Player Matchup

Charybdis
Charybdis
Platinum I
Atheenador
Charybdis
Platinum I
Level 155
God Stats
11W - 18L
1,409 SR
Queue Stats
187W - 210L
1,891 MMR
Solo
Lancelot
Lancelot
Masters
Fj0rdan
Lancelot
Masters
Level 154
God Stats
13W - 8L
1,770 SR
Queue Stats
191W - 173L
1,876 MMR
Solo
Cerberus
Cerberus
Platinum II
Knickš
Cerberus
Platinum II
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 166L
1,805 MMR
Solo
Ishtar
Ishtar
Platinum III
MountainPP
Ishtar
Platinum III
Level 123
God Stats
6W - 3L
1,740 SR
Queue Stats
367W - 373L
1,874 MMR
Solo
King Arthur
King Arthur
Platinum IV
TheQueenInbred
King Arthur
Platinum IV
Level 110
God Stats
19W - 6L
1,767 SR
Queue Stats
36W - 20L
1,852 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 125
1,637 SR
1,860 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 118
1,563 SR
1,780 MMR
Morgan Le Fay
Morgan Le Fay
Platinum II
 
Morgan Le Fay
Platinum II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Platinum IV
ELMORA6
Izanami
Platinum IV
Level 156
God Stats
6W - 7L
1,514 SR
Queue Stats
297W - 289L
1,803 MMR
Solo
Ganesha
Ganesha
Platinum V
LowBall3r
Ganesha
Platinum V
Level 79
God Stats
5W - 4L
1,713 SR
Queue Stats
56W - 48L
1,817 MMR
Solo
Bastet
Bastet
Platinum II
itsnotblaine
Bastet
Platinum II
Level 93
God Stats
1W - 1L
1,768 SR
Queue Stats
282W - 271L
1,869 MMR
Solo
Tyr
Tyr
Platinum V
widi66
Tyr
Platinum V
Level 122
God Stats
0W - 2L
1,320 SR
Queue Stats
65W - 59L
1,909 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Atheenador
Charybdis
17
1 / 2 / 1
10,419
548
9,489
15,597
5,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Fj0rdan
Lancelot
17
10 / 2 / 5
11,295
594
18,538
16,400
8,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
Knickš
Cerberus
14
0 / 2 / 7
9,320
491
9,720
19,997
15,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
MountainPP
Ishtar
17
3 / 4 / 2
10,478
551
9,865
16,650
7,741
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
TheQueenInbred
King Arthur
17
4 / 2 / 2
11,025
580
21,211
17,878
21,898
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
KhepriThorBellonaAtlas

VS

Bans
HadesDa JiArtioGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
3 / 3 / 3
9,485
499
12,401
12,809
5,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
ELMORA6
Izanami
18
3 / 4 / 0
11,137
586
14,158
19,239
7,171
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
LowBall3r
Ganesha
12
0 / 3 / 7
8,212
432
4,605
15,005
15,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
13
4 / 5 / 2
8,648
455
10,044
19,258
7,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tyr
widi66
Tyr
16
2 / 3 / 3
9,929
523
11,806
27,821
31,690
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
18
Kills
12
12
Deaths
18
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
3
3
1.5
W
Charybdis
Atheenador
Charybdis
1
2
1
0.75
L
Izanami
ELMORA6
Izanami
3
4
0
0.75
W
Lancelot
Fj0rdan
Lancelot
10
2
5
6.25
W
Cerberus
Knickš
Cerberus
0
2
7
1.75
L
Ganesha
LowBall3r
Ganesha
0
3
7
1.17
W
Ishtar
MountainPP
Ishtar
3
4
2
1
W
King Arthur
TheQueenInbred
King Arthur
4
2
2
2.5
L
Bastet
4
5
2
1
L
Tyr
widi66
Tyr
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,823
Damage
53,014
86,522
Taken
94,132
58,229
Mitigated
67,500
30,729
Healing
35,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
12,401
1,129
178
2,948
12,809
5,771
953
2,484
10,325
74,139
0
W
Charybdis
Atheenador
Charybdis
9,489
4,265
0
9,250
15,597
5,122
811
359
15,238
0
103,561
L
Izanami
ELMORA6
Izanami
14,158
9,867
0
7,244
19,239
7,171
2,914
2,619
16,620
0
126,553
W
Lancelot
Fj0rdan
Lancelot
18,538
4,549
0
1,300
16,400
8,169
0
2,955
13,445
28
109,375
W
Cerberus
Knickš
Cerberus
9,720
1,142
3,191
6,713
19,997
15,299
0
5,833
14,164
25,780
0
L
Ganesha
LowBall3r
Ganesha
4,605
479
2,795
2,539
15,005
15,039
202
2,404
12,601
12,999
893
W
Ishtar
MountainPP
Ishtar
9,865
6,152
0
6,644
16,650
7,741
396
6,660
9,990
0
102,294
W
King Arthur
TheQueenInbred
King Arthur
21,211
1,806
0
3,631
17,878
21,898
39
1,455
16,423
426
89,785
L
Bastet
10,044
3,058
0
6,486
19,258
7,829
0
1,408
17,850
0
58,999
L
Tyr
widi66
Tyr
11,806
1,348
0
13,229
27,821
31,690
0
1,259
26,562
161
77,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,537
Gold Earned
47,411
664
Minions Killed
561
0
Camps Cleared
0
1,918,844
Distance Traveled
1,777,255
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,485
499
135
7
0
346,640
4
W
Charybdis
10,419
548
166
9
0
359,548
6
L
Izanami
11,137
586
222
12
0
310,136
4
W
Lancelot
11,295
594
138
7
0
454,880
3
W
Cerberus
9,320
491
39
2
0
399,732
6
L
Ganesha
8,212
432
1
0
0
340,682
3
W
Ishtar
10,478
551
180
9
0
354,647
5
W
King Arthur
11,025
580
141
7
0
350,037
4
L
Bastet
8,648
455
81
4
0
379,000
7
L
Tyr
9,929
523
122
6
0
400,797
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role