Player Matchup

Janus
Janus
 
Janus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
MrWhiteOut
Amaterasu
Level 59
God Stats
0W - 2L
1,307 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 1
Arachne
Arachne
xMombiex
Arachne
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,254 Elo+
Party 1
Team Averages
Level 44
1,436 SR
1,336 Elo+

VS

Team Averages
Level 138
1,405 SR
1,329 Elo+
Bacchus
Bacchus
KevyBoi206
Bacchus
Level 122
God Stats
21W - 22L
1,459 SR
Queue Stats
175W - 220L
1,346 Elo+
Solo
Nu Wa
Nu Wa
SuperestNova
Nu Wa
Level 146
God Stats
1W - 0L
1,381 SR
Queue Stats
82W - 115L
1,344 Elo+
Solo
Danzaburou
Danzaburou
XIRON5IGHTSX
Danzaburou
Level 146
God Stats
25W - 38L
1,376 SR
Queue Stats
247W - 405L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 5 / 1
8,737
672
9,784
12,522
4,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
MrWhiteOut
Amaterasu
12
0 / 7 / 4
8,451
650
7,667
17,474
7,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
xMombiex
Arachne
11
1 / 6 / 1
7,470
575
3,132
14,158
7,891
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KevyBoi206
Bacchus
14
4 / 1 / 10
10,460
805
8,548
12,181
16,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 1 / 10
9,638
741
15,297
5,795
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
XIRON5IGHTSX
Danzaburou
15
9 / 3 / 4
10,763
828
14,640
11,560
6,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
18
18
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
5
1
0.7
W
Bacchus
KevyBoi206
Bacchus
4
1
10
9
L
Amaterasu
MrWhiteOut
Amaterasu
0
7
4
0.29
W
5
1
10
10
W
Danzaburou
XIRON5IGHTSX
Danzaburou
9
3
4
3.67
L
Arachne
xMombiex
Arachne
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,583
Damage
38,485
44,154
Taken
29,536
20,296
Mitigated
24,989
8,188
Healing
5,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,784
1,858
390
3,182
12,522
4,494
0
7,455
5,067
42,435
0
W
Bacchus
KevyBoi206
Bacchus
8,548
1,460
0
1,703
12,181
16,088
437
3,359
8,606
17,599
0
L
Amaterasu
MrWhiteOut
Amaterasu
7,667
5,148
1,532
1,981
17,474
7,911
0
9,940
7,534
0
20,755
W
15,297
7,496
0
150
5,795
2,742
805
1,775
3,928
47,152
0
W
Danzaburou
XIRON5IGHTSX
Danzaburou
14,640
6,426
0
3,690
11,560
6,159
1,341
4,208
7,077
0
47,864
L
Arachne
xMombiex
Arachne
3,132
2,558
0
1,103
14,158
7,891
0
6,629
7,529
0
11,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,658
Gold Earned
30,861
124
Minions Killed
159
2
Camps Cleared
8
593,408
Distance Traveled
655,895
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,737
672
83
6
1
172,285
1
W
Bacchus
10,460
805
29
2
1
212,481
2
L
Amaterasu
8,451
650
23
2
1
217,292
8
W
Nu Wa
9,638
741
59
5
3
228,814
3
W
Danzaburou
10,763
828
71
5
4
214,600
1
L
Arachne
7,470
575
18
1
0
203,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role