Player Matchup

Arachne
Arachne
Grimhippy
Arachne
Level 132
God Stats
21W - 14L
1,586 SR
Queue Stats
104W - 124L
1,349 Elo+
Solo
Izanami
Izanami
Michael B3998
Izanami
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ares
Ares
Ramon_Aguado
Ares
Level 47
God Stats
2W - 6L
1,198 SR
Queue Stats
65W - 87L
1,331 Elo+
Solo
Hades
Hades
Splum Bucket69
Hades
Level 156
God Stats
5W - 3L
1,625 SR
Queue Stats
92W - 92L
1,629 Elo+
Party 1
Skadi
Skadi
tolias85
Skadi
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 16L
1,081 Elo+
Solo
Team Averages
Level 77
1,482 SR
1,378 Elo+

VS

Team Averages
Level 95
1,476 SR
1,377 Elo+
Chaac
Chaac
BuggyJee
Chaac
Level 95
God Stats
11W - 10L
1,467 SR
Queue Stats
543W - 582L
1,332 Elo+
Solo
Hel
Hel
Crazy-_-Diamondx
Hel
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 86L
1,411 Elo+
Solo
Thanatos
Thanatos
GB_ThunderShadow
Thanatos
Level 50
God Stats
20W - 25L
1,540 SR
Queue Stats
141W - 170L
1,392 Elo+
Solo
Ishtar
Ishtar
consolegamersOP_
Ishtar
Level 74
God Stats
6W - 9L
1,301 SR
Queue Stats
273W - 318L
1,335 Elo+
Solo
Ares
Ares
xevya
Ares
Level 160
God Stats
1W - 2L
1,573 SR
Queue Stats
364W - 377L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Grimhippy
Arachne
12
1 / 8 / 1
8,211
456
5,918
17,770
7,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
20
6 / 3 / 0
12,053
670
13,297
13,942
5,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 6 / 2
8,020
446
2,544
15,909
12,803
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
7 / 1 / 1
11,737
652
20,312
18,201
13,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
tolias85
Skadi
7
0 / 2 / 0
6,060
337
1,048
3,622
1,281

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BuggyJee
Chaac
12
1 / 2 / 2
7,641
425
4,493
11,133
6,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
5 / 1 / 3
8,096
450
10,174
6,061
2,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
8 / 4 / 3
9,738
541
12,103
16,132
8,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 5 / 3
9,018
501
7,880
16,919
6,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
xevya
Ares
12
3 / 2 / 5
8,465
470
10,184
18,240
18,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
14
Kills
20
20
Deaths
14
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
BuggyJee
Chaac
1
2
2
1
L
5
1
3
6.5
L
8
4
3
2.38
W
Arachne
Grimhippy
Arachne
1
8
1
0.19
W
Izanami
6
3
0
2
W
0
6
2
0.17
W
7
1
1
7.5
L
3
5
3
0.9
W
Skadi
tolias85
Skadi
0
2
0
0
L
Ares
xevya
Ares
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,119
Damage
44,834
69,444
Taken
68,485
39,921
Mitigated
43,345
23,244
Healing
28,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BuggyJee
Chaac
4,493
1,753
0
4,055
11,133
6,925
258
5,958
5,175
0
41,590
L
10,174
642
1,462
2,790
6,061
2,527
340
2,994
3,067
48,313
0
L
12,103
4,625
0
11,331
16,132
8,597
0
6,035
10,097
0
62,025
W
Arachne
Grimhippy
Arachne
5,918
4,217
0
2,807
17,770
7,071
886
4,076
13,503
0
44,874
W
Izanami
13,297
8,009
0
6,962
13,942
5,139
2,573
789
13,153
0
132,830
W
2,544
1,030
79
1,379
15,909
12,803
368
6,567
8,872
36,767
0
W
20,312
4,064
0
11,394
18,201
13,627
24
5,785
12,349
111,901
0
L
7,880
4,805
0
4,919
16,919
6,461
0
62
16,857
0
76,412
W
Skadi
tolias85
Skadi
1,048
290
0
623
3,622
1,281
0
2,370
1,204
0
6,483
L
Ares
xevya
Ares
10,184
959
0
4,285
18,240
18,835
0
8,055
10,185
35,116
2,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,081
Gold Earned
42,958
502
Minions Killed
430
0
Camps Cleared
0
1,277,353
Distance Traveled
1,402,925
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,641
425
81
5
0
237,481
1
L
Hel
8,096
450
94
5
0
202,631
0
L
Thanatos
9,738
541
92
5
0
379,748
1
W
Arachne
8,211
456
59
3
0
283,281
0
W
Izanami
12,053
670
195
11
0
308,205
2
W
Ares
8,020
446
44
2
0
264,334
0
W
Hades
11,737
652
195
11
0
314,854
3
L
Ishtar
9,018
501
127
7
0
280,422
4
W
Skadi
6,060
337
9
1
0
106,679
0
L
Ares
8,465
470
36
2
0
302,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role