Player Matchup

Agni
Agni
Chewcore
Agni
Level 28
God Stats
1W - 0L
1,871 SR
Queue Stats
19W - 3L
1,850 Elo+
Party 2
Merlin
Merlin
KandyKane964
Merlin
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,657 Elo+
Party 2
Geb
Geb
MrHunter1994
Geb
Level 85
God Stats
3W - 0L
2,049 SR
Queue Stats
41W - 17L
1,828 Elo+
Party 2
Bellona
Bellona
level1018
Bellona
Level 83
God Stats
2W - 0L
1,753 SR
Queue Stats
38W - 12L
1,779 Elo+
Party 2
Susano
Susano
sverrydt
Susano
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 74
1,735 SR
1,723 Elo+

VS

Team Averages
Level 93
1,511 SR
1,466 Elo+
Athena
Athena
CutesyGoddess
Athena
Level 160
God Stats
7W - 3L
1,707 SR
Queue Stats
194W - 202L
1,505 Elo+
Solo
Hun Batz
Hun Batz
Drozonyrdnal
Hun Batz
Level 65
God Stats
4W - 2L
1,644 SR
Queue Stats
161W - 164L
1,469 Elo+
Party 1
Ravana
Ravana
ERMHS
Ravana
Level 155
God Stats
2W - 3L
1,204 SR
Queue Stats
515W - 556L
1,605 Elo+
Solo
He Bo
He Bo
Kambownik
He Bo
Level 57
God Stats
2W - 3L
1,500 SR
Queue Stats
102W - 102L
1,471 Elo+
Party 1
Bastet
Bastet
bbmr12221
Bastet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
19
10 / 2 / 19
11,995
857
28,642
10,260
5,296
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
19
6 / 3 / 16
11,629
831
19,247
13,589
7,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 2 / 21
10,434
745
11,138
18,501
22,251
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
level1018
Bellona
19
11 / 3 / 16
12,324
880
21,861
23,294
24,708
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Susano
sverrydt
Susano
14
2 / 5 / 15
9,451
675
6,496
11,542
6,108
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 8
8,965
640
5,775
21,583
27,489
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
Drozonyrdnal
Hun Batz
16
2 / 7 / 5
9,548
682
12,687
19,406
10,764
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
ERMHS
Ravana
19
7 / 5 / 6
10,805
772
14,708
20,142
28,658
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
Kambownik
He Bo
15
1 / 9 / 5
8,887
635
11,756
14,538
7,925
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
bbmr12221
Bastet
16
3 / 5 / 7
9,473
677
10,997
17,551
9,988
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
46
32
Kills
15
15
Deaths
32
87
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Agni
10
2
19
9.75
L
2
6
8
1
L
Hun Batz
Drozonyrdnal
Hun Batz
2
7
5
0.64
L
Ravana
ERMHS
Ravana
7
5
6
2
L
He Bo
Kambownik
He Bo
1
9
5
0.39
W
Merlin
6
3
16
4.67
W
3
2
21
6.75
L
Bastet
bbmr12221
Bastet
3
5
7
1.3
W
Bellona
level1018
Bellona
11
3
16
6.33
W
Susano
sverrydt
Susano
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,384
Damage
55,923
77,186
Taken
93,220
66,277
Mitigated
84,824
27,675
Healing
26,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
28,642
5,676
1,894
1,345
10,260
5,296
3,325
2,239
8,021
44,404
0
L
5,775
904
3,102
3,208
21,583
27,489
0
13,359
8,224
12,116
0
L
Hun Batz
Drozonyrdnal
Hun Batz
12,687
1,728
550
3,679
19,406
10,764
0
13,747
5,659
0
24,853
L
Ravana
ERMHS
Ravana
14,708
3,341
780
8,058
20,142
28,658
0
13,010
7,132
0
26,668
L
He Bo
Kambownik
He Bo
11,756
992
1,234
1,891
14,538
7,925
0
9,784
4,754
18,777
0
W
Merlin
19,247
2,037
2,030
3,867
13,589
7,914
952
4,297
9,292
43,407
0
W
11,138
1,028
2,923
3,944
18,501
22,251
1,140
4,412
14,089
22,982
0
L
Bastet
bbmr12221
Bastet
10,997
3,152
41
3,995
17,551
9,988
0
11,455
6,096
0
20,323
W
Bellona
level1018
Bellona
21,861
5,946
4,087
6,009
23,294
24,708
2,175
4,539
18,755
4,184
34,313
W
Susano
sverrydt
Susano
6,496
1,416
156
1,420
11,542
6,108
1,195
2,044
9,498
0
12,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,833
Gold Earned
47,678
163
Minions Killed
107
0
Camps Cleared
0
1,325,287
Distance Traveled
1,178,344
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,995
857
42
3
0
238,236
1
L
Athena
8,965
640
13
1
0
211,869
3
L
Hun Batz
9,548
682
29
2
0
237,876
1
L
Ravana
10,805
772
27
2
0
241,641
1
L
He Bo
8,887
635
18
1
0
211,256
1
W
Merlin
11,629
831
52
4
0
239,888
0
W
Geb
10,434
745
13
1
0
290,480
1
L
Bastet
9,473
677
20
1
0
275,702
1
W
Bellona
12,324
880
43
3
0
289,958
3
W
Susano
9,451
675
13
1
0
266,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role