Player Matchup

Vamana
Vamana
DasMetu96
Vamana
Level 124
God Stats
3W - 0L
1,670 SR
Queue Stats
77W - 59L
1,510 Elo+
Party 2
Xbalanque
Xbalanque
Hanzer91
Xbalanque
Level 137
God Stats
1W - 8L
1,019 SR
Queue Stats
427W - 455L
1,443 Elo+
Solo
Bastet
Bastet
Meanmachin
Bastet
Level 147
God Stats
8W - 2L
1,705 SR
Queue Stats
335W - 346L
1,452 Elo+
Solo
Kuzenbo
Kuzenbo
SinekValesy
Kuzenbo
Level 153
God Stats
3W - 2L
1,475 SR
Queue Stats
206W - 192L
1,531 Elo+
Party 2
The Morrigan
The Morrigan
fledermausmann18
The Morrigan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,406 Elo+
Solo
Team Averages
Level 118
1,474 SR
1,468 Elo+

VS

Team Averages
Level 107
1,420 SR
1,478 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Fevony
Merlin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 57L
1,375 Elo+
Party 1
Serqet
Serqet
Taknara
Serqet
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,633 Elo+
Solo
Susano
Susano
mazzarty
Susano
Level 125
God Stats
2W - 4L
1,357 SR
Queue Stats
164W - 191L
1,466 Elo+
Solo
Erlang Shen
Erlang Shen
mr-atega
Erlang Shen
Level 123
God Stats
2W - 7L
1,243 SR
Queue Stats
193W - 210L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DasMetu96
Vamana
18
5 / 4 / 16
11,767
784
14,459
25,330
30,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
Hanzer91
Xbalanque
18
6 / 2 / 22
11,660
777
25,496
13,369
7,281
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Meanmachin
Bastet
19
6 / 1 / 23
11,672
778
17,480
16,408
9,157
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
SinekValesy
Kuzenbo
19
8 / 2 / 17
12,736
849
12,179
20,634
35,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Earring

Mystical Earring

+15
Mp 5

The Morrigan
fledermausmann18
The Morrigan
20
7 / 1 / 21
12,067
804
12,576
9,131
5,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
0 / 7 / 7
9,250
617
8,362
22,032
34,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Merlin
Fevony
Merlin
15
1 / 7 / 5
8,955
597
15,195
13,292
7,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
Taknara
Serqet
15
3 / 6 / 6
9,774
652
8,601
13,654
9,784
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
mazzarty
Susano
16
3 / 7 / 4
9,858
657
19,387
18,899
12,239
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Erlang Shen
mr-atega
Erlang Shen
18
3 / 5 / 4
10,162
677
14,849
21,986
31,760
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
36
32
Kills
10
10
Deaths
32
99
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
7
7
0.5
W
Vamana
DasMetu96
Vamana
5
4
16
3.25
L
Merlin
Fevony
Merlin
1
7
5
0.5
W
Xbalanque
Hanzer91
Xbalanque
6
2
22
8.5
W
Bastet
Meanmachin
Bastet
6
1
23
17.5
W
Kuzenbo
SinekValesy
Kuzenbo
8
2
17
8.25
L
Serqet
Taknara
Serqet
3
6
6
1
W
The Morrigan
fledermausmann18
The Morrigan
7
1
21
17.5
L
Susano
mazzarty
Susano
3
7
4
0.71
L
Erlang Shen
mr-atega
Erlang Shen
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,190
Damage
66,394
84,872
Taken
89,863
87,558
Mitigated
95,769
37,296
Healing
20,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
8,362
780
1,112
1,861
22,032
34,744
0
5,027
17,005
15,387
0
W
Vamana
DasMetu96
Vamana
14,459
6,720
5,107
9,506
25,330
30,219
1,289
6,754
18,117
3,787
25,878
L
Merlin
Fevony
Merlin
15,195
1,609
860
755
13,292
7,242
0
3,313
9,979
39,119
0
W
Xbalanque
Hanzer91
Xbalanque
25,496
9,642
3,883
3,258
13,369
7,281
1,954
3,486
9,619
0
51,342
W
Bastet
Meanmachin
Bastet
17,480
4,838
3,176
6,177
16,408
9,157
1,213
4,329
12,079
0
30,369
W
Kuzenbo
SinekValesy
Kuzenbo
12,179
4,216
1,376
2,685
20,634
35,691
1,005
7,103
12,848
24,084
0
L
Serqet
Taknara
Serqet
8,601
2,431
700
1,286
13,654
9,784
0
2,359
11,295
0
12,232
W
The Morrigan
fledermausmann18
The Morrigan
12,576
2,436
1,311
817
9,131
5,210
1,977
2,937
6,132
28,832
7,024
L
Susano
mazzarty
Susano
19,387
1,362
2,050
2,361
18,899
12,239
0
4,412
14,487
0
41,377
L
Erlang Shen
mr-atega
Erlang Shen
14,849
3,711
2,363
6,783
21,986
31,760
0
7,090
14,896
2,504
29,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,902
Gold Earned
47,999
180
Minions Killed
149
0
Camps Cleared
0
1,492,468
Distance Traveled
1,177,650
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,250
617
16
1
0
213,358
0
W
Vamana
11,767
784
18
1
0
273,765
1
L
Merlin
8,955
597
44
3
0
194,892
0
W
Xbalanque
11,660
777
51
3
0
281,939
5
W
Bastet
11,672
778
27
2
0
309,058
5
W
Kuzenbo
12,736
849
31
2
0
321,944
0
L
Serqet
9,774
652
15
1
0
228,770
4
W
The Morrigan
12,067
804
53
4
0
305,762
0
L
Susano
9,858
657
41
3
0
288,401
1
L
Erlang Shen
10,162
677
33
2
0
252,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role