Player Matchup

Artio
Artio
Masters
Kobotics
Artio
Masters
Level 160
God Stats
1W - 2L
1,857 SR
Queue Stats
174W - 163L
2,387 MMR
Party 2
Ravana
Ravana
Diamond II
Kotorizos
Ravana
Diamond II
Level 160
God Stats
2W - 5L
1,480 SR
Queue Stats
147W - 134L
2,303 MMR
Party 2
Mercury
Mercury
Masters
MAZORISE
Mercury
Masters
Level 160
God Stats
7W - 13L
1,613 SR
Queue Stats
707W - 709L
2,517 MMR
Solo
Kukulkan
Kukulkan
Masters
Mirryo
Kukulkan
Masters
Level 160
God Stats
6W - 11L
1,370 SR
Queue Stats
337W - 336L
2,620 MMR
Solo
Heimdallr
Heimdallr
Masters
Mеrcу
Heimdallr
Masters
Level 160
God Stats
2W - 3L
1,789 SR
Queue Stats
90W - 76L
2,974 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 160
1,622 SR
2,560 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,611 SR
2,048 MMR
Bakasura
Bakasura
Masters
 
Bakasura
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Masters
 
Ao Kuang
Masters
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Diamond II
TT_Joker4
Chiron
Diamond II
Level 160
God Stats
35W - 32L
1,700 SR
Queue Stats
561W - 566L
2,273 MMR
Solo
Ganesha
Ganesha
Masters
scyτher
Ganesha
Masters
Level 160
God Stats
1W - 3L
1,760 SR
Queue Stats
216W - 199L
2,636 MMR
Solo
Agni
Agni
Diamond III
the_Mnl
Agni
Diamond III
Level 81
God Stats
9W - 9L
1,596 SR
Queue Stats
66W - 50L
2,330 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Kobotics
Artio
15
0 / 4 / 6
10,840
434
8,852
30,085
33,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
Kotorizos
Ravana
18
4 / 5 / 0
12,266
491
19,945
26,935
33,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
MAZORISE
Mercury
19
1 / 7 / 2
11,935
477
11,156
23,665
9,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
Mirryo
Kukulkan
20
3 / 2 / 3
13,262
530
19,202
15,051
6,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
Mеrcу
Heimdallr
18
4 / 3 / 2
12,125
485
19,656
18,092
8,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
UllrGebCliodhnaThor

VS

Bans
IshtarHadesThanatosSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
9 / 1 / 4
17,834
713
24,929
27,132
18,827
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ao Kuang
 
Ao Kuang
20
7 / 3 / 3
14,762
590
24,978
35,778
22,150
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
TT_Joker4
Chiron
20
2 / 5 / 5
13,898
556
13,407
19,148
8,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
scyτher
Ganesha
19
0 / 1 / 14
13,713
549
8,607
27,042
38,449
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
the_Mnl
Agni
19
3 / 2 / 3
13,483
539
13,973
12,337
6,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
12
Kills
21
21
Deaths
12
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
9
1
4
11
W
Ao Kuang
 
Ao Kuang
7
3
3
2.83
L
Artio
Kobotics
Artio
0
4
6
0.75
L
Ravana
Kotorizos
Ravana
4
5
0
0.8
L
Mercury
MAZORISE
Mercury
1
7
2
0.29
L
Kukulkan
Mirryo
Kukulkan
3
2
3
2.25
L
Heimdallr
Mеrcу
Heimdallr
4
3
2
1.67
W
Chiron
TT_Joker4
Chiron
2
5
5
0.9
W
Ganesha
scyτher
Ganesha
0
1
14
7
W
Agni
the_Mnl
Agni
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,811
Damage
85,894
113,828
Taken
121,437
92,509
Mitigated
94,897
35,553
Healing
58,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
24,929
18,674
0
10,430
27,132
18,827
3,882
5,708
21,424
0
226,808
W
Ao Kuang
 
Ao Kuang
24,978
5,116
0
24,274
35,778
22,150
5,487
4,583
31,195
129,063
0
L
Artio
Kobotics
Artio
8,852
1,412
5,839
7,161
30,085
33,227
0
14,611
14,603
31,555
3,840
L
Ravana
Kotorizos
Ravana
19,945
4,286
0
10,194
26,935
33,809
0
15,125
10,470
0
85,245
L
Mercury
MAZORISE
Mercury
11,156
5,295
0
1,165
23,665
9,740
0
6,664
16,292
0
134,795
L
Kukulkan
Mirryo
Kukulkan
19,202
1,942
0
3,151
15,051
6,845
0
7,477
6,193
132,176
0
L
Heimdallr
Mеrcу
Heimdallr
19,656
14,156
0
8,043
18,092
8,888
2,718
3,291
13,809
0
111,152
W
Chiron
TT_Joker4
Chiron
13,407
4,235
1,124
5,709
19,148
8,919
4,058
1,999
17,149
0
120,831
W
Ganesha
scyτher
Ganesha
8,607
1,197
0
10,701
27,042
38,449
823
11,096
15,946
45,707
0
W
Agni
the_Mnl
Agni
13,973
518
0
5,864
12,337
6,552
1,936
4,320
8,017
100,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,428
Gold Earned
73,690
701
Minions Killed
896
0
Camps Cleared
0
2,310,326
Distance Traveled
2,613,170
34
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
17,834
713
296
12
0
610,230
3
W
Ao Kuang
14,762
590
181
7
0
475,193
1
L
Artio
10,840
434
39
2
0
453,570
12
L
Ravana
12,266
491
123
5
0
427,389
8
L
Mercury
11,935
477
165
7
0
576,909
5
L
Kukulkan
13,262
530
227
9
0
500,332
7
L
Heimdallr
12,125
485
147
6
0
352,126
2
W
Chiron
13,898
556
197
8
0
495,274
8
W
Ganesha
13,713
549
13
1
0
521,407
5
W
Agni
13,483
539
209
8
0
511,066
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role