Player Matchup

Horus
Horus
Cmon team5856
Horus
Level 66
God Stats
2W - 7L
1,259 SR
Queue Stats
285W - 288L
1,478 Elo+
Party 1
Hachiman
Hachiman
ConciseCash8692
Hachiman
Level 121
God Stats
1W - 2L
1,605 SR
Queue Stats
98W - 111L
1,462 Elo+
Solo
Zhong Kui
Zhong Kui
Dawgtired2
Zhong Kui
Level 78
God Stats
10W - 14L
1,320 SR
Queue Stats
173W - 189L
1,421 Elo+
Party 1
Awilix
Awilix
Kevinnn17
Awilix
Level 62
God Stats
7W - 9L
1,504 SR
Queue Stats
101W - 135L
1,356 Elo+
Party 2
Amaterasu
Amaterasu
LeeroyJ64
Amaterasu
Level 124
God Stats
7W - 7L
1,635 SR
Queue Stats
121W - 165L
1,372 Elo+
Party 2
Team Averages
Level 90
1,464 SR
1,418 Elo+

VS

Team Averages
Level 132
1,514 SR
1,412 Elo+
Janus
Janus
Calgabro
Janus
Level 158
God Stats
21W - 31L
1,408 SR
Queue Stats
441W - 488L
1,370 Elo+
Party 3
King Arthur
King Arthur
MaryPoppinsRaps
King Arthur
Level 126
God Stats
7W - 2L
1,656 SR
Queue Stats
51W - 42L
1,488 Elo+
Party 3
Medusa
Medusa
Perkxi
Medusa
Level 64
God Stats
5W - 5L
1,625 SR
Queue Stats
116W - 131L
1,437 Elo+
Solo
Thanatos
Thanatos
Shaolin Tastic
Thanatos
Level 160
God Stats
9W - 5L
1,442 SR
Queue Stats
335W - 370L
1,375 Elo+
Solo
Ganesha
Ganesha
crookdaddy
Ganesha
Level 153
God Stats
17W - 20L
1,442 SR
Queue Stats
456W - 500L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,847
485
2,895
7,489
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
7
0 / 3 / 0
4,372
437
4,130
6,852
2,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
Dawgtired2
Zhong Kui
9
0 / 1 / 0
4,669
467
312
4,200
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Awilix
Kevinnn17
Awilix
8
0 / 1 / 0
4,521
452
5,251
6,365
3,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Amaterasu
LeeroyJ64
Amaterasu
12
1 / 1 / 1
6,403
640
6,225
6,685
5,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Calgabro
Janus
10
0 / 0 / 0
5,403
540
3,802
3,354
903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
MaryPoppinsRaps
King Arthur
9
1 / 0 / 0
5,201
520
3,355
9,416
7,229
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Perkxi
Medusa
9
5 / 0 / 0
5,315
532
5,108
5,128
1,668
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
9
2 / 2 / 4
5,320
532
3,834
7,568
2,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
crookdaddy
Ganesha
8
0 / 0 / 5
5,331
533
2,902
7,418
5,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
8
9
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
Calgabro
Janus
0
0
0
0
L
0
3
0
0
L
Hachiman
0
3
0
0
L
Zhong Kui
Dawgtired2
Zhong Kui
0
1
0
0
L
Awilix
Kevinnn17
Awilix
0
1
0
0
L
Amaterasu
LeeroyJ64
Amaterasu
1
1
1
1.5
W
King Arthur
MaryPoppinsRaps
King Arthur
1
0
0
1
W
Medusa
Perkxi
Medusa
5
0
0
5
W
Thanatos
2
2
4
2
W
Ganesha
crookdaddy
Ganesha
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,813
Damage
19,001
31,591
Taken
32,884
17,554
Mitigated
17,493
11,121
Healing
12,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Calgabro
Janus
3,802
174
0
208
3,354
903
192
312
3,042
39,908
0
L
2,895
1,723
165
3,165
7,489
2,891
0
1,959
5,530
0
29,872
L
Hachiman
4,130
2,448
0
1,855
6,852
2,465
0
1,162
5,690
0
19,525
L
Zhong Kui
Dawgtired2
Zhong Kui
312
0
0
1,041
4,200
2,695
0
2,129
2,071
22,049
0
L
Awilix
Kevinnn17
Awilix
5,251
1,745
307
2,207
6,365
3,894
0
949
5,416
0
28,824
L
Amaterasu
LeeroyJ64
Amaterasu
6,225
3,240
0
2,381
6,685
5,609
0
0
6,685
0
50,420
W
King Arthur
MaryPoppinsRaps
King Arthur
3,355
651
0
2,960
9,416
7,229
0
0
9,416
0
32,405
W
Medusa
Perkxi
Medusa
5,108
1,900
0
1,707
5,128
1,668
135
0
4,919
0
31,033
W
Thanatos
3,834
944
0
4,926
7,568
2,373
0
0
7,492
0
32,741
W
Ganesha
crookdaddy
Ganesha
2,902
381
239
2,448
7,418
5,320
0
0
7,114
13,975
4,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,812
Gold Earned
26,570
272
Minions Killed
239
0
Camps Cleared
0
917,497
Distance Traveled
978,229
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,403
540
68
7
0
197,600
6
L
Horus
4,847
485
62
6
0
215,940
1
L
Hachiman
4,372
437
33
3
0
167,310
0
L
Zhong Kui
4,669
467
47
5
0
171,147
5
L
Awilix
4,521
452
48
5
0
171,247
1
L
Amaterasu
6,403
640
82
8
0
191,853
2
W
King Arthur
5,201
520
46
5
0
187,559
0
W
Medusa
5,315
532
66
7
0
188,407
0
W
Thanatos
5,320
532
54
5
0
218,150
2
W
Ganesha
5,331
533
5
1
0
186,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role