2,937
0
16,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,316
Gold Earned
16,263
134
Minions Killed
112
0
Camps Cleared
0
586,064
Distance Traveled
471,962
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,987
665
22
4
0
111,981
0
L
Maui
3,988
665
22
4
0
128,889
3
W
Cthulhu
3,691
615
22
4
0
113,351
0
W
Ne Zha
4,480
747
41
7
0
136,940
0
W
Bellona
4,192
699
29
5
0
122,983
0
L
Merlin
1,245
208
0
0
0
0
0
L
Osiris
4,079
680
44
7
0
105,482
1
W
Freya
3,966
661
20
3
0
100,809
0
L
Awilix
3,462
577
18
3
0
116,583
0
L
Cernunnos
3,489
582
28
5
0
121,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role