Player Matchup

Discordia
Discordia
AlexaDi
Discordia
Level 159
God Stats
9W - 7L
1,738 SR
Queue Stats
62W - 58L
1,530 Elo+
Party 1
Atlas
Atlas
QwaDRo
Atlas
Level 158
God Stats
3W - 7L
1,328 SR
Queue Stats
149W - 167L
1,473 Elo+
Party 1
Bellona
Bellona
Ryssen98
Bellona
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 82L
1,448 Elo+
Solo
Hou Yi
Hou Yi
Titone666
Hou Yi
Level 145
God Stats
2W - 2L
1,394 SR
Queue Stats
29W - 38L
1,472 Elo+
Solo
Da Ji
Da Ji
covachin
Da Ji
Level 143
God Stats
6W - 2L
1,625 SR
Queue Stats
95W - 98L
1,466 Elo+
Solo
Team Averages
Level 147
1,517 SR
1,478 Elo+

VS

Team Averages
Level 61
1,530 SR
1,514 Elo+
Anubis
Anubis
MRodkjaer
Anubis
Level 52
God Stats
8W - 5L
1,621 SR
Queue Stats
46W - 44L
1,575 Elo+
Party 2
Bacchus
Bacchus
Moners
Bacchus
Level 47
God Stats
0W - 2L
1,385 SR
Queue Stats
33W - 37L
1,514 Elo+
Party 2
Skadi
Skadi
ScarletGlove613
Skadi
Level 131
God Stats
2W - 2L
1,617 SR
Queue Stats
46W - 42L
1,429 Elo+
Solo
Mulan
Mulan
Tillon153624
Mulan
Level 60
God Stats
35W - 25L
1,529 SR
Queue Stats
107W - 115L
1,540 Elo+
Solo
Scylla
Scylla
UglyMann
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlexaDi
Discordia
20
9 / 0 / 11
11,916
851
20,701
14,482
6,825
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
QwaDRo
Atlas
18
6 / 0 / 15
11,865
848
10,026
15,447
18,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Ryssen98
Bellona
17
0 / 1 / 15
10,124
723
6,623
12,696
17,254
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hou Yi
Titone666
Hou Yi
20
5 / 0 / 9
12,036
860
13,806
13,362
6,795
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Da Ji
covachin
Da Ji
17
7 / 4 / 7
11,069
791
11,358
17,212
9,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MRodkjaer
Anubis
11
0 / 0 / 0
7,840
560
0
238
106
Bacchus
Moners
Bacchus
16
0 / 4 / 3
9,660
690
10,862
20,775
28,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
2 / 8 / 1
9,686
692
8,693
16,157
7,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 8 / 1
9,310
665
11,359
22,452
22,931
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
UglyMann
Scylla
17
1 / 7 / 0
9,765
698
13,597
14,868
6,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
10
27
Kills
5
5
Deaths
27
57
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
AlexaDi
Discordia
9
0
11
14.5
L
Anubis
MRodkjaer
Anubis
0
0
0
0
L
Bacchus
Moners
Bacchus
0
4
3
0.38
W
Atlas
QwaDRo
Atlas
6
0
15
13.5
W
Bellona
Ryssen98
Bellona
0
1
15
7.5
L
2
8
1
0.31
L
2
8
1
0.31
W
Hou Yi
Titone666
Hou Yi
5
0
9
9.5
L
Scylla
UglyMann
Scylla
1
7
0
0.14
W
Da Ji
covachin
Da Ji
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,514
Damage
44,511
73,199
Taken
74,490
58,886
Mitigated
65,759
14,085
Healing
9,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AlexaDi
Discordia
20,701
2,633
572
1,395
14,482
6,825
2,203
5,705
8,777
59,397
0
L
Anubis
MRodkjaer
Anubis
0
0
0
0
238
106
0
160
78
0
0
L
Bacchus
Moners
Bacchus
10,862
1,754
0
1,014
20,775
28,686
0
7,720
13,055
31,656
0
W
Atlas
QwaDRo
Atlas
10,026
3,241
1,550
2,556
15,447
18,832
252
5,105
10,342
23,560
0
W
Bellona
Ryssen98
Bellona
6,623
1,007
430
663
12,696
17,254
259
4,029
8,667
0
22,968
L
8,693
3,537
531
1,694
16,157
7,960
45
8,754
7,403
0
34,695
L
11,359
794
146
5,193
22,452
22,931
845
9,008
13,444
0
30,221
W
Hou Yi
Titone666
Hou Yi
13,806
8,582
0
6,453
13,362
6,795
2,396
4,732
8,630
0
68,512
L
Scylla
UglyMann
Scylla
13,597
1,499
0
1,250
14,868
6,076
0
5,085
9,783
47,455
0
W
Da Ji
covachin
Da Ji
11,358
2,734
0
466
17,212
9,180
1,554
4,888
12,324
0
32,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,010
Gold Earned
46,261
296
Minions Killed
203
0
Camps Cleared
0
1,528,095
Distance Traveled
969,262
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,916
851
92
7
0
321,729
1
L
Anubis
7,840
560
0
0
0
0
0
L
Bacchus
9,660
690
34
2
0
250,961
3
W
Atlas
11,865
848
16
1
0
324,519
1
W
Bellona
10,124
723
30
2
0
327,256
0
L
Skadi
9,686
692
56
4
0
227,772
2
L
Mulan
9,310
665
35
3
0
241,874
2
W
Hou Yi
12,036
860
123
9
0
294,464
2
L
Scylla
9,765
698
78
6
0
248,655
3
W
Da Ji
11,069
791
35
3
0
260,127
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role