Player Matchup

Anubis
Anubis
Clairebear92884
Anubis
Level 60
God Stats
32W - 32L
1,399 SR
Queue Stats
383W - 436L
1,253 Elo+
Party 1
Ishtar
Ishtar
claudiareboucas2
Ishtar
Level 65
God Stats
9W - 5L
1,565 SR
Queue Stats
136W - 140L
1,329 Elo+
Party 2
Hades
Hades
juniorcabcrv
Hades
Level 122
God Stats
161W - 134L
1,467 SR
Queue Stats
202W - 204L
1,308 Elo+
Party 2
Yemoja
Yemoja
lusafer420
Yemoja
Level 160
God Stats
31W - 13L
1,548 SR
Queue Stats
91W - 82L
1,368 Elo+
Party 1
Bakasura
Bakasura
trisC_masita
Bakasura
Level 49
God Stats
2W - 2L
1,194 SR
Queue Stats
40W - 41L
1,300 Elo+
Solo
Team Averages
Level 91
1,435 SR
1,312 Elo+

VS

Team Averages
Level 70
1,441 SR
1,249 Elo+
Poseidon
Poseidon
Kara-Emir
Poseidon
Level 69
God Stats
18W - 21L
1,354 SR
Queue Stats
142W - 146L
1,248 Elo+
Solo
Jormungandr
Jormungandr
Snowviking784
Jormungandr
Level 69
God Stats
16W - 13L
1,471 SR
Queue Stats
302W - 315L
1,280 Elo+
Solo
Ravana
Ravana
TearDatUp08
Ravana
Level 65
God Stats
1W - 5L
1,253 SR
Queue Stats
111W - 115L
1,320 Elo+
Solo
Charybdis
Charybdis
TheShadowsHuntUs
Charybdis
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,216 Elo+
Solo
Anubis
Anubis
doctor_kid8
Anubis
Level 68
God Stats
6W - 3L
1,625 SR
Queue Stats
23W - 41L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 1
11,625
505
3,516
12,106
6,563
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
7 / 3 / 4
12,043
524
20,301
18,981
7,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
2 / 2 / 9
11,113
483
19,327
20,365
11,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
lusafer420
Yemoja
18
7 / 2 / 4
11,567
503
14,372
18,688
11,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
trisC_masita
Bakasura
17
4 / 3 / 5
10,955
476
6,418
19,309
11,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Kara-Emir
Poseidon
18
6 / 4 / 1
11,900
517
14,529
12,631
4,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Snowviking784
Jormungandr
14
1 / 5 / 6
9,628
419
8,638
26,163
35,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
17
4 / 1 / 2
10,611
461
10,550
10,891
5,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Charybdis
14
1 / 7 / 2
8,371
364
11,585
18,828
8,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
16
3 / 4 / 3
9,930
432
17,071
18,393
10,720
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
21
Kills
15
15
Deaths
21
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
5
1
0.3
L
Poseidon
Kara-Emir
Poseidon
6
4
1
1.63
L
Jormungandr
Snowviking784
Jormungandr
1
5
6
0.8
L
Ravana
4
1
2
5
L
Charybdis
1
7
2
0.29
W
7
3
4
3
L
Anubis
3
4
3
1.13
W
2
2
9
3.25
W
Yemoja
lusafer420
Yemoja
7
2
4
4.5
W
Bakasura
trisC_masita
Bakasura
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,934
Damage
62,373
89,449
Taken
86,906
49,106
Mitigated
64,513
36,979
Healing
16,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,516
403
0
3,100
12,106
6,563
2,600
6,837
5,269
83,201
0
L
Poseidon
Kara-Emir
Poseidon
14,529
1,948
0
0
12,631
4,726
886
4,514
7,923
105,823
0
L
Jormungandr
Snowviking784
Jormungandr
8,638
2,442
159
1,748
26,163
35,191
9
10,135
15,988
52,961
1,206
L
Ravana
10,550
2,635
0
686
10,891
5,584
0
4,821
5,990
0
81,812
L
Charybdis
11,585
6,197
0
5,118
18,828
8,292
210
3,440
15,388
0
51,280
W
20,301
11,312
480
5,711
18,981
7,772
5,839
4,788
14,193
0
101,453
L
Anubis
17,071
1,734
0
9,198
18,393
10,720
420
12,182
5,936
80,299
0
W
19,327
1,174
1,148
7,160
20,365
11,450
1,306
12,304
8,061
72,357
0
W
Yemoja
lusafer420
Yemoja
14,372
5,559
5,596
5,193
18,688
11,463
585
10,540
8,148
58,259
9,754
W
Bakasura
trisC_masita
Bakasura
6,418
4,012
920
7,671
19,309
11,858
0
6,304
13,005
0
37,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,303
Gold Earned
50,440
583
Minions Killed
512
0
Camps Cleared
0
1,986,417
Distance Traveled
2,036,242
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,625
505
163
7
0
361,564
4
L
Poseidon
11,900
517
164
7
0
394,670
0
L
Jormungandr
9,628
419
62
3
0
416,550
0
L
Ravana
10,611
461
128
6
0
487,231
11
L
Charybdis
8,371
364
66
3
0
383,390
4
W
Ishtar
12,043
524
138
6
0
362,289
3
L
Anubis
9,930
432
92
4
0
354,401
2
W
Hades
11,113
483
108
5
0
418,508
3
W
Yemoja
11,567
503
95
4
0
381,729
0
W
Bakasura
10,955
476
79
3
0
462,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role