Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Diego-KsBr
Mercury
Level 97
God Stats
11W - 8L
1,626 SR
Queue Stats
142W - 157L
1,355 Elo+
Solo
Anhur
Anhur
GauntletCarmesim
Anhur
Level 125
God Stats
1W - 3L
1,430 SR
Queue Stats
80W - 96L
1,414 Elo+
Solo
Ymir
Ymir
YøuFallen
Ymir
Level 158
God Stats
13W - 12L
1,576 SR
Queue Stats
180W - 190L
1,447 Elo+
Solo
Team Averages
Level 129
1,526 SR
1,443 Elo+

VS

Team Averages
Level 123
1,636 SR
1,680 Elo+
Lancelot
Lancelot
 
Lancelot
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GodHian
Cu Chulainn
Level 120
God Stats
5W - 2L
1,641 SR
Queue Stats
166W - 175L
1,483 Elo+
Solo
Ravana
Ravana
IziAlesi
Ravana
Level 49
God Stats
21W - 1L
1,984 SR
Queue Stats
236W - 36L
1,897 Elo+
Party 1
Agni
Agni
Seconddd
Agni
Level 155
God Stats
2W - 0L
1,416 SR
Queue Stats
110W - 31L
1,779 Elo+
Party 1
Izanami
Izanami
Zakerz
Izanami
Level 145
God Stats
5W - 1L
1,639 SR
Queue Stats
264W - 123L
1,741 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
8
0 / 3 / 0
4,817
535
2,525
7,824
4,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
 
Zhong Kui
8
0 / 4 / 0
4,343
483
5,329
8,664
5,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Diego-KsBr
Mercury
4
0 / 1 / 0
3,795
422
455
3,178
790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

3
0 / 2 / 0
3,471
386
59
1,892
181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
0 / 5 / 0
3,714
413
402
7,090
2,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
2 / 0 / 2
6,540
727
4,474
7,513
2,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
GodHian
Cu Chulainn
10
1 / 0 / 1
6,014
668
4,083
6,297
2,385
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
IziAlesi
Ravana
10
1 / 0 / 8
6,593
733
3,787
3,674
2,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
11
2 / 0 / 1
6,179
687
4,585
4,451
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Zakerz
Izanami
10
9 / 0 / 1
6,836
760
6,245
5,203
1,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
15
15
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
3
0
0
L
Zhong Kui
 
Zhong Kui
0
4
0
0
W
Lancelot
 
Lancelot
2
0
2
3
L
Mercury
Diego-KsBr
Mercury
0
1
0
0
L
0
2
0
0
W
Cu Chulainn
GodHian
Cu Chulainn
1
0
1
1.5
W
Ravana
IziAlesi
Ravana
1
0
8
5
W
Agni
2
0
1
2.5
L
0
5
0
0
W
Izanami
Zakerz
Izanami
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,770
Damage
23,174
28,648
Taken
27,138
13,607
Mitigated
10,725
4,770
Healing
7,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,525
1,748
0
2,239
7,824
4,073
0
411
7,413
0
22,395
L
Zhong Kui
 
Zhong Kui
5,329
393
0
1,727
8,664
5,643
0
3,572
5,092
21,539
0
W
Lancelot
 
Lancelot
4,474
1,193
0
500
7,513
2,998
600
852
6,383
0
49,401
L
Mercury
Diego-KsBr
Mercury
455
308
0
460
3,178
790
0
355
2,823
0
9,371
L
59
59
0
64
1,892
181
0
0
1,892
0
3,279
W
Cu Chulainn
GodHian
Cu Chulainn
4,083
1,294
0
2,273
6,297
2,385
1,530
435
5,782
0
32,951
W
Ravana
IziAlesi
Ravana
3,787
1,290
0
1,507
3,674
2,239
958
524
3,126
0
18,043
W
Agni
4,585
743
0
500
4,451
1,490
352
1,920
2,341
46,178
0
L
402
146
0
280
7,090
2,920
0
247
6,843
5,514
0
W
Izanami
Zakerz
Izanami
6,245
4,560
0
3,143
5,203
1,613
4,921
1,554
3,515
0
50,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,140
Gold Earned
32,162
140
Minions Killed
365
0
Camps Cleared
0
629,160
Distance Traveled
968,369
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,817
535
61
7
0
197,006
5
L
Zhong Kui
4,343
483
46
5
0
162,492
0
W
Lancelot
6,540
727
103
11
0
219,424
1
L
Mercury
3,795
422
22
2
0
107,928
0
L
Anhur
3,471
386
4
0
0
44,871
1
W
Cu Chulainn
6,014
668
62
7
0
185,722
1
W
Ravana
6,593
733
30
3
0
207,811
3
W
Agni
6,179
687
78
9
0
189,296
3
L
Ymir
3,714
413
7
1
0
116,863
0
W
Izanami
6,836
760
92
10
0
166,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role