Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
SuрerSaiyan
Janus
Level 18
God Stats
3W - 0L
1,913 SR
Queue Stats
32W - 9L
1,815 Elo+
Party 1
Guan Yu
Guan Yu
konohadance
Guan Yu
Level 65
God Stats
2W - 0L
1,704 SR
Queue Stats
55W - 41L
1,439 Elo+
Party 1
Team Averages
Level 102
1,623 SR
1,551 Elo+

VS

Team Averages
Level 62
1,505 SR
1,407 Elo+
Osiris
Osiris
BaboMK
Osiris
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,316 Elo+
Solo
Loki
Loki
Marvinho1896
Loki
Level 93
God Stats
117W - 116L
1,586 SR
Queue Stats
306W - 315L
1,488 Elo+
Party 2
Maui
Maui
Sonderratte
Maui
Level 44
God Stats
1W - 6L
1,500 SR
Queue Stats
55W - 78L
1,381 Elo+
Party 2
Apollo
Apollo
Woolza
Apollo
Level 86
God Stats
2W - 3L
1,473 SR
Queue Stats
66W - 83L
1,422 Elo+
Solo
Nu Wa
Nu Wa
aarkanito
Nu Wa
Level 41
God Stats
0W - 1L
1,468 SR
Queue Stats
7W - 9L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
12 / 1 / 1
7,482
680
10,088
7,720
2,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Anhur
 
Anhur
11
5 / 3 / 5
6,805
619
8,581
8,341
3,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
 
Cthulhu
10
3 / 0 / 8
6,739
613
4,339
7,839
6,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
0 / 0 / 5
7,154
650
2,835
5,534
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
konohadance
Guan Yu
12
0 / 2 / 2
6,781
616
6,520
8,753
5,538
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BaboMK
Osiris
10
1 / 2 / 1
5,495
500
4,161
9,632
6,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 5 / 1
5,736
521
4,434
9,876
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 4 / 2
4,419
402
2,617
9,429
5,507
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
Woolza
Apollo
7
0 / 6 / 3
4,711
428
3,511
9,858
2,295
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
aarkanito
Nu Wa
11
1 / 3 / 3
6,305
573
5,282
5,105
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
20
Kills
5
6
Deaths
20
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
12
1
1
12.5
W
Anhur
 
Anhur
5
3
5
2.5
W
Cthulhu
 
Cthulhu
3
0
8
7
L
Osiris
BaboMK
Osiris
1
2
1
0.75
L
3
5
1
0.7
L
0
4
2
0.25
W
0
0
5
2.5
L
Apollo
Woolza
Apollo
0
6
3
0.25
L
Nu Wa
aarkanito
Nu Wa
1
3
3
0.83
W
Guan Yu
konohadance
Guan Yu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,363
Damage
20,005
38,187
Taken
43,900
20,213
Mitigated
18,057
16,356
Healing
10,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,088
4,036
0
7,212
7,720
2,936
0
1,591
6,129
0
30,368
W
Anhur
 
Anhur
8,581
4,167
0
644
8,341
3,044
397
1,615
6,726
0
48,518
W
Cthulhu
 
Cthulhu
4,339
822
688
3,568
7,839
6,483
0
1,896
5,943
16,010
0
L
Osiris
BaboMK
Osiris
4,161
1,930
0
3,965
9,632
6,475
0
336
9,296
0
32,851
L
4,434
1,479
0
2,328
9,876
2,448
0
1,151
8,725
0
29,512
L
2,617
829
346
1,141
9,429
5,507
0
2,136
7,293
6,417
0
W
2,835
290
0
996
5,534
2,212
426
2,342
3,192
69,569
0
L
Apollo
Woolza
Apollo
3,511
2,577
0
2,030
9,858
2,295
0
2,137
7,721
0
28,530
L
Nu Wa
aarkanito
Nu Wa
5,282
785
0
207
5,105
1,332
0
1,414
3,691
46,994
0
W
Guan Yu
konohadance
Guan Yu
6,520
1,313
79
3,169
8,753
5,538
590
455
8,298
0
50,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,961
Gold Earned
26,666
379
Minions Killed
251
0
Camps Cleared
0
1,184,729
Distance Traveled
1,008,502
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,482
680
49
4
0
243,875
2
W
Anhur
6,805
619
92
8
0
215,114
4
W
Cthulhu
6,739
613
17
2
0
249,131
3
L
Osiris
5,495
500
60
5
0
195,579
2
L
Loki
5,736
521
58
5
0
222,043
0
L
Maui
4,419
402
5
0
0
195,992
3
W
Janus
7,154
650
126
11
0
245,935
4
L
Apollo
4,711
428
47
4
0
186,861
5
L
Nu Wa
6,305
573
81
7
0
208,027
5
W
Guan Yu
6,781
616
95
9
0
230,674
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role